Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Chairacuda
Poseidon
Level 28
God Stats
3W - 2L
1,720 SR
Queue Stats
134W - 49L
1,877 Elo+
Party 1
Thanatos
Thanatos
IHaveBadPing
Thanatos
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 13L
1,655 Elo+
Party 1
Cthulhu
Cthulhu
TheTaskForce
Cthulhu
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 6L
1,425 Elo+
Party 1
Nemesis
Nemesis
Zelm3
Nemesis
Level 143
God Stats
4W - 0L
1,793 SR
Queue Stats
118W - 47L
1,851 Elo+
Party 1
Team Averages
Level 51
1,602 SR
1,662 Elo+

VS

Team Averages
Level 83
1,534 SR
1,547 Elo+
Shiva
Shiva
 
Shiva
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Axessor
Janus
Level 89
God Stats
4W - 3L
1,716 SR
Queue Stats
130W - 85L
1,624 Elo+
Party 2
Thanatos
Thanatos
Bauleble
Thanatos
Level 40
God Stats
0W - 1L
1,456 SR
Queue Stats
10W - 10L
1,515 Elo+
Solo
Kali
Kali
SupportOrTroII
Kali
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 25L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
1 / 1 / 2
5,406
541
3,689
4,767
1,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
Chairacuda
Poseidon
11
1 / 0 / 2
6,090
609
1,717
3,246
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
IHaveBadPing
Thanatos
9
2 / 0 / 2
5,467
547
4,071
6,305
2,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
TheTaskForce
Cthulhu
7
1 / 1 / 3
5,375
538
3,307
3,306
1,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Zelm3
Nemesis
11
0 / 0 / 0
6,019
602
5,599
8,118
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
0 / 0 / 0
6,073
607
5,583
9,292
7,880
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
 
Anhur
5
1 / 3 / 0
4,499
450
2,806
4,568
1,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Axessor
Janus
9
0 / 0 / 0
4,938
494
1,787
1,433
449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
Bauleble
Thanatos
8
1 / 1 / 0
4,881
488
1,435
6,308
2,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

4
0 / 1 / 1
4,389
439
532
7,130
2,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
5
Kills
2
2
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
1
2
2
L
Shiva
 
Shiva
0
0
0
0
L
Anhur
 
Anhur
1
3
0
0.33
L
Janus
Axessor
Janus
0
0
0
0
L
Thanatos
Bauleble
Thanatos
1
1
0
1
W
Poseidon
Chairacuda
Poseidon
1
0
2
2
W
Thanatos
IHaveBadPing
Thanatos
2
0
2
3
L
0
1
1
0.5
W
Cthulhu
TheTaskForce
Cthulhu
1
1
3
2.5
W
Nemesis
Zelm3
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,383
Damage
12,143
25,742
Taken
28,731
9,262
Mitigated
13,964
14,341
Healing
11,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,689
3,206
0
1,491
4,767
1,197
1,297
192
4,575
0
39,144
L
Shiva
 
Shiva
5,583
1,114
0
3,394
9,292
7,880
0
0
9,292
0
44,964
L
Anhur
 
Anhur
2,806
1,651
0
754
4,568
1,231
0
1,375
3,193
0
17,028
L
Janus
Axessor
Janus
1,787
130
0
500
1,433
449
0
447
986
34,857
0
L
Thanatos
Bauleble
Thanatos
1,435
421
0
4,265
6,308
2,161
0
650
5,658
0
27,011
W
Poseidon
Chairacuda
Poseidon
1,717
361
0
587
3,246
1,072
0
1,333
1,913
50,820
0
W
Thanatos
IHaveBadPing
Thanatos
4,071
1,144
0
6,863
6,305
2,586
0
262
6,043
0
32,402
L
532
253
570
2,448
7,130
2,243
0
2,552
4,578
0
6,849
W
Cthulhu
TheTaskForce
Cthulhu
3,307
509
0
452
3,306
1,285
260
0
3,306
13,842
0
W
Nemesis
Zelm3
Nemesis
5,599
2,675
0
4,948
8,118
3,122
0
0
8,118
0
44,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,357
Gold Earned
24,780
331
Minions Killed
254
0
Camps Cleared
0
1,092,130
Distance Traveled
841,793
15
Wards Purchased
119
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,406
541
78
8
0
212,895
2
L
Shiva
6,073
607
90
9
0
185,086
1
L
Anhur
4,499
450
33
3
0
134,023
54
L
Janus
4,938
494
61
6
0
176,453
5
L
Thanatos
4,881
488
53
5
0
207,386
4
W
Poseidon
6,090
609
95
10
0
210,039
2
W
Thanatos
5,467
547
55
6
0
241,611
5
L
Kali
4,389
439
17
2
0
138,845
55
W
Cthulhu
5,375
538
10
1
0
215,988
4
W
Nemesis
6,019
602
93
9
0
211,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role