Player Matchup

Tsukuyomi
Tsukuyomi
BoogieWitDaHoodi
Tsukuyomi
Level 81
God Stats
17W - 13L
1,502 SR
Queue Stats
319W - 368L
1,460 Elo+
Party 1
Janus
Janus
Brabbit9
Janus
Level 84
God Stats
9W - 11L
1,379 SR
Queue Stats
407W - 472L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
garfeef
Cthulhu
Level 62
God Stats
15W - 19L
1,463 SR
Queue Stats
164W - 180L
1,362 Elo+
Solo
Gilgamesh
Gilgamesh
kenku225
Gilgamesh
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,433 Elo+
Solo
Cupid
Cupid
smashermzz
Cupid
Level 25
God Stats
4W - 1L
1,832 SR
Queue Stats
27W - 38L
1,348 Elo+
Party 1
Team Averages
Level 63
1,535 SR
1,402 Elo+

VS

Team Averages
Level 45
1,451 SR
1,430 Elo+
Ah Puch
Ah Puch
JailBræk
Ah Puch
Level 47
God Stats
5W - 4L
1,500 SR
Queue Stats
118W - 135L
1,384 Elo+
Solo
Ishtar
Ishtar
Knemo420
Ishtar
Level 86
God Stats
2W - 4L
1,320 SR
Queue Stats
207W - 229L
1,432 Elo+
Solo
Anubis
Anubis
LILDRUMM
Anubis
Level 33
God Stats
17W - 19L
1,436 SR
Queue Stats
37W - 46L
1,336 Elo+
Solo
Sun Wukong
Sun Wukong
StayQuenched
Sun Wukong
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Susano
Susano
zer0ability1603
Susano
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
17 / 2 / 7
14,171
590
26,858
20,344
10,528
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Brabbit9
Janus
20
5 / 0 / 14
13,089
545
23,281
15,963
7,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
garfeef
Cthulhu
17
2 / 3 / 11
11,097
462
9,034
22,319
29,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
kenku225
Gilgamesh
17
3 / 3 / 8
11,012
459
16,001
26,799
24,417
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
9
1 / 1 / 1
7,956
332
1,700
4,288
1,273
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JailBræk
Ah Puch
13
0 / 8 / 4
8,829
368
12,568
19,759
8,434
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Knemo420
Ishtar
18
5 / 3 / 1
11,813
492
12,341
16,933
8,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
LILDRUMM
Anubis
17
4 / 7 / 0
11,403
475
11,843
22,216
12,448
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
StayQuenched
Sun Wukong
14
0 / 3 / 4
9,337
389
9,138
22,089
17,642
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 7 / 2
9,592
400
10,769
24,005
11,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
28
Kills
9
9
Deaths
28
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
17
2
7
10.25
W
Janus
Brabbit9
Janus
5
0
14
12
L
Ah Puch
JailBræk
Ah Puch
0
8
4
0.25
L
Ishtar
Knemo420
Ishtar
5
3
1
1.83
L
Anubis
LILDRUMM
Anubis
4
7
0
0.57
L
Sun Wukong
StayQuenched
Sun Wukong
0
3
4
0.67
W
Cthulhu
garfeef
Cthulhu
2
3
11
2.5
W
Gilgamesh
kenku225
Gilgamesh
3
3
8
2.33
W
Cupid
1
1
1
1.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,874
Damage
56,659
89,713
Taken
105,002
72,711
Mitigated
58,059
25,273
Healing
30,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
26,858
6,645
0
9,002
20,344
10,528
0
5,602
14,742
0
134,224
W
Janus
Brabbit9
Janus
23,281
1,886
553
5,186
15,963
7,314
3,802
6,460
9,503
116,724
0
L
Ah Puch
JailBræk
Ah Puch
12,568
1,025
0
3,697
19,759
8,434
72
7,286
12,191
44,114
0
L
Ishtar
Knemo420
Ishtar
12,341
7,381
0
6,698
16,933
8,352
678
5,286
11,489
0
103,910
L
Anubis
LILDRUMM
Anubis
11,843
2,151
0
7,188
22,216
12,448
0
11,005
10,776
82,662
0
L
Sun Wukong
StayQuenched
Sun Wukong
9,138
2,137
0
7,050
22,089
17,642
0
3,815
18,200
0
62,406
W
Cthulhu
garfeef
Cthulhu
9,034
660
97
2,079
22,319
29,179
874
6,244
16,075
49,360
0
W
Gilgamesh
kenku225
Gilgamesh
16,001
5,288
0
6,970
26,799
24,417
1,603
5,760
21,039
0
70,512
W
Cupid
1,700
431
98
1,288
4,288
1,273
0
345
3,943
0
22,053
L
10,769
2,248
0
5,486
24,005
11,183
0
3,954
19,821
0
79,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,325
Gold Earned
50,974
612
Minions Killed
534
0
Camps Cleared
0
2,055,862
Distance Traveled
2,121,275
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,171
590
181
8
0
503,860
2
W
Janus
13,089
545
178
7
0
506,696
5
L
Ah Puch
8,829
368
60
3
0
416,896
1
L
Ishtar
11,813
492
159
7
0
453,844
3
L
Anubis
11,403
475
119
5
0
332,244
0
L
Sun Wukong
9,337
389
88
4
0
473,599
3
W
Cthulhu
11,097
462
87
4
0
460,515
0
W
Gilgamesh
11,012
459
106
4
0
421,550
1
W
Cupid
7,956
332
60
3
0
163,241
1
L
Susano
9,592
400
108
5
0
444,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role