Player Matchup

Lancelot
Lancelot
Knochelhead
Lancelot
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 48L
1,436 Elo+
Solo
Fafnir
Fafnir
OG_Born_Sinner
Fafnir
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 107L
1,511 Elo+
Solo
King Arthur
King Arthur
llIlIIlIlIll
King Arthur
Level 67
God Stats
33W - 31L
1,460 SR
Queue Stats
463W - 550L
1,471 Elo+
Solo
Tiamat
Tiamat
soccerplayer1017
Tiamat
Level 86
God Stats
4W - 7L
1,488 SR
Queue Stats
49W - 47L
1,602 Elo+
Solo
Ishtar
Ishtar
xMþĞxCħívå
Ishtar
Level 129
God Stats
26W - 34L
1,470 SR
Queue Stats
448W - 506L
1,485 Elo+
Solo
Team Averages
Level 88
1,484 SR
1,501 Elo+

VS

Team Averages
Level 107
1,454 SR
1,486 Elo+
Cthulhu
Cthulhu
Belliphant
Cthulhu
Level 109
God Stats
4W - 5L
1,388 SR
Queue Stats
263W - 284L
1,420 Elo+
Solo
Ao Kuang
Ao Kuang
Brophrodite
Ao Kuang
Level 105
God Stats
19W - 25L
1,464 SR
Queue Stats
503W - 546L
1,428 Elo+
Solo
Yu Huang
Yu Huang
Lightfox7
Yu Huang
Level 129
God Stats
1W - 2L
1,306 SR
Queue Stats
106W - 90L
1,521 Elo+
Party 1
Ratatoskr
Ratatoskr
MajinBerries
Ratatoskr
Level 69
God Stats
9W - 6L
1,613 SR
Queue Stats
84W - 75L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
chocobomber
Danzaburou
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
63W - 44L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Knochelhead
Lancelot
16
0 / 2 / 2
10,618
885
7,798
14,546
7,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 5 / 3
12,352
1,029
5,618
26,182
46,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
llIlIIlIlIll
King Arthur
17
0 / 8 / 3
10,863
905
17,979
31,953
39,196
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 4 / 3
11,856
988
20,800
19,796
17,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 6 / 2
11,712
976
14,731
23,166
10,799
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

111

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Belliphant
Cthulhu
18
3 / 0 / 15
13,408
1,117
14,627
14,379
22,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
Brophrodite
Ao Kuang
18
4 / 2 / 10
11,623
969
17,192
16,583
11,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yu Huang
Lightfox7
Yu Huang
19
7 / 1 / 12
13,355
1,113
29,520
10,015
6,112
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
MajinBerries
Ratatoskr
18
2 / 1 / 16
11,817
985
15,861
18,398
15,224
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
chocobomber
Danzaburou
18
9 / 1 / 11
13,842
1,154
31,652
12,391
7,154
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
89
5
Kills
25
25
Deaths
5
13
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Belliphant
Cthulhu
3
0
15
10.5
W
Ao Kuang
Brophrodite
Ao Kuang
4
2
10
4.5
L
Lancelot
Knochelhead
Lancelot
0
2
2
0.5
W
Yu Huang
Lightfox7
Yu Huang
7
1
12
13
W
Ratatoskr
MajinBerries
Ratatoskr
2
1
16
10
L
1
5
3
0.5
W
Danzaburou
chocobomber
Danzaburou
9
1
11
14.5
L
King Arthur
llIlIIlIlIll
King Arthur
0
8
3
0.19
L
2
4
3
0.88
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,926
Damage
108,852
115,643
Taken
71,766
121,017
Mitigated
61,647
8,223
Healing
21,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Belliphant
Cthulhu
14,627
946
1,507
1,201
14,379
22,144
0
7,547
6,832
29,648
0
W
Ao Kuang
Brophrodite
Ao Kuang
17,192
6,476
0
6,682
16,583
11,013
0
5,398
11,185
20,652
3,490
L
Lancelot
Knochelhead
Lancelot
7,798
1,481
0
362
14,546
7,730
0
6,578
7,968
0
28,929
W
Yu Huang
Lightfox7
Yu Huang
29,520
2,951
201
838
10,015
6,112
0
1,850
8,165
55,387
0
W
Ratatoskr
MajinBerries
Ratatoskr
15,861
6,107
0
6,276
18,398
15,224
0
7,569
10,829
0
20,597
L
5,618
2,251
139
3,434
26,182
46,033
0
13,780
12,402
13,356
0
W
Danzaburou
chocobomber
Danzaburou
31,652
16,532
0
4,712
12,391
7,154
0
4,054
8,337
0
63,681
L
King Arthur
llIlIIlIlIll
King Arthur
17,979
1,988
0
20
31,953
39,196
0
17,227
14,726
0
38,156
L
20,800
1,724
282
2,033
19,796
17,259
0
9,326
10,470
42,909
0
L
14,731
10,912
218
1,735
23,166
10,799
0
12,387
10,779
0
34,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,401
Gold Earned
64,045
215
Minions Killed
204
8
Camps Cleared
6
1,051,392
Distance Traveled
1,109,821
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,408
1,117
53
4
1
253,950
0
W
Ao Kuang
11,623
969
6
1
1
210,043
1
L
Lancelot
10,618
885
58
5
1
192,446
0
W
Yu Huang
13,355
1,113
56
5
1
238,638
0
W
Ratatoskr
11,817
985
11
1
1
180,589
2
L
Fafnir
12,352
1,029
20
2
0
196,877
0
W
Danzaburou
13,842
1,154
78
7
2
226,601
0
L
King Arthur
10,863
905
44
4
1
221,722
0
L
Tiamat
11,856
988
52
4
2
228,949
0
L
Ishtar
11,712
976
41
3
4
211,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role