Player Matchup

Hachiman
Hachiman
AJ___45
Hachiman
Level 100
God Stats
1W - 1L
1,686 SR
Queue Stats
47W - 65L
1,458 Elo+
Party 1
Fenrir
Fenrir
Grandboys5
Fenrir
Level 68
God Stats
2W - 2L
1,632 SR
Queue Stats
168W - 128L
1,558 Elo+
Party 1
Skadi
Skadi
Zombeh_HD
Skadi
Level 72
God Stats
4W - 3L
1,533 SR
Queue Stats
102W - 97L
1,500 Elo+
Party 1
Atlas
Atlas
billy-ball
Atlas
Level 144
God Stats
4W - 5L
1,577 SR
Queue Stats
399W - 386L
1,511 Elo+
Solo
Yu Huang
Yu Huang
saxybuse
Yu Huang
Level 120
God Stats
2W - 4L
1,665 SR
Queue Stats
149W - 152L
1,480 Elo+
Party 1
Team Averages
Level 101
1,619 SR
1,501 Elo+

VS

Team Averages
Level 109
1,549 SR
1,502 Elo+
Neith
Neith
CreativelyTrash
Neith
Level 152
God Stats
1W - 0L
1,527 SR
Queue Stats
78W - 66L
1,541 Elo+
Solo
Cu Chulainn
Cu Chulainn
IMANEEWBIE
Cu Chulainn
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,488 Elo+
Party 2
Zhong Kui
Zhong Kui
Polidius
Zhong Kui
Level 68
God Stats
4W - 1L
1,721 SR
Queue Stats
197W - 203L
1,515 Elo+
Solo
Nu Wa
Nu Wa
leviLaValley92
Nu Wa
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,446 Elo+
Party 2
Discordia
Discordia
xXDalaiLamerXx
Discordia
Level 156
God Stats
4W - 2L
1,496 SR
Queue Stats
155W - 191L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AJ___45
Hachiman
18
6 / 7 / 6
11,885
660
17,202
20,265
10,931
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Grandboys5
Fenrir
16
4 / 6 / 10
11,818
657
13,728
30,333
26,497
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Skadi
Zombeh_HD
Skadi
19
5 / 8 / 5
12,204
678
15,101
21,349
10,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
18
1 / 7 / 5
11,721
651
12,118
25,108
32,225
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
saxybuse
Yu Huang
20
0 / 7 / 9
11,616
645
17,747
17,362
9,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 18
12,457
692
19,197
21,397
11,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
IMANEEWBIE
Cu Chulainn
20
4 / 3 / 25
12,826
713
18,895
27,868
36,420
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zhong Kui
Polidius
Zhong Kui
20
14 / 7 / 17
13,917
773
33,196
26,429
21,251
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
7 / 2 / 16
12,928
718
17,957
12,157
6,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
xXDalaiLamerXx
Discordia
20
4 / 3 / 17
12,543
697
16,064
12,863
6,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
128
16
Kills
35
35
Deaths
18
35
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AJ___45
Hachiman
6
7
6
1.29
W
6
3
18
5
L
Fenrir
Grandboys5
Fenrir
4
6
10
1.5
W
Cu Chulainn
IMANEEWBIE
Cu Chulainn
4
3
25
5.5
W
Zhong Kui
Polidius
Zhong Kui
14
7
17
3.21
L
Skadi
Zombeh_HD
Skadi
5
8
5
0.94
L
Atlas
1
7
5
0.5
W
7
2
16
7.5
L
Yu Huang
saxybuse
Yu Huang
0
7
9
0.64
W
Discordia
xXDalaiLamerXx
Discordia
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,896
Damage
105,309
114,417
Taken
100,714
89,837
Mitigated
82,501
28,074
Healing
47,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AJ___45
Hachiman
17,202
6,659
1,596
2,283
20,265
10,931
1,991
11,198
8,862
0
37,416
W
19,197
7,839
1,781
11,034
21,397
11,889
3,692
7,273
14,124
0
39,147
L
Fenrir
Grandboys5
Fenrir
13,728
2,700
987
10,554
30,333
26,497
350
16,971
13,032
0
19,164
W
Cu Chulainn
IMANEEWBIE
Cu Chulainn
18,895
2,027
1,593
4,361
27,868
36,420
358
7,628
20,240
0
40,537
W
Zhong Kui
Polidius
Zhong Kui
33,196
514
6,356
10,501
26,429
21,251
2,427
6,983
19,446
47,962
0
L
Skadi
Zombeh_HD
Skadi
15,101
8,004
1,320
3,813
21,349
10,295
1,858
14,860
6,252
0
42,725
L
Atlas
12,118
4,341
2,014
2,505
25,108
32,225
0
13,211
11,348
29,459
0
W
17,957
5,960
0
3,178
12,157
6,490
3,177
3,688
8,469
33,321
0
L
Yu Huang
saxybuse
Yu Huang
17,747
877
1,549
1,453
17,362
9,889
705
9,522
7,706
54,265
0
W
Discordia
xXDalaiLamerXx
Discordia
16,064
381
4,471
3,766
12,863
6,451
1,450
4,293
8,570
43,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,244
Gold Earned
64,671
214
Minions Killed
199
0
Camps Cleared
0
1,438,124
Distance Traveled
1,648,426
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,885
660
34
2
0
274,576
1
W
Neith
12,457
692
37
2
0
333,145
1
L
Fenrir
11,818
657
11
1
0
325,876
0
W
Cu Chulainn
12,826
713
41
2
0
365,706
0
W
Zhong Kui
13,917
773
23
1
0
309,767
0
L
Skadi
12,204
678
60
3
0
287,833
1
L
Atlas
11,721
651
22
1
0
289,852
1
W
Nu Wa
12,928
718
41
2
0
296,922
0
L
Yu Huang
11,616
645
87
5
0
259,987
1
W
Discordia
12,543
697
57
3
0
342,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role