Player Matchup

Cerberus
Cerberus
Boojiboo 624
Cerberus
Level 59
God Stats
5W - 4L
1,611 SR
Queue Stats
118W - 162L
1,256 Elo+
Solo
Mulan
Mulan
RarestWolf88987
Mulan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,128 Elo+
Solo
Hou Yi
Hou Yi
SaltyTrucker105
Hou Yi
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 93L
1,045 Elo+
Solo
Loki
Loki
ShenOkami
Loki
Level 94
God Stats
1W - 0L
1,641 SR
Queue Stats
17W - 17L
1,327 Elo+
Solo
Skadi
Skadi
TOTZMCGEE1331
Skadi
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 126L
1,248 Elo+
Solo
Team Averages
Level 75
1,550 SR
1,201 Elo+

VS

Team Averages
Level 80
1,407 SR
1,352 Elo+
Bacchus
Bacchus
 
Bacchus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
LalooAvila
Bastet
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
72W - 102L
1,268 Elo+
Solo
Merlin
Merlin
MYER RETURNS
Merlin
Level 136
God Stats
7W - 3L
1,253 SR
Queue Stats
167W - 186L
1,290 Elo+
Party 1
Hades
Hades
MrDyslexicFuzz
Hades
Level 74
God Stats
1W - 2L
1,284 SR
Queue Stats
23W - 27L
1,374 Elo+
Party 1
Sun Wukong
Sun Wukong
TK Kromo
Sun Wukong
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Boojiboo 624
Cerberus
19
3 / 4 / 18
11,215
748
6,563
18,826
22,900
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 4 / 14
12,636
842
20,458
25,294
25,954
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 6 / 14
11,548
770
14,011
14,456
6,491
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
19
7 / 7 / 17
11,871
791
14,879
17,837
8,496
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 4 / 15
12,026
802
16,814
14,284
6,885
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
3 / 8 / 7
9,624
642
9,324
16,681
24,150
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
LalooAvila
Bastet
17
3 / 7 / 9
9,646
643
13,312
17,033
7,904
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
19
5 / 7 / 8
11,254
750
16,247
14,087
7,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 8 / 12
10,976
732
19,127
18,363
17,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
TK Kromo
Sun Wukong
19
8 / 4 / 8
11,031
735
15,111
15,739
10,889
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
69
34
Kills
25
25
Deaths
34
78
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
8
7
0.81
W
Cerberus
Boojiboo 624
Cerberus
3
4
18
3
L
Bastet
LalooAvila
Bastet
3
7
9
1.07
L
Merlin
5
7
8
1.29
L
6
8
12
1.5
W
10
4
14
4.25
W
6
6
14
2.17
W
Loki
7
7
17
2.21
L
Sun Wukong
TK Kromo
Sun Wukong
8
4
8
3
W
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,725
Damage
73,121
90,697
Taken
81,903
70,726
Mitigated
67,890
31,073
Healing
15,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
9,324
1,750
1,236
1,458
16,681
24,150
0
1,707
14,974
19,443
0
W
Cerberus
Boojiboo 624
Cerberus
6,563
441
1,301
4,764
18,826
22,900
78
8,766
10,060
16,922
0
L
Bastet
LalooAvila
Bastet
13,312
3,232
832
3,769
17,033
7,904
153
897
16,136
0
17,832
L
Merlin
16,247
1,743
993
1,189
14,087
7,892
0
927
13,160
43,533
0
L
19,127
360
885
2,709
18,363
17,055
288
1,438
16,925
25,211
0
W
20,458
2,042
2,334
10,108
25,294
25,954
383
13,425
11,869
0
36,390
W
14,011
6,605
1,029
1,456
14,456
6,491
978
6,959
7,497
0
24,942
W
Loki
14,879
3,205
1,405
4,094
17,837
8,496
1,282
8,205
9,632
0
28,567
L
Sun Wukong
TK Kromo
Sun Wukong
15,111
2,244
211
2,192
15,739
10,889
165
1,594
14,145
0
25,723
W
16,814
5,851
2,143
2,439
14,284
6,885
1,622
7,343
6,941
0
39,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,296
Gold Earned
52,531
193
Minions Killed
125
0
Camps Cleared
0
1,362,550
Distance Traveled
1,286,436
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,624
642
20
1
0
241,048
0
W
Cerberus
11,215
748
41
3
0
273,255
0
L
Bastet
9,646
643
9
1
0
275,204
2
L
Merlin
11,254
750
63
4
0
218,463
1
L
Hades
10,976
732
12
1
0
257,913
0
W
Mulan
12,636
842
29
2
0
290,670
2
W
Hou Yi
11,548
770
33
2
0
240,575
0
W
Loki
11,871
791
35
2
0
277,468
0
L
Sun Wukong
11,031
735
21
1
0
293,808
0
W
Skadi
12,026
802
55
4
0
280,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role