Player Matchup

Atlas
Atlas
GCutti
Atlas
Level 94
God Stats
2W - 1L
1,649 SR
Queue Stats
31W - 16L
1,648 Elo+
Party 1
Merlin
Merlin
HistoricTube70
Merlin
Level 81
God Stats
2W - 6L
1,369 SR
Queue Stats
168W - 153L
1,460 Elo+
Party 1
Tyr
Tyr
Kranzzzz
Tyr
Level 89
God Stats
6W - 4L
1,597 SR
Queue Stats
94W - 61L
1,634 Elo+
Party 1
Hun Batz
Hun Batz
LenTiko
Hun Batz
Level 109
God Stats
9W - 1L
1,866 SR
Queue Stats
86W - 47L
1,654 Elo+
Party 1
Neith
Neith
WitlerRasHight
Neith
Level 8
God Stats
2W - 1L
1,768 SR
Queue Stats
8W - 3L
1,491 Elo+
Party 1
Team Averages
Level 76
1,650 SR
1,577 Elo+

VS

Team Averages
Level 89
1,559 SR
1,558 Elo+
Merlin
Merlin
BagOfChip
Merlin
Level 122
God Stats
3W - 5L
1,634 SR
Queue Stats
136W - 109L
1,623 Elo+
Party 2
Thor
Thor
Gilgamale
Thor
Level 123
God Stats
1W - 1L
1,642 SR
Queue Stats
152W - 118L
1,623 Elo+
Party 2
Zhong Kui
Zhong Kui
GlubGlubGeb
Zhong Kui
Level 38
God Stats
2W - 5L
1,610 SR
Queue Stats
21W - 64L
1,340 Elo+
Solo
Fafnir
Fafnir
SadDeadFish
Fafnir
Level 47
God Stats
1W - 2L
1,209 SR
Queue Stats
121W - 102L
1,569 Elo+
Party 2
Ullr
Ullr
Zuber83
Ullr
Level 114
God Stats
9W - 5L
1,702 SR
Queue Stats
103W - 79L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
GCutti
Atlas
12
1 / 1 / 3
7,818
558
4,337
7,549
6,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
0 / 1 / 1
7,082
506
2,337
5,654
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
4 / 0 / 0
8,077
577
5,722
8,453
8,968
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hun Batz
LenTiko
Hun Batz
13
4 / 1 / 4
8,299
593
7,782
8,667
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 2 / 2
7,694
550
5,148
9,945
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BagOfChip
Merlin
12
0 / 2 / 1
6,722
480
4,356
5,508
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
11
4 / 2 / 0
6,803
486
6,425
10,495
4,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
GlubGlubGeb
Zhong Kui
8
0 / 1 / 0
5,037
360
175
2,791
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fafnir
9
1 / 3 / 1
6,518
466
3,595
12,639
11,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
Zuber83
Ullr
11
0 / 3 / 2
6,712
479
3,829
6,653
2,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
5
5
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
BagOfChip
Merlin
0
2
1
0.25
W
Atlas
GCutti
Atlas
1
1
3
2.5
L
Thor
4
2
0
2
L
Zhong Kui
GlubGlubGeb
Zhong Kui
0
1
0
0
W
0
1
1
0.5
W
4
0
0
4
W
Hun Batz
LenTiko
Hun Batz
4
1
4
6
L
Fafnir
1
3
1
0.5
W
2
2
2
1.5
L
Ullr
Zuber83
Ullr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,326
Damage
18,380
40,268
Taken
38,086
23,828
Mitigated
22,948
14,894
Healing
10,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BagOfChip
Merlin
4,356
277
0
670
5,508
2,376
0
2,034
3,474
53,249
0
W
Atlas
GCutti
Atlas
4,337
1,646
0
2,290
7,549
6,284
0
1,581
5,968
29,288
0
L
Thor
6,425
2,602
0
3,388
10,495
4,754
0
1,592
8,903
0
42,575
L
Zhong Kui
GlubGlubGeb
Zhong Kui
175
0
0
594
2,791
1,895
0
0
2,791
4,574
0
W
2,337
288
0
377
5,654
2,205
606
2,460
3,194
52,813
0
W
5,722
653
0
3,425
8,453
8,968
0
1,927
6,500
102
50,327
W
Hun Batz
LenTiko
Hun Batz
7,782
2,910
0
4,003
8,667
3,147
0
715
7,952
0
62,200
L
Fafnir
3,595
1,132
1,633
3,559
12,639
11,288
0
2,572
9,815
12,761
0
W
5,148
2,532
0
4,799
9,945
3,224
762
1,417
8,528
0
62,075
L
Ullr
Zuber83
Ullr
3,829
1,742
0
628
6,653
2,635
1,638
578
6,075
0
48,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,970
Gold Earned
31,792
465
Minions Killed
287
0
Camps Cleared
0
1,376,683
Distance Traveled
1,065,509
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,722
480
93
7
0
244,465
4
W
Atlas
7,818
558
35
3
0
275,653
1
L
Thor
6,803
486
74
5
0
272,309
3
L
Zhong Kui
5,037
360
5
0
0
54,443
0
W
Merlin
7,082
506
117
8
0
257,949
1
W
Tyr
8,077
577
99
7
0
289,718
2
W
Hun Batz
8,299
593
105
8
0
325,649
4
L
Fafnir
6,518
466
21
2
0
271,838
3
W
Neith
7,694
550
109
8
0
227,714
5
L
Ullr
6,712
479
94
7
0
222,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role