Player Matchup

Scylla
Scylla
MattsDemonicSelf
Scylla
Level 133
God Stats
4W - 2L
1,496 SR
Queue Stats
251W - 217L
1,525 Elo+
Party 1
Medusa
Medusa
PellecanP
Medusa
Level 143
God Stats
1W - 6L
1,139 SR
Queue Stats
288W - 234L
1,626 Elo+
Party 1
Freya
Freya
coloradoBStime
Freya
Level 158
God Stats
3W - 6L
1,274 SR
Queue Stats
362W - 368L
1,456 Elo+
Solo
Baba Yaga
Baba Yaga
remi1
Baba Yaga
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 33L
1,395 Elo+
Solo
Artemis
Artemis
xSTONERMONKEYx
Artemis
Level 150
God Stats
2W - 2L
1,500 SR
Queue Stats
410W - 416L
1,371 Elo+
Party 1
Team Averages
Level 137
1,382 SR
1,474 Elo+

VS

Team Averages
Level 118
1,530 SR
1,420 Elo+
Tsukuyomi
Tsukuyomi
Kodawari
Tsukuyomi
Level 108
God Stats
3W - 3L
1,648 SR
Queue Stats
402W - 431L
1,449 Elo+
Solo
Lancelot
Lancelot
Lord Dionysis87
Lancelot
Level 156
God Stats
1W - 2L
1,542 SR
Queue Stats
278W - 300L
1,364 Elo+
Solo
Sobek
Sobek
Mloafyy
Sobek
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 129L
1,466 Elo+
Party 2
Hercules
Hercules
Pro2087
Hercules
Level 159
God Stats
1W - 2L
1,550 SR
Queue Stats
94W - 107L
1,444 Elo+
Solo
Pele
Pele
bdussie69
Pele
Level 27
God Stats
1W - 2L
1,412 SR
Queue Stats
63W - 95L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 21
15,688
784
31,634
12,854
5,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
PellecanP
Medusa
20
8 / 5 / 23
13,869
693
29,038
21,553
11,771
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
9 / 4 / 20
13,781
689
15,162
23,589
12,259
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
remi1
Baba Yaga
20
2 / 4 / 27
12,971
649
19,349
16,754
11,692
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
6 / 7 / 20
13,313
666
21,461
21,451
12,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kodawari
Tsukuyomi
20
7 / 8 / 10
13,744
687
22,399
27,689
13,758
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
20
4 / 9 / 10
12,385
619
19,747
22,200
12,079
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
Mloafyy
Sobek
20
3 / 8 / 13
13,428
671
11,118
32,426
49,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Pro2087
Hercules
20
5 / 6 / 10
13,474
674
10,102
34,907
34,874
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pele
19
3 / 9 / 7
12,146
607
13,337
22,365
11,417
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
72
40
Kills
22
23
Deaths
40
111
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Kodawari
Tsukuyomi
7
8
10
1.5
L
Lancelot
4
9
10
1
W
15
3
21
8.5
L
Sobek
Mloafyy
Sobek
3
8
13
1.19
W
Medusa
PellecanP
Medusa
8
5
23
3.9
L
Hercules
Pro2087
Hercules
5
6
10
1.67
L
Pele
3
9
7
0.72
W
9
4
20
4.75
W
Baba Yaga
remi1
Baba Yaga
2
4
27
3.88
W
6
7
20
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,644
Damage
76,703
96,201
Taken
139,587
53,962
Mitigated
121,367
36,747
Healing
36,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Kodawari
Tsukuyomi
22,399
4,070
1,090
6,803
27,689
13,758
0
12,462
15,227
0
40,672
L
Lancelot
19,747
3,107
931
1,956
22,200
12,079
0
7,946
14,254
0
34,396
W
31,634
1,315
2,871
2,914
12,854
5,999
1,155
1,467
11,387
57,925
0
L
Sobek
Mloafyy
Sobek
11,118
334
2,035
7,511
32,426
49,239
15
13,622
18,804
29,772
0
W
Medusa
PellecanP
Medusa
29,038
10,549
1,769
5,140
21,553
11,771
3,462
1,778
19,775
0
58,208
L
Hercules
Pro2087
Hercules
10,102
1,675
1,938
10,252
34,907
34,874
528
18,597
16,310
0
23,426
L
Pele
13,337
1,835
1,446
2,365
22,365
11,417
882
13,518
8,847
0
35,740
W
15,162
5,388
2,750
6,862
23,589
12,259
950
3,225
20,364
29,718
0
W
Baba Yaga
remi1
Baba Yaga
19,349
1,981
2,201
4,209
16,754
11,692
1,088
1,626
15,128
35,676
0
W
21,461
12,039
2,238
5,793
21,451
12,241
2,499
3,022
18,429
0
38,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,622
Gold Earned
65,177
197
Minions Killed
168
0
Camps Cleared
0
1,748,824
Distance Traveled
1,777,536
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,744
687
40
2
0
369,215
2
L
Lancelot
12,385
619
25
1
0
351,600
0
W
Scylla
15,688
784
72
4
0
367,867
3
L
Sobek
13,428
671
32
2
0
346,930
0
W
Medusa
13,869
693
43
2
0
352,162
3
L
Hercules
13,474
674
30
2
0
361,336
0
L
Pele
12,146
607
41
2
0
348,455
0
W
Freya
13,781
689
24
1
0
354,524
1
W
Baba Yaga
12,971
649
29
1
0
362,540
0
W
Artemis
13,313
666
29
1
0
311,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role