Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
AlucarD_Yos
Anubis
Level 27
God Stats
1W - 1L
1,542 SR
Queue Stats
6W - 9L
1,542 Elo+
Party 2
Aphrodite
Aphrodite
Nymenor
Aphrodite
Level 85
God Stats
600W - 471L
1,685 SR
Queue Stats
1,380W - 1,295L
1,463 Elo+
Solo
Heimdallr
Heimdallr
fiero551vikingo
Heimdallr
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,436 Elo+
Party 2
Cthulhu
Cthulhu
varo1013
Cthulhu
Level 112
God Stats
3W - 2L
1,535 SR
Queue Stats
30W - 36L
1,447 Elo+
Party 3
Team Averages
Level 89
1,552 SR
1,478 Elo+

VS

Team Averages
Level 90
1,484 SR
1,432 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
VV IE B IB Y xX
Jing Wei
Level 53
God Stats
15W - 18L
1,459 SR
Queue Stats
234W - 289L
1,389 Elo+
Party 1
Sol
Sol
WarmedOwl9
Sol
Level 88
God Stats
76W - 102L
1,458 SR
Queue Stats
1,045W - 1,113L
1,456 Elo+
Solo
Baba Yaga
Baba Yaga
nozza8479
Baba Yaga
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 90L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
8 / 3 / 5
12,712
1,156
23,506
14,148
7,032
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
17
4 / 2 / 7
11,102
1,009
14,569
13,890
9,076
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Nymenor
Aphrodite
17
0 / 0 / 12
11,527
1,048
9,114
13,165
9,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
fiero551vikingo
Heimdallr
17
3 / 1 / 9
10,963
997
16,764
12,694
5,926
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
varo1013
Cthulhu
17
1 / 0 / 11
10,965
997
17,480
18,275
25,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

263

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
5 / 3 / 1
11,912
1,083
25,886
20,084
9,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
 
Khepri
16
0 / 3 / 5
10,162
924
4,250
21,771
22,201
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
16
0 / 7 / 3
10,181
926
11,450
21,236
9,887
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
0 / 0 / 3
10,163
924
10,398
6,569
4,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baba Yaga
nozza8479
Baba Yaga
16
1 / 3 / 5
10,433
948
14,812
18,002
9,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
16
Kills
6
6
Deaths
16
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
8
3
5
3.5
L
Hun Batz
 
Hun Batz
5
3
1
1.83
L
Khepri
 
Khepri
0
3
5
0.83
W
Anubis
4
2
7
3.75
W
Aphrodite
Nymenor
Aphrodite
0
0
12
6
L
Jing Wei
0
7
3
0.21
L
0
0
3
1.5
W
Heimdallr
fiero551vikingo
Heimdallr
3
1
9
7.5
L
Baba Yaga
nozza8479
Baba Yaga
1
3
5
1.17
W
Cthulhu
varo1013
Cthulhu
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,433
Damage
66,796
72,172
Taken
87,662
56,326
Mitigated
56,109
29,029
Healing
10,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
23,506
10,853
0
202
14,148
7,032
0
6,084
8,064
0
41,087
L
Hun Batz
 
Hun Batz
25,886
2,852
0
0
20,084
9,772
0
9,788
10,296
0
50,198
L
Khepri
 
Khepri
4,250
297
0
4,968
21,771
22,201
0
10,305
11,466
11,265
0
W
Anubis
14,569
2,045
0
6,133
13,890
9,076
0
4,624
9,266
30,296
0
W
Aphrodite
Nymenor
Aphrodite
9,114
875
10,001
7,583
13,165
9,100
0
4,609
8,556
22,050
0
L
Jing Wei
11,450
9,450
0
1,109
21,236
9,887
0
10,931
10,305
0
27,251
L
10,398
3,125
0
1,563
6,569
4,651
0
3,210
3,359
33,624
2,499
W
Heimdallr
fiero551vikingo
Heimdallr
16,764
10,349
0
2,313
12,694
5,926
0
4,593
8,101
0
37,846
L
Baba Yaga
nozza8479
Baba Yaga
14,812
1,102
0
3,069
18,002
9,598
0
6,929
11,073
24,359
0
W
Cthulhu
varo1013
Cthulhu
17,480
1,271
1,629
1,168
18,275
25,192
0
8,593
9,682
39,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,269
Gold Earned
52,851
230
Minions Killed
205
8
Camps Cleared
8
996,859
Distance Traveled
1,184,011
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,712
1,156
37
3
5
190,966
0
L
Hun Batz
11,912
1,083
69
6
3
276,355
0
L
Khepri
10,162
924
21
2
0
212,649
0
W
Anubis
11,102
1,009
48
4
0
135,344
0
W
Aphrodite
11,527
1,048
43
4
1
227,223
3
L
Jing Wei
10,181
926
32
3
5
266,800
0
L
Sol
10,163
924
62
6
0
200,272
0
W
Heimdallr
10,963
997
57
5
1
195,179
0
L
Baba Yaga
10,433
948
21
2
0
227,935
0
W
Cthulhu
10,965
997
45
4
1
248,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role