Player Matchup

Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Barzone
Ymir
Level 160
God Stats
1W - 2L
1,704 SR
Queue Stats
222W - 158L
1,606 Elo+
Party 1
Yu Huang
Yu Huang
Da Yung Mookie
Yu Huang
Level 160
God Stats
1W - 1L
1,807 SR
Queue Stats
196W - 209L
1,571 Elo+
Solo
Susano
Susano
SquigglyBiggly
Susano
Level 160
God Stats
1W - 3L
1,300 SR
Queue Stats
196W - 156L
1,573 Elo+
Party 1
Lancelot
Lancelot
nuhatron
Lancelot
Level 136
God Stats
3W - 10L
1,487 SR
Queue Stats
568W - 565L
1,528 Elo+
Solo
Team Averages
Level 155
1,560 SR
1,556 Elo+

VS

Team Averages
Level 146
1,514 SR
1,609 Elo+
Nox
Nox
Cheeseburgerman
Nox
Level 92
God Stats
3W - 2L
1,685 SR
Queue Stats
152W - 126L
1,625 Elo+
Solo
Yemoja
Yemoja
DARK STEVE
Yemoja
Level 160
God Stats
2W - 4L
1,277 SR
Queue Stats
136W - 126L
1,585 Elo+
Solo
Arachne
Arachne
TrueTriggaTrey
Arachne
Level 157
God Stats
3W - 2L
1,489 SR
Queue Stats
409W - 403L
1,593 Elo+
Solo
Bacchus
Bacchus
ZneakyUFO
Bacchus
Level 159
God Stats
3W - 2L
1,474 SR
Queue Stats
366W - 390L
1,635 Elo+
Solo
Awilix
Awilix
dstryrofrealms
Awilix
Level 160
God Stats
15W - 11L
1,645 SR
Queue Stats
1,023W - 1,056L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
4 / 5 / 5
10,216
786
8,147
12,806
12,636
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Barzone
Ymir
16
2 / 6 / 9
10,184
783
6,020
18,928
22,944
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yu Huang
14
1 / 3 / 5
8,727
671
14,339
8,438
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
4 / 8 / 8
10,520
809
17,210
16,940
8,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Lancelot
nuhatron
Lancelot
14
1 / 6 / 5
8,784
676
16,145
16,046
14,991
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 18
10,783
829
13,676
12,407
7,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
DARK STEVE
Yemoja
16
2 / 3 / 16
9,719
748
4,456
13,635
12,495
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 3 / 15
11,261
866
11,693
21,151
18,577
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
ZneakyUFO
Bacchus
16
1 / 3 / 24
9,740
749
11,021
18,754
24,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
10 / 3 / 13
11,360
874
22,316
17,707
10,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
113
12
Kills
27
28
Deaths
14
32
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
5
5
1.3
L
Ymir
Barzone
Ymir
2
6
9
1.08
W
6
2
18
7.5
W
Yemoja
DARK STEVE
Yemoja
2
3
16
3.33
L
Yu Huang
1
3
5
1.17
L
4
8
8
1
W
8
3
15
5.17
W
Bacchus
ZneakyUFO
Bacchus
1
3
24
4.33
W
10
3
13
5.5
L
Lancelot
nuhatron
Lancelot
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,861
Damage
63,162
73,158
Taken
83,654
63,017
Mitigated
73,341
19,935
Healing
32,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
8,147
648
7,339
3,202
12,806
12,636
474
4,100
8,706
21,223
0
L
Ymir
Barzone
Ymir
6,020
433
311
1,890
18,928
22,944
234
7,385
11,543
8,316
0
W
13,676
2,228
2,021
592
12,407
7,199
2,483
3,812
7,962
29,561
0
W
Yemoja
DARK STEVE
Yemoja
4,456
1,937
14,740
2,187
13,635
12,495
1,480
4,258
8,863
14,629
0
L
Yu Huang
14,339
1,156
1,155
1,022
8,438
3,944
1,021
3,871
4,567
25,471
0
L
17,210
1,328
45
2,334
16,940
8,502
1,968
9,153
7,787
0
28,639
W
11,693
5,388
1,920
6,083
21,151
18,577
1,051
6,666
12,350
0
20,536
W
Bacchus
ZneakyUFO
Bacchus
11,021
1,608
1,214
1,026
18,754
24,972
777
4,580
13,277
18,469
0
W
22,316
10,071
0
2,371
17,707
10,098
3,495
6,026
11,010
0
43,962
L
Lancelot
nuhatron
Lancelot
16,145
1,740
486
2,151
16,046
14,991
865
4,644
11,402
0
28,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,431
Gold Earned
52,863
156
Minions Killed
126
0
Camps Cleared
0
1,162,480
Distance Traveled
1,218,469
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,216
786
48
4
0
225,424
0
L
Ymir
10,184
783
16
1
0
210,678
4
W
Nox
10,783
829
29
2
0
241,941
1
W
Yemoja
9,719
748
12
1
0
198,490
5
L
Yu Huang
8,727
671
27
2
0
238,253
1
L
Susano
10,520
809
34
3
0
216,673
0
W
Arachne
11,261
866
17
1
0
252,843
0
W
Bacchus
9,740
749
17
1
0
243,764
0
W
Awilix
11,360
874
51
4
0
281,431
2
L
Lancelot
8,784
676
31
2
0
271,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role