Player Matchup

Hades
Hades
KCisZoinkd
Hades
Level 127
God Stats
9W - 8L
1,435 SR
Queue Stats
265W - 288L
1,468 Elo+
Party 1
Bastet
Bastet
ParkerIsZoinkd
Bastet
Level 125
God Stats
5W - 2L
1,785 SR
Queue Stats
77W - 81L
1,479 Elo+
Party 1
Ymir
Ymir
jelpz
Ymir
Level 67
God Stats
7W - 8L
1,426 SR
Queue Stats
21W - 36L
1,280 Elo+
Party 1
Team Averages
Level 106
1,549 SR
1,409 Elo+

VS

Team Averages
Level 95
1,411 SR
1,488 Elo+
Aphrodite
Aphrodite
EskmoLifeGrd
Aphrodite
Level 106
God Stats
0W - 2L
1,276 SR
Queue Stats
251W - 268L
1,449 Elo+
Party 2
Charybdis
Charybdis
RuiNanami
Charybdis
Level 114
God Stats
2W - 7L
1,456 SR
Queue Stats
221W - 180L
1,643 Elo+
Solo
Tyr
Tyr
Tonybreaker
Tyr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 209L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
8 / 3 / 7
15,105
719
31,374
27,054
18,761
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
7 / 2 / 7
14,474
689
19,837
22,244
26,529
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Ymir
jelpz
Ymir
18
1 / 1 / 13
14,280
680
8,574
24,468
42,441
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EskmoLifeGrd
Aphrodite
18
0 / 5 / 6
12,961
617
15,259
20,935
16,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
RuiNanami
Charybdis
18
3 / 5 / 1
13,580
647
23,361
24,267
10,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 6 / 3
13,740
654
18,718
30,326
33,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
16
Kills
6
6
Deaths
16
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
EskmoLifeGrd
Aphrodite
0
5
6
0.6
W
Hades
8
3
7
3.83
W
7
2
7
5.25
L
Charybdis
RuiNanami
Charybdis
3
5
1
0.7
L
3
6
3
0.75
W
Ymir
jelpz
Ymir
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,785
Damage
57,338
73,766
Taken
75,528
87,731
Mitigated
60,891
21,533
Healing
22,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
EskmoLifeGrd
Aphrodite
15,259
3,396
5,729
6,977
20,935
16,593
287
14,194
6,741
46,829
0
W
Hades
31,374
2,633
3,047
10,949
27,054
18,761
1,247
6,295
20,759
83,301
0
W
19,837
4,641
0
3,317
22,244
26,529
753
4,450
17,794
54
61,172
L
Charybdis
RuiNanami
Charybdis
23,361
12,956
0
4,426
24,267
10,403
553
11,562
12,705
0
93,520
L
18,718
5,250
683
4,874
30,326
33,895
0
14,839
15,487
0
43,159
W
Ymir
jelpz
Ymir
8,574
2,358
925
3,295
24,468
42,441
544
5,554
18,914
30,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,859
Gold Earned
40,281
211
Minions Killed
262
9
Camps Cleared
9
1,156,528
Distance Traveled
1,100,552
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,961
617
72
3
2
346,657
6
W
Hades
15,105
719
107
5
4
354,638
2
W
Bastet
14,474
689
77
4
4
418,842
1
L
Charybdis
13,580
647
145
7
7
357,309
3
L
Tyr
13,740
654
45
2
0
396,586
1
W
Ymir
14,280
680
27
1
1
383,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role