Player Matchup

Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Barenz-1
Izanami
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
278W - 298L
1,311 Elo+
Solo
Kukulkan
Kukulkan
Gootenburg
Kukulkan
Level 73
God Stats
2W - 0L
1,729 SR
Queue Stats
16W - 25L
1,325 Elo+
Party 1
Chiron
Chiron
LeekyMeats
Chiron
Level 113
God Stats
20W - 13L
1,544 SR
Queue Stats
293W - 340L
1,419 Elo+
Party 1
Atlas
Atlas
SOS 3 Wolfman
Atlas
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 58L
1,368 Elo+
Party 1
Team Averages
Level 107
1,555 SR
1,385 Elo+

VS

Team Averages
Level 120
1,372 SR
1,385 Elo+
Odin
Odin
Killa_Bee_233
Odin
Level 127
God Stats
2W - 9L
1,238 SR
Queue Stats
189W - 200L
1,366 Elo+
Solo
The Morrigan
The Morrigan
locosmashto
The Morrigan
Level 122
God Stats
2W - 4L
1,391 SR
Queue Stats
237W - 231L
1,424 Elo+
Solo
Chang'e
Chang'e
necropants
Chang'e
Level 107
God Stats
1W - 2L
1,304 SR
Queue Stats
347W - 345L
1,392 Elo+
Solo
Gilgamesh
Gilgamesh
wylace
Gilgamesh
Level 88
God Stats
7W - 6L
1,504 SR
Queue Stats
241W - 276L
1,344 Elo+
Solo
King Arthur
King Arthur
xXdl0olbXx
King Arthur
Level 158
God Stats
4W - 6L
1,422 SR
Queue Stats
896W - 983L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
4 / 3 / 23
13,042
767
17,503
31,797
39,307
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Barenz-1
Izanami
20
14 / 4 / 8
13,179
775
25,387
18,748
12,411
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Gootenburg
Kukulkan
19
4 / 3 / 18
11,937
702
14,060
15,277
9,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
LeekyMeats
Chiron
17
6 / 4 / 15
11,271
663
19,304
16,367
9,728
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 2 / 20
11,774
693
13,556
23,337
27,975
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 7
9,982
587
12,402
18,183
21,469
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
locosmashto
The Morrigan
20
5 / 6 / 4
11,787
693
18,845
16,130
9,168
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
necropants
Chang'e
17
3 / 6 / 7
10,293
605
13,327
20,845
16,395
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
wylace
Gilgamesh
17
2 / 6 / 4
10,245
603
10,703
24,628
20,845
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
xXdl0olbXx
King Arthur
17
5 / 7 / 3
11,429
672
18,497
23,019
26,379
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
41
31
Kills
16
16
Deaths
31
84
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
4
3
23
5.17
W
Izanami
Barenz-1
Izanami
14
4
8
4.5
W
Kukulkan
Gootenburg
Kukulkan
4
3
18
4.33
L
1
6
7
0.75
W
Chiron
LeekyMeats
Chiron
6
4
15
3.38
W
3
2
20
6.5
L
The Morrigan
locosmashto
The Morrigan
5
6
4
1.17
L
Chang'e
necropants
Chang'e
3
6
7
1.08
L
Gilgamesh
wylace
Gilgamesh
2
6
4
0.67
L
King Arthur
xXdl0olbXx
King Arthur
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,810
Damage
73,774
105,526
Taken
102,805
98,994
Mitigated
94,256
44,727
Healing
32,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
17,503
2,022
12,124
11,072
31,797
39,307
662
9,094
22,703
37,224
0
W
Izanami
Barenz-1
Izanami
25,387
16,457
887
3,747
18,748
12,411
3,612
5,562
13,186
0
53,316
W
Kukulkan
Gootenburg
Kukulkan
14,060
1,660
1,986
2,091
15,277
9,573
1,779
5,989
9,288
34,118
0
L
12,402
3,111
3,001
2,546
18,183
21,469
0
8,536
9,647
300
20,299
W
Chiron
LeekyMeats
Chiron
19,304
7,101
5,639
4,086
16,367
9,728
1,506
5,393
10,974
0
33,911
W
13,556
5,252
79
3,016
23,337
27,975
418
6,000
17,337
28,815
0
L
The Morrigan
locosmashto
The Morrigan
18,845
2,279
697
2,304
16,130
9,168
0
8,263
7,867
39,938
394
L
Chang'e
necropants
Chang'e
13,327
2,141
6,657
6,692
20,845
16,395
0
8,309
12,536
33,197
0
L
Gilgamesh
wylace
Gilgamesh
10,703
2,123
973
5,468
24,628
20,845
0
10,990
13,638
0
17,230
L
King Arthur
xXdl0olbXx
King Arthur
18,497
522
1,976
1,749
23,019
26,379
14
9,021
13,998
0
34,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,203
Gold Earned
53,736
190
Minions Killed
145
0
Camps Cleared
0
1,443,305
Distance Traveled
1,307,892
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,042
767
27
2
0
314,303
3
W
Izanami
13,179
775
69
4
0
261,808
0
W
Kukulkan
11,937
702
45
3
0
298,787
6
L
Odin
9,982
587
21
1
0
268,997
1
W
Chiron
11,271
663
19
1
0
279,387
0
W
Atlas
11,774
693
30
2
0
289,020
0
L
The Morrigan
11,787
693
48
3
0
261,735
0
L
Chang'e
10,293
605
36
2
0
273,225
0
L
Gilgamesh
10,245
603
7
0
0
239,621
0
L
King Arthur
11,429
672
33
2
0
264,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role