Player Matchup

Thanatos
Thanatos
Kingdabble248
Thanatos
Level 128
God Stats
35W - 34L
1,567 SR
Queue Stats
1,291W - 1,221L
1,523 Elo+
Solo
Kukulkan
Kukulkan
TheMoneyShot687
Kukulkan
Level 155
God Stats
4W - 2L
1,562 SR
Queue Stats
410W - 365L
1,596 Elo+
Party 2
Ymir
Ymir
iinsnipe
Ymir
Level 158
God Stats
16W - 19L
1,471 SR
Queue Stats
493W - 466L
1,583 Elo+
Party 2
Charybdis
Charybdis
rutgers0302
Charybdis
Level 152
God Stats
2W - 0L
1,835 SR
Queue Stats
250W - 272L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
yoliluzi
Gilgamesh
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
305W - 276L
1,555 Elo+
Party 2
Team Averages
Level 140
1,587 SR
1,569 Elo+

VS

Team Averages
Level 134
1,546 SR
1,550 Elo+
Chaac
Chaac
Jxeeyy-
Chaac
Level 81
God Stats
3W - 4L
1,466 SR
Queue Stats
194W - 179L
1,548 Elo+
Solo
Agni
Agni
TheRandomestDuck
Agni
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,558 Elo+
Party 1
Sobek
Sobek
adambomb247
Sobek
Level 141
God Stats
5W - 6L
1,772 SR
Queue Stats
457W - 449L
1,555 Elo+
Party 1
Ishtar
Ishtar
mcknickletooke
Ishtar
Level 128
God Stats
16W - 13L
1,533 SR
Queue Stats
635W - 607L
1,514 Elo+
Party 1
Ne Zha
Ne Zha
yocantrell
Ne Zha
Level 158
God Stats
3W - 6L
1,460 SR
Queue Stats
242W - 246L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kingdabble248
Thanatos
14
11 / 0 / 1
8,548
658
10,938
10,248
5,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
12
0 / 0 / 3
7,023
540
4,041
3,727
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
11
0 / 0 / 6
6,960
535
3,918
9,601
9,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
rutgers0302
Charybdis
14
3 / 1 / 3
7,760
597
9,015
7,871
2,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
yoliluzi
Gilgamesh
12
2 / 3 / 5
7,760
597
9,416
12,474
6,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jxeeyy-
Chaac
12
2 / 4 / 0
7,433
572
7,347
10,341
9,497
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 3 / 0
6,698
515
2,331
8,012
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 3 / 1
6,228
479
4,207
13,274
11,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 4 / 1
6,921
532
4,337
11,679
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
yocantrell
Ne Zha
10
0 / 2 / 2
6,080
468
3,233
11,218
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
16
Kills
4
4
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
Jxeeyy-
Chaac
2
4
0
0.5
W
Thanatos
Kingdabble248
Thanatos
11
0
1
11.5
W
Kukulkan
0
0
3
1.5
L
0
3
0
0
L
1
3
1
0.5
W
Ymir
0
0
6
3
L
1
4
1
0.38
W
Charybdis
rutgers0302
Charybdis
3
1
3
4.5
L
Ne Zha
yocantrell
Ne Zha
0
2
2
0.5
W
Gilgamesh
yoliluzi
Gilgamesh
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,328
Damage
21,455
43,921
Taken
54,524
24,928
Mitigated
31,142
23,454
Healing
18,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Jxeeyy-
Chaac
7,347
1,955
0
2,734
10,341
9,497
0
392
9,949
0
53,747
W
Thanatos
Kingdabble248
Thanatos
10,938
3,560
0
13,417
10,248
5,278
0
1,263
8,985
26
61,366
W
Kukulkan
4,041
463
0
750
3,727
1,562
153
821
2,906
66,491
0
L
2,331
129
0
973
8,012
2,739
0
2,558
5,454
60,715
0
L
4,207
597
0
5,051
13,274
11,188
0
3,210
10,064
16,089
0
W
Ymir
3,918
1,083
0
3,611
9,601
9,400
0
2,459
7,142
18,498
0
L
4,337
3,332
0
4,747
11,679
4,181
0
1,426
10,253
0
55,387
W
Charybdis
rutgers0302
Charybdis
9,015
4,949
0
2,349
7,871
2,671
332
1,572
6,299
0
65,731
L
Ne Zha
yocantrell
Ne Zha
3,233
1,228
0
4,544
11,218
3,537
0
475
10,743
0
41,230
W
Gilgamesh
yoliluzi
Gilgamesh
9,416
4,201
0
3,327
12,474
6,017
828
423
12,051
76
56,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,051
Gold Earned
33,360
471
Minions Killed
409
0
Camps Cleared
0
1,364,531
Distance Traveled
1,285,490
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,433
572
105
8
0
260,930
5
W
Thanatos
8,548
658
93
7
0
307,420
1
W
Kukulkan
7,023
540
134
10
0
277,779
1
L
Agni
6,698
515
123
9
0
261,263
1
L
Sobek
6,228
479
17
1
0
251,315
4
W
Ymir
6,960
535
20
2
0
258,147
2
L
Ishtar
6,921
532
91
7
0
210,344
1
W
Charybdis
7,760
597
119
9
0
253,419
2
L
Ne Zha
6,080
468
73
6
0
301,638
2
W
Gilgamesh
7,760
597
105
8
0
267,766
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role