Player Matchup

Sun Wukong
Sun Wukong
ChandlerCo99
Sun Wukong
Level 23
God Stats
4W - 0L
1,446 SR
Queue Stats
17W - 12L
1,554 Elo+
Party 3
Nemesis
Nemesis
Gorgundorf
Nemesis
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 27L
1,541 Elo+
Party 3
Izanami
Izanami
Qasui
Izanami
Level 67
God Stats
13W - 14L
1,412 SR
Queue Stats
262W - 260L
1,454 Elo+
Party 2
Bacchus
Bacchus
Sy1ex
Bacchus
Level 36
God Stats
19W - 12L
1,644 SR
Queue Stats
83W - 91L
1,450 Elo+
Party 2
Anubis
Anubis
Vayquan
Anubis
Level 38
God Stats
1W - 1L
1,238 SR
Queue Stats
6W - 7L
1,290 Elo+
Solo
Team Averages
Level 53
1,448 SR
1,458 Elo+

VS

Team Averages
Level 56
1,492 SR
1,455 Elo+
Poseidon
Poseidon
Alejo00700
Poseidon
Level 47
God Stats
2W - 7L
1,544 SR
Queue Stats
18W - 35L
1,335 Elo+
Solo
Neith
Neith
CuteBoyTrav
Neith
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 51L
1,600 Elo+
Solo
Amaterasu
Amaterasu
Deadpool9327
Amaterasu
Level 39
God Stats
5W - 6L
1,634 SR
Queue Stats
98W - 93L
1,408 Elo+
Party 1
Bastet
Bastet
Nysstul
Bastet
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 133L
1,422 Elo+
Solo
Geb
Geb
simmons543
Geb
Level 101
God Stats
2W - 7L
1,285 SR
Queue Stats
152W - 138L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChandlerCo99
Sun Wukong
14
1 / 1 / 2
8,336
556
5,587
11,036
5,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
Gorgundorf
Nemesis
14
5 / 1 / 0
8,418
561
5,994
10,301
4,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Qasui
Izanami
14
2 / 2 / 2
8,617
574
8,949
10,155
3,952
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Sy1ex
Bacchus
11
1 / 1 / 2
7,666
511
5,637
9,104
9,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Vayquan
Anubis
14
0 / 3 / 2
8,378
559
7,157
10,981
6,051
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Alejo00700
Poseidon
14
5 / 2 / 1
8,619
575
6,146
7,135
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 3 / 2
6,305
420
7,291
10,036
4,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Deadpool9327
Amaterasu
13
1 / 4 / 4
7,906
527
11,612
17,621
12,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Nysstul
Bastet
2
0 / 0 / 0
4,561
304
559
749
203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 2
7,292
486
4,997
12,392
9,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
9
Kills
8
8
Deaths
9
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Alejo00700
Poseidon
5
2
1
2.75
W
Sun Wukong
ChandlerCo99
Sun Wukong
1
1
2
2
L
1
3
2
0.67
L
Amaterasu
Deadpool9327
Amaterasu
1
4
4
0.75
W
Nemesis
Gorgundorf
Nemesis
5
1
0
5
L
Bastet
Nysstul
Bastet
0
0
0
0
W
Izanami
Qasui
Izanami
2
2
2
1.5
W
Bacchus
Sy1ex
Bacchus
1
1
2
2
W
Anubis
Vayquan
Anubis
0
3
2
0.33
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,324
Damage
30,605
51,577
Taken
47,933
29,343
Mitigated
28,341
17,612
Healing
13,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Alejo00700
Poseidon
6,146
962
0
500
7,135
2,402
0
2,921
4,214
63,474
0
W
Sun Wukong
ChandlerCo99
Sun Wukong
5,587
1,975
93
4,976
11,036
5,819
3,162
1,542
9,494
0
46,702
L
7,291
2,849
0
3,053
10,036
4,665
128
3,083
6,953
0
46,447
L
Amaterasu
Deadpool9327
Amaterasu
11,612
6,421
0
7,476
17,621
12,002
0
2,549
15,072
0
65,159
W
Nemesis
Gorgundorf
Nemesis
5,994
3,205
0
246
10,301
4,190
1,040
252
10,049
0
59,795
L
Bastet
Nysstul
Bastet
559
178
0
296
749
203
0
291
458
0
1,621
W
Izanami
Qasui
Izanami
8,949
6,396
0
4,517
10,155
3,952
916
2,879
7,276
0
80,681
W
Bacchus
Sy1ex
Bacchus
5,637
180
579
2,086
9,104
9,331
0
3,047
6,057
14,977
0
W
Anubis
Vayquan
Anubis
7,157
715
0
5,115
10,981
6,051
194
3,423
7,558
68,819
0
L
4,997
1,047
0
2,457
12,392
9,069
0
3,950
8,442
27,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,415
Gold Earned
34,683
477
Minions Killed
347
0
Camps Cleared
0
1,415,967
Distance Traveled
1,169,858
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,619
575
121
8
0
287,525
3
W
Sun Wukong
8,336
556
94
6
0
307,488
1
L
Neith
6,305
420
79
5
0
257,878
4
L
Amaterasu
7,906
527
102
7
0
310,032
0
W
Nemesis
8,418
561
85
6
0
324,881
0
L
Bastet
4,561
304
7
0
0
39,302
0
W
Izanami
8,617
574
152
10
0
261,662
0
W
Bacchus
7,666
511
26
2
0
294,369
1
W
Anubis
8,378
559
120
8
0
227,567
0
L
Geb
7,292
486
38
3
0
275,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role