Player Matchup

Hou Yi
Hou Yi
DaxterG28
Hou Yi
Level 3
God Stats
0W - 2L
1,471 SR
Queue Stats
1W - 5L
1,175 Elo+
Party 2
Tyr
Tyr
Drake2433
Tyr
Level 91
God Stats
0W - 2L
1,279 SR
Queue Stats
5W - 6L
1,470 Elo+
Party 2
Vulcan
Vulcan
ShoneDonkey361
Vulcan
Level 88
God Stats
1W - 1L
1,757 SR
Queue Stats
8W - 9L
1,521 Elo+
Party 2
Team Averages
Level 61
1,502 SR
1,389 Elo+

VS

Team Averages
Level 76
1,487 SR
1,365 Elo+
Charybdis
Charybdis
DoctorBalance
Charybdis
Level 60
God Stats
1W - 1L
1,289 SR
Queue Stats
4W - 12L
1,206 Elo+
Solo
Hercules
Hercules
Jakasdasd
Hercules
Level 29
God Stats
10W - 5L
1,632 SR
Queue Stats
18W - 23L
1,428 Elo+
Party 1
Scylla
Scylla
spoooooky
Scylla
Level 139
God Stats
2W - 1L
1,539 SR
Queue Stats
50W - 64L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DaxterG28
Hou Yi
16
1 / 8 / 8
12,603
573
13,412
19,636
10,002
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
4 / 5 / 10
14,362
653
22,473
27,408
28,466
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 4 / 3
16,903
768
39,619
17,481
9,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DoctorBalance
Charybdis
18
2 / 8 / 10
14,264
648
15,914
23,899
11,373
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Jakasdasd
Hercules
20
9 / 4 / 6
16,114
732
21,750
41,688
62,042
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
spoooooky
Scylla
20
6 / 4 / 8
15,995
727
17,879
21,222
10,831
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
41
16
Kills
17
17
Deaths
16
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
DaxterG28
Hou Yi
1
8
8
0.63
W
Charybdis
DoctorBalance
Charybdis
2
8
10
0.88
L
4
5
10
1.8
W
Hercules
Jakasdasd
Hercules
9
4
6
3
L
11
4
3
3.13
W
Scylla
spoooooky
Scylla
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,504
Damage
55,543
64,525
Taken
86,809
48,068
Mitigated
84,246
10,909
Healing
21,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
DaxterG28
Hou Yi
13,412
7,902
0
1,623
19,636
10,002
488
2,864
16,772
0
32,701
W
Charybdis
DoctorBalance
Charybdis
15,914
10,740
0
2,186
23,899
11,373
1,111
13,312
10,587
0
54,264
L
22,473
3,340
0
4,805
27,408
28,466
0
9,741
17,667
675
52,197
W
Hercules
Jakasdasd
Hercules
21,750
6,425
985
13,994
41,688
62,042
231
18,835
22,709
0
46,214
L
39,619
11,314
0
4,481
17,481
9,600
710
5,899
11,582
117,064
0
W
Scylla
spoooooky
Scylla
17,879
333
280
3,847
21,222
10,831
1,486
8,483
12,739
86,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,868
Gold Earned
46,373
222
Minions Killed
265
12
Camps Cleared
6
1,162,275
Distance Traveled
1,159,025
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,603
573
25
1
1
316,009
1
W
Charybdis
14,264
648
80
4
0
330,475
0
L
Tyr
14,362
653
50
2
2
419,125
4
W
Hercules
16,114
732
41
2
1
447,194
3
L
Vulcan
16,903
768
147
7
9
427,141
3
W
Scylla
15,995
727
144
7
5
381,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role