Player Matchup

Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Camazotz
Camazotz
IxxyClxps
Camazotz
Level 94
God Stats
0W - 1L
1,295 SR
Queue Stats
14W - 17L
1,364 Elo+
Solo
Danzaburou
Danzaburou
Mapyo
Danzaburou
Level 84
God Stats
21W - 14L
1,471 SR
Queue Stats
82W - 89L
1,301 Elo+
Party 1
Cerberus
Cerberus
Popdepression
Cerberus
Level 29
God Stats
12W - 10L
1,418 SR
Queue Stats
27W - 34L
1,249 Elo+
Party 1
Chaac
Chaac
bcgxbgs
Chaac
Level 25
God Stats
1W - 3L
1,330 SR
Queue Stats
4W - 12L
1,407 Elo+
Party 4
Team Averages
Level 60
1,403 SR
1,364 Elo+

VS

Team Averages
Level 104
1,364 SR
1,328 Elo+
Hun Batz
Hun Batz
DavidVs2598
Hun Batz
Level 128
God Stats
3W - 4L
1,418 SR
Queue Stats
212W - 294L
1,319 Elo+
Party 3
Hades
Hades
InfxrnalSylv
Hades
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,414 Elo+
Solo
Cupid
Cupid
LordHaveMurthy
Cupid
Level 67
God Stats
8W - 10L
1,050 SR
Queue Stats
133W - 157L
1,298 Elo+
Party 2
Bellona
Bellona
Monet-LeRoux
Bellona
Level 124
God Stats
18W - 31L
1,334 SR
Queue Stats
203W - 269L
1,303 Elo+
Party 3
Atlas
Atlas
SILV3RBCK_
Atlas
Level 117
God Stats
15W - 13L
1,519 SR
Queue Stats
125W - 151L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 5 / 2
7,087
545
7,852
9,968
4,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
IxxyClxps
Camazotz
9
2 / 4 / 2
5,792
446
3,113
8,498
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Mapyo
Danzaburou
10
3 / 2 / 4
6,734
518
5,800
8,625
3,162
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Popdepression
Cerberus
10
1 / 1 / 6
6,601
508
4,612
11,816
9,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
bcgxbgs
Chaac
10
0 / 1 / 1
5,775
444
2,947
6,367
3,648
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DavidVs2598
Hun Batz
12
5 / 2 / 4
7,397
569
8,064
10,439
4,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
4 / 4 / 1
7,196
554
5,674
11,170
5,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
2 / 2 / 0
6,571
505
4,683
5,033
1,572
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Monet-LeRoux
Bellona
13
0 / 1 / 0
7,306
562
2,254
5,794
5,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atlas
10
1 / 1 / 4
6,997
538
4,696
9,555
7,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
9
Kills
12
13
Deaths
10
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
5
2
0.8
W
Hun Batz
DavidVs2598
Hun Batz
5
2
4
3.5
W
4
4
1
1.13
L
Camazotz
IxxyClxps
Camazotz
2
4
2
0.75
W
2
2
0
1
L
Danzaburou
Mapyo
Danzaburou
3
2
4
2.5
W
Bellona
Monet-LeRoux
Bellona
0
1
0
0
L
Cerberus
Popdepression
Cerberus
1
1
6
4
W
Atlas
1
1
4
3
L
Chaac
bcgxbgs
Chaac
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,324
Damage
25,371
45,274
Taken
41,991
23,030
Mitigated
23,561
12,905
Healing
13,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,852
645
0
697
9,968
4,035
0
4,662
5,273
50,725
0
W
Hun Batz
DavidVs2598
Hun Batz
8,064
3,058
0
2,153
10,439
4,228
862
3,338
6,961
0
40,818
W
5,674
845
465
4,736
11,170
5,301
153
4,260
6,596
36,266
0
L
Camazotz
IxxyClxps
Camazotz
3,113
809
0
3,114
8,498
2,708
0
1,138
7,360
0
25,768
W
4,683
2,371
241
1,224
5,033
1,572
498
1,200
3,833
0
41,588
L
Danzaburou
Mapyo
Danzaburou
5,800
2,606
358
2,236
8,625
3,162
1,317
2,559
6,066
0
36,285
W
Bellona
Monet-LeRoux
Bellona
2,254
477
0
1,876
5,794
5,292
350
710
5,042
0
41,296
L
Cerberus
Popdepression
Cerberus
4,612
638
267
3,969
11,816
9,477
0
1,755
10,061
23,057
0
W
Atlas
4,696
1,179
60
2,925
9,555
7,168
68
2,432
7,095
23,808
0
L
Chaac
bcgxbgs
Chaac
2,947
202
0
2,264
6,367
3,648
0
256
5,857
0
28,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,989
Gold Earned
35,467
291
Minions Killed
322
0
Camps Cleared
0
1,187,534
Distance Traveled
1,186,057
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,087
545
89
7
0
224,400
6
W
Hun Batz
7,397
569
65
5
0
269,224
4
W
Hades
7,196
554
53
4
0
238,650
1
L
Camazotz
5,792
446
57
4
0
201,225
0
W
Cupid
6,571
505
88
7
0
223,864
2
L
Danzaburou
6,734
518
56
4
0
230,683
3
W
Bellona
7,306
562
89
7
0
202,251
3
L
Cerberus
6,601
508
36
3
0
257,442
4
W
Atlas
6,997
538
27
2
0
252,068
4
L
Chaac
5,775
444
53
4
0
273,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role