Player Matchup

Baba Yaga
Baba Yaga
AlwaysTLJ
Baba Yaga
Level 80
God Stats
2W - 2L
1,675 SR
Queue Stats
141W - 144L
1,393 Elo+
Party 3
Charybdis
Charybdis
AtomicWaffle91
Charybdis
Level 34
God Stats
5W - 7L
1,500 SR
Queue Stats
5W - 13L
1,024 Elo+
Party 2
Lancelot
Lancelot
MrNobody0013410
Lancelot
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,049 Elo+
Party 2
Ares
Ares
Sirderp6193421
Ares
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 11L
1,024 Elo+
Party 2
Artio
Artio
SlickBackShlump
Artio
Level 48
God Stats
0W - 2L
1,259 SR
Queue Stats
45W - 59L
1,295 Elo+
Party 3
Team Averages
Level 38
1,487 SR
1,157 Elo+

VS

Team Averages
Level 62
1,520 SR
1,335 Elo+
Morgan Le Fay
Morgan Le Fay
Bones_2761
Morgan Le Fay
Level 103
God Stats
60W - 66L
1,448 SR
Queue Stats
127W - 129L
1,422 Elo+
Party 1
Arachne
Arachne
ExtinctM4yBE
Arachne
Level 68
God Stats
13W - 4L
1,762 SR
Queue Stats
96W - 114L
1,371 Elo+
Party 4
Cthulhu
Cthulhu
Sonic_120212
Cthulhu
Level 9
God Stats
1W - 0L
1,418 SR
Queue Stats
1W - 4L
1,094 Elo+
Party 1
Neith
Neith
al1ceoo
Neith
Level 83
God Stats
59W - 73L
1,473 SR
Queue Stats
59W - 74L
1,348 Elo+
Solo
Odin
Odin
broother35
Odin
Level 45
God Stats
6W - 1L
1,500 SR
Queue Stats
114W - 143L
1,443 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AlwaysTLJ
Baba Yaga
16
4 / 8 / 0
10,432
497
14,083
15,877
7,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
AtomicWaffle91
Charybdis
15
2 / 2 / 4
8,908
424
10,143
14,523
5,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
13
0 / 4 / 0
7,980
380
3,819
14,889
6,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 2 / 1
8,650
412
6,736
15,240
19,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 9 / 0
7,881
375
5,049
22,237
20,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bones_2761
Morgan Le Fay
17
3 / 2 / 6
11,349
540
10,770
10,674
5,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Arachne
ExtinctM4yBE
Arachne
19
8 / 2 / 6
11,775
561
14,500
19,386
10,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Sonic_120212
Cthulhu
14
0 / 3 / 3
9,201
438
3,957
12,917
10,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
al1ceoo
Neith
15
1 / 2 / 0
9,523
453
9,870
17,084
7,592
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
13 / 0 / 4
12,439
592
18,621
14,726
10,545
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
9
Kills
25
25
Deaths
9
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
AlwaysTLJ
Baba Yaga
4
8
0
0.5
L
Charybdis
AtomicWaffle91
Charybdis
2
2
4
2
W
Morgan Le Fay
Bones_2761
Morgan Le Fay
3
2
6
3
W
Arachne
ExtinctM4yBE
Arachne
8
2
6
5.5
L
Lancelot
0
4
0
0
L
3
2
1
1.75
L
0
9
0
0
W
Cthulhu
Sonic_120212
Cthulhu
0
3
3
0.5
W
Neith
al1ceoo
Neith
1
2
0
0.5
W
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,830
Damage
57,718
82,766
Taken
74,787
59,217
Mitigated
45,075
9,929
Healing
18,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
AlwaysTLJ
Baba Yaga
14,083
348
0
1,689
15,877
7,598
0
2,406
13,234
79,322
0
L
Charybdis
AtomicWaffle91
Charybdis
10,143
5,963
0
3,395
14,523
5,331
1,200
3,016
11,455
0
52,395
W
Morgan Le Fay
Bones_2761
Morgan Le Fay
10,770
348
310
1,518
10,674
5,252
563
5,108
5,524
85,596
0
W
Arachne
ExtinctM4yBE
Arachne
14,500
10,201
0
5,975
19,386
10,856
226
9,405
9,889
0
100,316
L
Lancelot
3,819
907
0
0
14,889
6,294
0
1,117
13,728
0
68,314
L
6,736
838
0
1,350
15,240
19,396
0
5,117
9,935
34,275
0
L
5,049
1,087
201
3,294
22,237
20,598
0
2,487
19,660
39,179
0
W
Cthulhu
Sonic_120212
Cthulhu
3,957
0
417
578
12,917
10,830
444
2,920
9,965
26,335
0
W
Neith
al1ceoo
Neith
9,870
5,857
0
9,175
17,084
7,592
3,144
1,857
15,179
0
80,582
W
18,621
5,202
0
875
14,726
10,545
2,443
5,862
8,362
0
93,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,851
Gold Earned
54,287
419
Minions Killed
578
0
Camps Cleared
0
1,948,980
Distance Traveled
2,089,793
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,432
497
137
7
0
349,097
1
L
Charybdis
8,908
424
70
3
0
353,212
0
W
Morgan Le Fay
11,349
540
146
7
0
422,637
2
W
Arachne
11,775
561
148
7
0
481,651
0
L
Lancelot
7,980
380
107
5
0
495,208
0
L
Ares
8,650
412
49
2
0
379,858
2
L
Artio
7,881
375
56
3
0
371,605
0
W
Cthulhu
9,201
438
47
2
0
399,262
3
W
Neith
9,523
453
106
5
0
355,429
2
W
Odin
12,439
592
131
6
0
430,814
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role