Player Matchup

Shiva
Shiva
Michtoten
Shiva
Level 125
God Stats
5W - 3L
1,500 SR
Queue Stats
67W - 59L
1,482 Elo+
Party 2
Nox
Nox
PapayaPenetrater
Nox
Level 160
God Stats
9W - 9L
1,703 SR
Queue Stats
343W - 244L
1,666 Elo+
Party 1
Ganesha
Ganesha
covert_crescent1
Ganesha
Level 124
God Stats
1W - 2L
1,302 SR
Queue Stats
97W - 81L
1,541 Elo+
Party 1
Ishtar
Ishtar
illicitsleet
Ishtar
Level 149
God Stats
3W - 4L
1,196 SR
Queue Stats
84W - 73L
1,486 Elo+
Party 2
Apollo
Apollo
texxer0711
Apollo
Level 29
God Stats
10W - 9L
1,533 SR
Queue Stats
22W - 23L
1,450 Elo+
Solo
Team Averages
Level 117
1,447 SR
1,525 Elo+

VS

Team Averages
Level 91
1,482 SR
1,481 Elo+
Olorun
Olorun
ExtraThread
Olorun
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 57L
1,615 Elo+
Party 3
Sun Wukong
Sun Wukong
JREED1999
Sun Wukong
Level 128
God Stats
4W - 3L
1,526 SR
Queue Stats
68W - 61L
1,547 Elo+
Party 3
Lancelot
Lancelot
Rain554
Lancelot
Level 127
God Stats
1W - 4L
1,509 SR
Queue Stats
139W - 105L
1,615 Elo+
Party 3
Artio
Artio
SeducitiveSloth
Artio
Level 27
God Stats
11W - 26L
1,373 SR
Queue Stats
53W - 74L
1,384 Elo+
Solo
Rama
Rama
YGuylhermeY
Rama
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Michtoten
Shiva
16
7 / 0 / 10
9,770
888
9,073
11,901
13,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
7 / 0 / 11
9,224
839
18,290
7,305
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 12
8,345
759
10,002
10,743
6,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
16
2 / 3 / 10
8,793
799
12,800
11,659
5,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
texxer0711
Apollo
15
4 / 2 / 6
8,357
760
12,455
12,055
5,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
1 / 6 / 5
8,242
749
8,872
13,917
7,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
JREED1999
Sun Wukong
14
4 / 3 / 2
7,794
709
7,740
13,006
16,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lancelot
Rain554
Lancelot
14
0 / 3 / 5
7,803
709
14,564
14,914
12,985
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 6 / 1
7,488
681
2,870
22,231
19,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 2 / 2
7,867
715
4,811
8,891
4,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
20
Kills
7
7
Deaths
20
49
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
6
5
0.58
L
Sun Wukong
JREED1999
Sun Wukong
4
3
2
1.67
W
Shiva
Michtoten
Shiva
7
0
10
12
W
7
0
11
12.5
L
Lancelot
Rain554
Lancelot
0
3
5
0.83
L
1
6
1
0.25
L
1
2
2
1
W
0
2
12
3
W
Ishtar
2
3
10
2.33
W
Apollo
texxer0711
Apollo
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,620
Damage
38,857
53,663
Taken
72,959
36,095
Mitigated
60,446
13,721
Healing
13,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
8,872
3,853
1,691
3,571
13,917
7,091
0
3,365
10,360
39,415
0
L
Sun Wukong
JREED1999
Sun Wukong
7,740
925
109
2,071
13,006
16,010
0
4,888
7,740
0
12,278
W
Shiva
Michtoten
Shiva
9,073
1,693
4,169
3,364
11,901
13,561
0
1,925
9,799
83
17,911
W
18,290
1,539
0
500
7,305
4,399
0
1,463
5,725
34,564
0
L
Lancelot
Rain554
Lancelot
14,564
2,465
0
1,430
14,914
12,985
0
4,362
10,218
0
37,179
L
2,870
562
600
3,209
22,231
19,681
0
9,856
11,502
7,666
0
L
4,811
3,182
0
1,137
8,891
4,679
265
3,848
4,764
0
26,814
W
10,002
323
472
1,051
10,743
6,519
179
2,768
7,899
27,968
0
W
Ishtar
12,800
7,284
0
1,192
11,659
5,935
78
1,904
9,638
0
42,043
W
Apollo
texxer0711
Apollo
12,455
6,375
0
2,973
12,055
5,681
26
3,682
8,188
0
32,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,489
Gold Earned
39,194
216
Minions Killed
203
0
Camps Cleared
0
1,205,837
Distance Traveled
989,980
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,242
749
78
7
0
180,890
1
L
Sun Wukong
7,794
709
14
1
0
205,040
1
W
Shiva
9,770
888
22
2
0
255,002
0
W
Nox
9,224
839
54
5
0
238,743
1
L
Lancelot
7,803
709
47
4
0
233,784
0
L
Artio
7,488
681
12
1
0
204,750
1
L
Rama
7,867
715
52
5
0
165,516
2
W
Ganesha
8,345
759
24
2
0
247,714
0
W
Ishtar
8,793
799
81
7
0
230,060
1
W
Apollo
8,357
760
35
3
0
234,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role