Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
 
Shiva
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
GustGOD
He Bo
Level 26
God Stats
2W - 1L
1,711 SR
Queue Stats
36W - 35L
1,381 Elo+
Party 4
Artio
Artio
Waldardie
Artio
Level 160
God Stats
3W - 2L
1,494 SR
Queue Stats
440W - 389L
1,535 Elo+
Party 2
Izanami
Izanami
nikolaswar2
Izanami
Level 63
God Stats
16W - 5L
1,796 SR
Queue Stats
139W - 145L
1,388 Elo+
Party 4
Team Averages
Level 87
1,600 SR
1,461 Elo+

VS

Team Averages
Level 42
1,431 SR
1,363 Elo+
Susano
Susano
I xHigHTz I
Susano
Level 4
God Stats
0W - 1L
1,210 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 3
Ishtar
Ishtar
Kenjiro2010
Ishtar
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 43L
1,348 Elo+
Solo
Nu Wa
Nu Wa
Lanyluvs
Nu Wa
Level 87
God Stats
9W - 5L
1,792 SR
Queue Stats
76W - 73L
1,499 Elo+
Party 3
Chaac
Chaac
capogamer19267
Chaac
Level 57
God Stats
3W - 6L
1,370 SR
Queue Stats
182W - 238L
1,314 Elo+
Party 1
Ymir
Ymir
hernantito05111
Ymir
Level 15
God Stats
1W - 2L
1,285 SR
Queue Stats
3W - 16L
1,152 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
8 / 1 / 2
8,656
618
10,650
10,545
4,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
 
Shiva
11
5 / 1 / 13
8,045
575
5,727
8,308
5,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
GustGOD
He Bo
13
4 / 0 / 2
8,304
593
4,649
6,544
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Waldardie
Artio
13
1 / 1 / 2
7,853
561
7,977
12,320
8,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
nikolaswar2
Izanami
13
11 / 0 / 6
9,042
646
14,615
6,326
2,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
5
0 / 7 / 0
4,540
324
1,252
8,003
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ishtar
8
0 / 9 / 1
5,209
372
4,725
10,538
2,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Lanyluvs
Nu Wa
12
0 / 3 / 0
6,720
480
6,220
7,469
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 3 / 1
5,998
428
6,385
14,997
8,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 7 / 0
5,828
416
1,820
14,200
10,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
2
29
Kills
0
3
Deaths
29
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
8
1
2
9
W
Shiva
 
Shiva
5
1
13
11.5
W
He Bo
GustGOD
He Bo
4
0
2
5
L
Susano
0
7
0
0
L
Ishtar
0
9
1
0.06
L
Nu Wa
Lanyluvs
Nu Wa
0
3
0
0
W
Artio
Waldardie
Artio
1
1
2
2
L
0
3
1
0.17
L
0
7
0
0
W
Izanami
nikolaswar2
Izanami
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,618
Damage
20,402
44,043
Taken
55,207
22,765
Mitigated
26,162
17,335
Healing
6,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
10,650
3,341
0
4,754
10,545
4,044
0
3,161
7,136
0
62,820
W
Shiva
 
Shiva
5,727
884
621
2,627
8,308
5,507
105
1,425
6,815
0
15,102
W
He Bo
GustGOD
He Bo
4,649
261
308
1,844
6,544
2,461
805
894
5,584
62,022
0
L
Susano
1,252
303
0
30
8,003
2,313
0
616
7,359
0
5,641
L
Ishtar
4,725
3,118
0
729
10,538
2,837
0
633
9,905
0
30,070
L
Nu Wa
Lanyluvs
Nu Wa
6,220
1,129
0
1,400
7,469
2,563
0
2,282
5,187
54,999
0
W
Artio
Waldardie
Artio
7,977
1,374
301
5,273
12,320
8,019
300
648
11,586
46,203
0
L
6,385
855
0
3,307
14,997
8,375
0
7,652
6,717
0
34,053
L
1,820
472
0
1,084
14,200
10,074
0
787
13,413
19,735
0
W
Izanami
nikolaswar2
Izanami
14,615
12,250
0
1,607
6,326
2,734
1,494
1,382
4,882
0
78,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,900
Gold Earned
28,295
460
Minions Killed
236
0
Camps Cleared
0
1,460,072
Distance Traveled
1,203,959
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,656
618
103
7
0
344,851
0
W
Shiva
8,045
575
18
1
0
284,491
7
W
He Bo
8,304
593
109
8
0
281,519
1
L
Susano
4,540
324
13
1
0
231,047
1
L
Ishtar
5,209
372
39
3
0
220,664
0
L
Nu Wa
6,720
480
94
7
0
270,311
4
W
Artio
7,853
561
96
7
0
289,308
6
L
Chaac
5,998
428
59
4
0
254,290
0
L
Ymir
5,828
416
31
2
0
227,647
0
W
Izanami
9,042
646
134
10
0
259,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role