Player Matchup

Ymir
Ymir
Brinzen-
Ymir
Level 41
God Stats
2W - 4L
1,598 SR
Queue Stats
32W - 46L
1,416 Elo+
Party 2
Lancelot
Lancelot
Souls_95
Lancelot
Level 136
God Stats
17W - 20L
1,491 SR
Queue Stats
173W - 189L
1,502 Elo+
Party 2
Hades
Hades
zoroxxer
Hades
Level 66
God Stats
16W - 12L
1,495 SR
Queue Stats
24W - 46L
1,297 Elo+
Solo
Team Averages
Level 81
1,528 SR
1,405 Elo+

VS

Team Averages
Level 98
1,630 SR
1,518 Elo+
Janus
Janus
JTBRunner5
Janus
Level 68
God Stats
12W - 8L
1,412 SR
Queue Stats
76W - 75L
1,486 Elo+
Party 1
Hercules
Hercules
The_Puma01
Hercules
Level 127
God Stats
0W - 2L
1,781 SR
Queue Stats
158W - 153L
1,520 Elo+
Party 1
Ishtar
Ishtar
classof05
Ishtar
Level 98
God Stats
6W - 7L
1,696 SR
Queue Stats
92W - 61L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
4 / 0 / 8
11,410
761
6,169
13,662
15,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lancelot
Souls_95
Lancelot
16
7 / 1 / 5
11,001
733
12,000
18,442
13,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
zoroxxer
Hades
15
2 / 2 / 9
10,022
668
16,588
14,097
9,493
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
0 / 5 / 3
9,065
604
9,602
8,990
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
The_Puma01
Hercules
15
1 / 1 / 2
9,344
623
14,353
15,444
18,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
classof05
Ishtar
13
2 / 7 / 1
9,153
610
9,767
14,458
6,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
13
Kills
3
3
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
0
8
8
L
Janus
0
5
3
0.3
W
Lancelot
Souls_95
Lancelot
7
1
5
9.5
L
Hercules
The_Puma01
Hercules
1
1
2
2
L
Ishtar
classof05
Ishtar
2
7
1
0.36
W
Hades
zoroxxer
Hades
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,757
Damage
33,722
46,201
Taken
38,892
38,516
Mitigated
29,073
16,542
Healing
4,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,169
1,144
740
1,861
13,662
15,847
127
2,884
10,146
29,429
0
L
Janus
9,602
226
0
0
8,990
3,506
0
4,459
4,531
36,694
0
W
Lancelot
Souls_95
Lancelot
12,000
2,171
766
6,753
18,442
13,176
341
2,867
14,855
0
41,899
L
Hercules
The_Puma01
Hercules
14,353
4,571
0
3,908
15,444
18,749
0
9,844
5,600
0
25,436
L
Ishtar
classof05
Ishtar
9,767
6,320
0
256
14,458
6,818
0
8,800
5,658
0
28,332
W
Hades
zoroxxer
Hades
16,588
881
1,403
5,019
14,097
9,493
84
3,455
10,121
35,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,433
Gold Earned
27,562
167
Minions Killed
147
8
Camps Cleared
5
869,534
Distance Traveled
793,132
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,410
761
44
3
0
280,111
4
L
Janus
9,065
604
83
6
3
269,397
1
W
Lancelot
11,001
733
72
5
7
311,525
1
L
Hercules
9,344
623
20
1
1
289,010
0
L
Ishtar
9,153
610
44
3
1
234,725
2
W
Hades
10,022
668
51
3
1
277,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role