Player Matchup

Shiva
Shiva
Gamilael63
Shiva
Level 69
God Stats
1W - 2L
1,744 SR
Queue Stats
40W - 28L
1,536 Elo+
Party 1
Bakasura
Bakasura
Rhaegonm
Bakasura
Level 107
God Stats
79W - 72L
1,532 SR
Queue Stats
222W - 248L
1,455 Elo+
Party 1
Tiamat
Tiamat
RinkeLord
Tiamat
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,382 Elo+
Party 1
Chernobog
Chernobog
Squaalll
Chernobog
Level 44
God Stats
4W - 5L
1,531 SR
Queue Stats
35W - 44L
1,391 Elo+
Party 1
Hercules
Hercules
pedro1239
Hercules
Level 106
God Stats
2W - 9L
1,180 SR
Queue Stats
170W - 161L
1,411 Elo+
Solo
Team Averages
Level 78
1,498 SR
1,435 Elo+

VS

Team Averages
Level 104
1,697 SR
1,673 Elo+
Ymir
Ymir
Comegordas4000
Ymir
Level 49
God Stats
7W - 2L
1,792 SR
Queue Stats
239W - 111L
1,748 Elo+
Party 2
Raijin
Raijin
Luklc4P5C6
Raijin
Level 64
God Stats
1W - 0L
1,726 SR
Queue Stats
131W - 61L
1,725 Elo+
Party 2
Heimdallr
Heimdallr
Taiyaki99
Heimdallr
Level 127
God Stats
4W - 2L
1,626 SR
Queue Stats
235W - 115L
1,746 Elo+
Party 2
Pele
Pele
will19035
Pele
Level 159
God Stats
28W - 20L
1,531 SR
Queue Stats
1,326W - 1,421L
1,399 Elo+
Solo
Achilles
Achilles
yYHydroYy
Achilles
Level 120
God Stats
9W - 1L
1,811 SR
Queue Stats
197W - 86L
1,748 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
11
0 / 3 / 0
6,642
443
4,945
11,306
7,464
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Rhaegonm
Bakasura
13
2 / 2 / 0
7,479
499
5,758
12,979
5,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
RinkeLord
Tiamat
13
1 / 2 / 2
7,735
516
4,637
8,541
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Squaalll
Chernobog
11
0 / 4 / 0
6,430
429
2,736
8,520
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
pedro1239
Hercules
9
0 / 4 / 1
6,053
404
3,344
12,694
6,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 6
7,174
478
3,969
7,881
6,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
Luklc4P5C6
Raijin
14
2 / 0 / 2
8,579
572
6,852
6,320
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Taiyaki99
Heimdallr
16
4 / 0 / 2
9,592
639
7,487
10,158
4,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
15
5 / 2 / 3
8,521
568
6,948
10,080
3,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
yYHydroYy
Achilles
15
4 / 0 / 0
9,341
623
12,099
15,283
10,175
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
15
15
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
L
Shiva
0
3
0
0
W
Raijin
Luklc4P5C6
Raijin
2
0
2
3
L
Bakasura
Rhaegonm
Bakasura
2
2
0
1
L
Tiamat
RinkeLord
Tiamat
1
2
2
1
L
Chernobog
Squaalll
Chernobog
0
4
0
0
W
Heimdallr
Taiyaki99
Heimdallr
4
0
2
5
L
Hercules
pedro1239
Hercules
0
4
1
0.13
W
Pele
5
2
3
3.25
W
Achilles
yYHydroYy
Achilles
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,420
Damage
37,355
54,040
Taken
49,722
26,018
Mitigated
28,024
13,787
Healing
19,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,969
1,920
0
1,506
7,881
6,566
0
1,968
5,913
22,940
0
L
Shiva
4,945
435
0
1,272
11,306
7,464
0
0
11,306
0
42,742
W
Raijin
Luklc4P5C6
Raijin
6,852
1,092
0
2,087
6,320
2,647
0
2,119
4,131
82,894
0
L
Bakasura
Rhaegonm
Bakasura
5,758
4,331
0
2,288
12,979
5,388
0
1,794
11,185
0
56,201
L
Tiamat
RinkeLord
Tiamat
4,637
1,081
0
4,424
8,541
4,282
0
4,492
4,049
69,496
0
L
Chernobog
Squaalll
Chernobog
2,736
1,595
0
2,228
8,520
2,365
0
426
8,094
0
40,913
W
Heimdallr
Taiyaki99
Heimdallr
7,487
4,169
0
4,580
10,158
4,836
0
0
9,698
0
90,530
L
Hercules
pedro1239
Hercules
3,344
1,358
1,350
2,225
12,694
6,519
0
4,109
8,585
0
10,097
W
Pele
6,948
1,212
0
825
10,080
3,800
0
550
9,480
0
70,485
W
Achilles
yYHydroYy
Achilles
12,099
2,014
0
10,008
15,283
10,175
0
0
14,573
0
77,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,339
Gold Earned
43,207
399
Minions Killed
581
0
Camps Cleared
0
1,537,128
Distance Traveled
1,572,663
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,174
478
34
2
0
302,895
8
L
Shiva
6,642
443
74
5
0
290,493
3
W
Raijin
8,579
572
150
10
0
291,483
1
L
Bakasura
7,479
499
111
7
0
372,108
3
L
Tiamat
7,735
516
123
8
0
301,465
3
L
Chernobog
6,430
429
78
5
0
325,052
5
W
Heimdallr
9,592
639
156
10
0
282,335
6
L
Hercules
6,053
404
13
1
0
248,010
4
W
Pele
8,521
568
107
7
0
356,988
1
W
Achilles
9,341
623
134
9
0
338,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role