Player Matchup

Shiva
Shiva
LowerWest645
Shiva
Level 45
God Stats
2W - 0L
2,032 SR
Queue Stats
10W - 0L
2,012 Elo+
Party 1
Awilix
Awilix
Thor Andy9350
Awilix
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,822 Elo+
Party 1
Aphrodite
Aphrodite
littlemisskrazy
Aphrodite
Level 88
God Stats
5W - 2L
1,680 SR
Queue Stats
16W - 9L
1,596 Elo+
Party 1
Team Averages
Level 45
1,737 SR
1,810 Elo+

VS

Team Averages
Level 93
1,598 SR
1,635 Elo+
Danzaburou
Danzaburou
AZN Piratte
Danzaburou
Level 147
God Stats
5W - 5L
1,688 SR
Queue Stats
106W - 87L
1,511 Elo+
Party 2
He Bo
He Bo
Dalthis
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,822 Elo+
Party 2
Ganesha
Ganesha
TheAmazinKitteh
Ganesha
Level 103
God Stats
2W - 2L
1,606 SR
Queue Stats
9W - 5L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 13
15,254
847
23,950
32,372
47,473
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
9 / 7 / 10
13,883
771
21,000
23,917
10,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
littlemisskrazy
Aphrodite
18
6 / 5 / 14
13,329
741
14,960
14,027
6,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AZN Piratte
Danzaburou
18
8 / 9 / 6
13,913
773
24,653
23,560
10,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

He Bo
Dalthis
He Bo
15
4 / 12 / 8
12,286
683
15,820
18,465
7,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 2 / 12
13,521
751
10,228
22,778
37,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
41
23
Kills
15
15
Deaths
23
37
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AZN Piratte
Danzaburou
8
9
6
1.22
L
He Bo
Dalthis
He Bo
4
12
8
0.67
W
8
3
13
4.83
L
3
2
12
4.5
W
9
7
10
2
W
Aphrodite
littlemisskrazy
Aphrodite
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,910
Damage
50,701
70,316
Taken
64,803
64,471
Mitigated
56,210
26,250
Healing
9,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AZN Piratte
Danzaburou
24,653
13,137
0
4,876
23,560
10,910
0
3,448
20,112
0
71,251
L
He Bo
Dalthis
He Bo
15,820
2,112
0
240
18,465
7,621
0
2,870
15,595
31,953
0
W
23,950
4,020
943
9,478
32,372
47,473
306
11,536
20,836
478
59,013
L
10,228
908
0
4,056
22,778
37,679
0
9,200
13,578
24,063
0
W
21,000
7,865
0
2,643
23,917
10,661
1,714
8,759
15,158
0
59,487
W
Aphrodite
littlemisskrazy
Aphrodite
14,960
2,421
7,437
5,749
14,027
6,337
675
6,254
7,773
44,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,466
Gold Earned
39,720
197
Minions Killed
172
10
Camps Cleared
4
987,551
Distance Traveled
877,353
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,913
773
123
7
3
268,571
2
L
He Bo
12,286
683
46
3
1
259,664
1
W
Shiva
15,254
847
49
3
2
373,703
3
L
Ganesha
13,521
751
3
0
0
349,118
7
W
Awilix
13,883
771
90
5
5
305,568
3
W
Aphrodite
13,329
741
58
3
3
308,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role