Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Gootenburg
Anubis
Level 72
God Stats
1W - 1L
1,732 SR
Queue Stats
16W - 25L
1,338 Elo+
Party 2
Tyr
Tyr
LeekyMeats
Tyr
Level 113
God Stats
0W - 3L
1,335 SR
Queue Stats
293W - 340L
1,430 Elo+
Party 2
Horus
Horus
SOS 3 Wolfman
Horus
Level 75
God Stats
0W - 4L
1,285 SR
Queue Stats
42W - 58L
1,379 Elo+
Party 2
Cernunnos
Cernunnos
TURTL3xG0D
Cernunnos
Level 122
God Stats
2W - 1L
1,569 SR
Queue Stats
88W - 105L
1,409 Elo+
Solo
Team Averages
Level 102
1,484 SR
1,411 Elo+

VS

Team Averages
Level 101
1,442 SR
1,420 Elo+
Sun Wukong
Sun Wukong
Mephesti
Sun Wukong
Level 47
God Stats
4W - 4L
1,286 SR
Queue Stats
123W - 165L
1,387 Elo+
Solo
Hun Batz
Hun Batz
Tidus Yuna FFX
Hun Batz
Level 123
God Stats
3W - 0L
1,515 SR
Queue Stats
39W - 42L
1,444 Elo+
Party 1
Terra
Terra
TwitchGamer9
Terra
Level 127
God Stats
2W - 0L
1,293 SR
Queue Stats
60W - 54L
1,440 Elo+
Party 1
Hou Yi
Hou Yi
Xexeko
Hou Yi
Level 87
God Stats
5W - 2L
1,580 SR
Queue Stats
212W - 229L
1,413 Elo+
Solo
Khepri
Khepri
locosmashto
Khepri
Level 122
God Stats
2W - 2L
1,536 SR
Queue Stats
237W - 231L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
9 / 3 / 11
12,397
729
34,948
22,370
14,404
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Gootenburg
Anubis
17
3 / 8 / 14
10,933
643
13,612
18,077
11,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 4 / 14
11,364
668
6,558
23,487
32,234
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 3 / 14
11,006
647
5,825
24,921
35,177
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
TURTL3xG0D
Cernunnos
19
5 / 4 / 13
11,831
696
31,997
19,736
11,640
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mephesti
Sun Wukong
20
8 / 3 / 9
12,481
734
21,119
22,405
22,571
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hun Batz
20
10 / 7 / 8
12,942
761
23,533
20,223
10,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
1 / 6 / 18
10,677
628
13,100
32,899
44,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Xexeko
Hou Yi
20
2 / 2 / 16
11,992
705
19,340
12,536
7,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
18
1 / 4 / 15
11,575
681
13,709
30,456
45,912
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
88
22
Kills
22
22
Deaths
22
66
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
9
3
11
4.83
L
Anubis
Gootenburg
Anubis
3
8
14
1.25
L
2
4
14
2.25
W
Sun Wukong
Mephesti
Sun Wukong
8
3
9
4.17
L
3
3
14
3.33
L
Cernunnos
TURTL3xG0D
Cernunnos
5
4
13
2.88
W
Hun Batz
10
7
8
2
W
1
6
18
1.67
W
Hou Yi
Xexeko
Hou Yi
2
2
16
5
W
Khepri
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,940
Damage
90,801
108,591
Taken
118,519
104,747
Mitigated
130,763
46,516
Healing
46,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
34,948
8,070
2,847
4,637
22,370
14,404
3,279
2,994
19,376
0
59,136
L
Anubis
Gootenburg
Anubis
13,612
560
1,535
2,014
18,077
11,292
1,842
4,106
13,971
26,008
0
L
6,558
1,658
2,338
3,839
23,487
32,234
144
6,481
17,006
0
12,122
W
Sun Wukong
Mephesti
Sun Wukong
21,119
2,377
3,549
7,891
22,405
22,571
1,239
1,925
20,480
86
42,199
L
5,825
2,541
12,952
10,241
24,921
35,177
348
6,321
18,600
0
10,001
L
Cernunnos
TURTL3xG0D
Cernunnos
31,997
13,165
2,939
3,174
19,736
11,640
2,442
7,056
12,680
0
55,347
W
Hun Batz
23,533
4,196
2,723
4,084
20,223
10,415
1,562
2,065
18,158
63
43,692
W
13,100
938
5,726
9,711
32,899
44,265
383
5,532
27,367
28,148
0
W
Hou Yi
Xexeko
Hou Yi
19,340
6,240
2,474
659
12,536
7,600
3,501
864
11,672
0
48,942
W
Khepri
13,709
167
1,467
7,778
30,456
45,912
238
3,226
27,230
22,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,531
Gold Earned
59,667
150
Minions Killed
157
0
Camps Cleared
0
1,396,491
Distance Traveled
1,487,060
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,397
729
52
3
0
315,180
4
L
Anubis
10,933
643
24
1
0
216,545
4
L
Tyr
11,364
668
12
1
0
284,759
0
W
Sun Wukong
12,481
734
33
2
0
316,404
1
L
Horus
11,006
647
9
1
0
306,608
0
L
Cernunnos
11,831
696
53
3
0
273,399
0
W
Hun Batz
12,942
761
39
2
0
306,828
0
W
Terra
10,677
628
22
1
0
311,669
0
W
Hou Yi
11,992
705
53
3
0
238,010
0
W
Khepri
11,575
681
10
1
0
314,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role