Player Matchup

Hera
Hera
 
Hera
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Bellwolfgirl
Hel
Level 22
God Stats
3W - 2L
1,507 SR
Queue Stats
16W - 16L
1,358 Elo+
Party 2
Team Averages
Level 86
1,502 SR
1,453 Elo+

VS

Team Averages
Level 98
1,308 SR
1,417 Elo+
Arachne
Arachne
Heirloompillow
Arachne
Level 123
God Stats
1W - 5L
1,435 SR
Queue Stats
166W - 196L
1,440 Elo+
Party 1
Hercules
Hercules
HomieDizz
Hercules
Level 48
God Stats
1W - 8L
1,154 SR
Queue Stats
39W - 48L
1,333 Elo+
Solo
Atlas
Atlas
NerfKabal
Atlas
Level 122
God Stats
3W - 4L
1,335 SR
Queue Stats
175W - 186L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
2 / 1 / 2
6,390
799
3,660
6,377
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
 
Izanami
10
1 / 0 / 2
6,068
759
3,997
4,935
2,003
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 0 / 2
6,652
832
1,875
4,142
2,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,724
591
764
2,051
893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
HomieDizz
Hercules
7
0 / 2 / 0
4,969
621
1,162
4,819
2,561
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
NerfKabal
Atlas
10
1 / 1 / 0
5,568
696
5,866
5,987
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
4
Kills
1
1
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
1
2
3
W
Izanami
 
Izanami
1
0
2
2
W
1
0
2
2
L
0
1
0
0
L
Hercules
HomieDizz
Hercules
0
2
0
0
L
Atlas
NerfKabal
Atlas
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,532
Damage
7,792
15,454
Taken
12,857
7,240
Mitigated
6,140
8,230
Healing
1,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,660
768
0
1,325
6,377
2,418
1,120
2,067
3,942
20,213
0
W
Izanami
 
Izanami
3,997
2,942
0
1,178
4,935
2,003
1,146
2,084
2,579
0
23,920
W
1,875
347
3,113
2,614
4,142
2,819
355
1,558
2,392
9,003
0
L
764
591
0
321
2,051
893
0
813
1,088
0
2,605
L
Hercules
HomieDizz
Hercules
1,162
490
30
1,037
4,819
2,561
0
2,026
2,607
0
4,423
L
Atlas
NerfKabal
Atlas
5,866
906
0
0
5,987
2,686
0
2,288
3,527
19,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,110
Gold Earned
15,261
103
Minions Killed
48
5
Camps Cleared
1
411,391
Distance Traveled
233,961
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,390
799
44
6
1
123,012
1
W
Izanami
6,068
759
44
6
3
136,319
2
W
Hel
6,652
832
15
2
1
152,060
0
L
Arachne
4,724
591
6
1
0
35,170
0
L
Hercules
4,969
621
10
1
1
71,666
2
L
Atlas
5,568
696
32
4
0
127,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role