Player Matchup

Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
capogamer19267
Nemesis
Level 57
God Stats
4W - 3L
1,691 SR
Queue Stats
182W - 238L
1,320 Elo+
Party 2
Ra
Ra
hernantito05111
Ra
Level 15
God Stats
0W - 2L
1,234 SR
Queue Stats
3W - 16L
1,163 Elo+
Party 2
Bellona
Bellona
jack585
Bellona
Level 27
God Stats
0W - 2L
1,701 SR
Queue Stats
36W - 37L
1,494 Elo+
Party 1
Mulan
Mulan
tres_grudado
Mulan
Level 145
God Stats
32W - 49L
1,226 SR
Queue Stats
540W - 628L
1,397 Elo+
Solo
Team Averages
Level 74
1,470 SR
1,375 Elo+

VS

Team Averages
Level 87
1,539 SR
1,455 Elo+
Set
Set
 
Set
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
GustGOD
He Bo
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 35L
1,367 Elo+
Party 4
Shiva
Shiva
Waldardie
Shiva
Level 160
God Stats
15W - 7L
1,631 SR
Queue Stats
440W - 389L
1,528 Elo+
Party 3
Olorun
Olorun
nikolaswar2
Olorun
Level 63
God Stats
3W - 1L
1,565 SR
Queue Stats
139W - 145L
1,378 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 3 / 1
5,774
481
10,087
7,094
2,740
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 2 / 0
5,477
456
1,588
8,159
2,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 1
5,435
453
2,707
6,800
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
jack585
Bellona
9
1 / 3 / 1
5,278
440
4,515
9,142
6,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 0
5,508
459
1,850
9,132
3,596
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
5 / 1 / 4
7,480
623
4,705
7,842
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
 
Kuzenbo
9
0 / 1 / 4
6,197
516
3,386
11,054
8,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
GustGOD
He Bo
11
5 / 1 / 1
7,215
601
4,892
5,404
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Waldardie
Shiva
13
3 / 0 / 3
7,733
644
8,040
6,592
3,364
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
10
0 / 1 / 1
5,908
492
3,672
6,648
2,632
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
13
13
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
1
0.5
W
Set
 
Set
5
1
4
7
W
Kuzenbo
 
Kuzenbo
0
1
4
2
W
He Bo
GustGOD
He Bo
5
1
1
5.5
W
Shiva
Waldardie
Shiva
3
0
3
4.5
L
1
2
0
0.5
L
0
4
1
0.13
L
Bellona
jack585
Bellona
1
3
1
0.5
W
Olorun
0
1
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,747
Damage
24,695
40,327
Taken
37,540
18,938
Mitigated
19,003
8,401
Healing
16,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,087
5,093
0
1,749
7,094
2,740
696
2,478
4,616
0
45,908
W
Set
 
Set
4,705
2,450
0
4,325
7,842
3,087
0
502
7,340
0
52,727
W
Kuzenbo
 
Kuzenbo
3,386
1,754
0
2,807
11,054
8,026
0
0
11,054
14,303
0
W
He Bo
GustGOD
He Bo
4,892
785
0
1,249
5,404
1,894
907
1,862
3,542
37,379
0
W
Shiva
Waldardie
Shiva
8,040
1,529
0
3,519
6,592
3,364
77
0
6,592
0
54,428
L
1,588
408
0
937
8,159
2,757
0
1,541
6,618
0
27,823
L
2,707
1,096
0
1,263
6,800
2,948
429
3,974
2,826
23,710
0
L
Bellona
jack585
Bellona
4,515
1,066
0
1,521
9,142
6,897
552
3,957
5,185
0
20,744
W
Olorun
3,672
1,869
1,089
3,129
6,648
2,632
106
343
6,305
36,741
0
L
1,850
436
0
2,931
9,132
3,596
0
0
9,132
0
35,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,472
Gold Earned
34,533
265
Minions Killed
344
0
Camps Cleared
0
1,142,255
Distance Traveled
1,217,464
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,774
481
80
7
0
213,871
3
W
Set
7,480
623
90
8
0
255,622
3
W
Kuzenbo
6,197
516
29
2
0
239,395
6
W
He Bo
7,215
601
64
5
0
233,122
1
W
Shiva
7,733
644
96
8
0
278,086
5
L
Nemesis
5,477
456
54
5
0
265,627
1
L
Ra
5,435
453
36
3
0
185,921
0
L
Bellona
5,278
440
28
2
0
247,942
2
W
Olorun
5,908
492
65
5
0
211,239
0
L
Mulan
5,508
459
67
6
0
228,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role