Player Matchup

Artemis
Artemis
Arednintendo926
Artemis
Level 26
God Stats
3W - 4L
1,616 SR
Queue Stats
6W - 12L
1,397 Elo+
Party 1
Amaterasu
Amaterasu
Authopia
Amaterasu
Level 66
God Stats
0W - 1L
1,525 SR
Queue Stats
1W - 2L
1,683 Elo+
Party 2
Rama
Rama
ValentinoV
Rama
Level 18
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
Zael191
Chaac
Level 105
God Stats
0W - 2L
1,206 SR
Queue Stats
12W - 20L
1,427 Elo+
Party 1
Hel
Hel
nanaaqc
Hel
Level 69
God Stats
8W - 14L
1,409 SR
Queue Stats
197W - 257L
1,449 Elo+
Solo
Team Averages
Level 57
1,494 SR
1,491 Elo+

VS

Team Averages
Level 89
1,542 SR
1,502 Elo+
Merlin
Merlin
Blynkyy
Merlin
Level 94
God Stats
8W - 1L
1,869 SR
Queue Stats
98W - 63L
1,544 Elo+
Solo
Bastet
Bastet
TheEekmen
Bastet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,583 Elo+
Solo
Chaac
Chaac
ToryMelo
Chaac
Level 148
God Stats
8W - 5L
1,472 SR
Queue Stats
229W - 249L
1,410 Elo+
Solo
Izanami
Izanami
ltjordan24
Izanami
Level 147
God Stats
40W - 50L
1,367 SR
Queue Stats
69W - 77L
1,374 Elo+
Solo
Kuzenbo
Kuzenbo
supremeβΣiNG
Kuzenbo
Level 27
God Stats
7W - 6L
1,500 SR
Queue Stats
152W - 153L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 3
8,621
616
9,841
15,302
6,458
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Authopia
Amaterasu
15
3 / 10 / 4
9,376
670
11,896
24,255
20,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 5 / 5
9,570
684
10,611
17,493
7,179
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Zael191
Chaac
16
3 / 3 / 4
9,450
675
13,634
19,581
14,802
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hel
17
1 / 6 / 2
9,991
714
9,538
15,976
7,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Blynkyy
Merlin
20
14 / 1 / 11
12,855
918
22,305
10,088
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
TheEekmen
Bastet
17
6 / 5 / 9
11,085
792
14,916
21,390
9,209
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
ToryMelo
Chaac
18
2 / 3 / 21
11,380
813
16,490
24,091
23,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
ltjordan24
Izanami
18
1 / 0 / 9
11,094
792
7,258
10,331
4,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
8 / 1 / 15
12,371
884
11,976
19,333
24,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
96
10
Kills
31
32
Deaths
10
18
Assists
65
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
Amaterasu
Authopia
Amaterasu
3
10
4
0.5
W
Merlin
Blynkyy
Merlin
14
1
11
19.5
W
Bastet
TheEekmen
Bastet
6
5
9
2.1
W
Chaac
ToryMelo
Chaac
2
3
21
4.17
L
3
5
5
1.1
L
Chaac
Zael191
Chaac
3
3
4
1.67
W
Izanami
ltjordan24
Izanami
1
0
9
5.5
L
Hel
1
6
2
0.33
W
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,520
Damage
72,945
92,607
Taken
85,233
56,225
Mitigated
67,270
18,789
Healing
26,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,841
3,498
0
629
15,302
6,458
683
7,796
7,470
0
30,566
L
Amaterasu
Authopia
Amaterasu
11,896
5,230
0
4,038
24,255
20,596
234
9,797
14,059
0
22,067
W
Merlin
Blynkyy
Merlin
22,305
3,116
0
1,188
10,088
4,934
812
1,076
9,012
61,185
0
W
Bastet
TheEekmen
Bastet
14,916
5,888
0
3,835
21,390
9,209
1,996
2,587
17,321
0
35,821
W
Chaac
ToryMelo
Chaac
16,490
3,435
1,269
12,721
24,091
23,242
92
3,218
20,873
0
38,215
L
10,611
9,760
0
3,499
17,493
7,179
245
7,001
10,355
0
28,229
L
Chaac
Zael191
Chaac
13,634
2,718
0
3,185
19,581
14,802
0
4,728
14,632
0
33,758
W
Izanami
ltjordan24
Izanami
7,258
2,938
864
1,860
10,331
4,931
7,633
1,784
8,547
0
45,109
L
Hel
9,538
446
2,149
5,289
15,976
7,190
1,297
4,531
11,274
47,690
0
W
11,976
3,604
0
4,348
19,333
24,954
759
873
18,460
36,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,008
Gold Earned
58,785
243
Minions Killed
282
0
Camps Cleared
0
1,296,102
Distance Traveled
1,544,988
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,621
616
43
3
0
228,491
0
L
Amaterasu
9,376
670
23
2
0
255,575
3
W
Merlin
12,855
918
83
6
0
304,897
1
W
Bastet
11,085
792
34
2
0
340,080
2
W
Chaac
11,380
813
28
2
0
302,883
0
L
Rama
9,570
684
35
3
0
237,743
2
L
Chaac
9,450
675
40
3
0
306,492
1
W
Izanami
11,094
792
89
6
0
285,522
2
L
Hel
9,991
714
102
7
0
267,801
5
W
Kuzenbo
12,371
884
48
3
0
311,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role