Player Matchup

Ganesha
Ganesha
Friezasama195
Ganesha
Level 68
God Stats
19W - 20L
1,353 SR
Queue Stats
137W - 142L
1,407 Elo+
Solo
Kukulkan
Kukulkan
Laramie
Kukulkan
Level 128
God Stats
16W - 5L
1,752 SR
Queue Stats
300W - 320L
1,464 Elo+
Solo
Bacchus
Bacchus
Lukeleduke
Bacchus
Level 41
God Stats
7W - 2L
1,500 SR
Queue Stats
46W - 70L
1,433 Elo+
Solo
Ne Zha
Ne Zha
Telor28
Ne Zha
Level 142
God Stats
4W - 6L
1,500 SR
Queue Stats
429W - 485L
1,386 Elo+
Solo
Chernobog
Chernobog
rstander
Chernobog
Level 147
God Stats
1W - 1L
1,638 SR
Queue Stats
124W - 109L
1,477 Elo+
Solo
Team Averages
Level 105
1,549 SR
1,433 Elo+

VS

Team Averages
Level 86
1,490 SR
1,421 Elo+
Kali
Kali
Artiosblossom
Kali
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 48L
1,367 Elo+
Solo
Hades
Hades
BlaCkXRipper
Hades
Level 128
God Stats
24W - 18L
1,765 SR
Queue Stats
123W - 114L
1,538 Elo+
Solo
Rama
Rama
TX 53nt1n3l
Rama
Level 143
God Stats
4W - 7L
1,415 SR
Queue Stats
952W - 1,032L
1,457 Elo+
Solo
Ishtar
Ishtar
Talanous
Ishtar
Level 83
God Stats
9W - 10L
1,409 SR
Queue Stats
451W - 462L
1,416 Elo+
Solo
Cthulhu
Cthulhu
dewmeyers
Cthulhu
Level 41
God Stats
17W - 22L
1,359 SR
Queue Stats
30W - 58L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
0 / 0 / 7
10,746
1,075
8,845
7,069
5,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Laramie
Kukulkan
16
6 / 0 / 3
10,830
1,083
17,319
3,324
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Lukeleduke
Bacchus
16
2 / 0 / 10
11,310
1,131
12,374
13,098
20,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
Telor28
Ne Zha
16
3 / 4 / 5
10,078
1,008
8,694
11,951
6,519
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
rstander
Chernobog
16
2 / 1 / 7
9,958
996
7,578
10,064
4,777
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

281

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 3
9,828
983
12,081
13,707
7,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 4
9,156
916
5,198
6,332
3,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 2
9,319
932
6,906
10,243
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
Talanous
Ishtar
15
2 / 3 / 1
9,377
938
8,977
12,280
5,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
dewmeyers
Cthulhu
15
0 / 3 / 2
9,355
936
7,200
16,628
12,216
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
13
Kills
5
5
Deaths
13
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
L
0
1
4
2
W
Ganesha
0
0
7
3.5
W
Kukulkan
Laramie
Kukulkan
6
0
3
7.5
W
Bacchus
Lukeleduke
Bacchus
2
0
10
7
L
1
4
2
0.5
L
Ishtar
Talanous
Ishtar
2
3
1
0.83
W
Ne Zha
Telor28
Ne Zha
3
4
5
1.38
L
Cthulhu
dewmeyers
Cthulhu
0
3
2
0.33
W
Chernobog
rstander
Chernobog
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,810
Damage
40,362
45,506
Taken
59,190
39,444
Mitigated
31,816
8,453
Healing
7,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,081
5,564
0
1,239
13,707
7,307
0
7,658
6,049
0
27,635
L
5,198
822
778
1,547
6,332
3,027
0
3,731
2,601
21,408
0
W
Ganesha
8,845
0
0
1,599
7,069
5,640
0
2,740
4,329
25,362
0
W
Kukulkan
Laramie
Kukulkan
17,319
1,219
0
0
3,324
1,859
0
794
2,530
38,759
0
W
Bacchus
Lukeleduke
Bacchus
12,374
1,587
0
1,252
13,098
20,649
0
2,913
10,185
16,670
0
L
6,906
5,453
0
748
10,243
4,226
0
8,020
2,223
0
16,119
L
Ishtar
Talanous
Ishtar
8,977
4,223
0
350
12,280
5,040
0
8,012
4,268
0
24,812
W
Ne Zha
Telor28
Ne Zha
8,694
2,693
358
3,681
11,951
6,519
0
2,989
8,962
0
25,820
L
Cthulhu
dewmeyers
Cthulhu
7,200
449
1,757
1,244
16,628
12,216
0
11,117
5,511
23,694
0
W
Chernobog
rstander
Chernobog
7,578
3,532
69
1,494
10,064
4,777
0
2,962
6,600
0
28,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,922
Gold Earned
47,035
193
Minions Killed
179
5
Camps Cleared
6
929,999
Distance Traveled
822,402
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,828
983
25
3
1
214,701
0
L
Hades
9,156
916
54
5
2
112,490
0
W
Ganesha
10,746
1,075
0
0
0
155,475
0
W
Kukulkan
10,830
1,083
59
6
1
201,546
0
W
Bacchus
11,310
1,131
18
2
2
216,381
0
L
Rama
9,319
932
20
2
0
148,124
1
L
Ishtar
9,377
938
37
4
2
162,087
0
W
Ne Zha
10,078
1,008
66
7
1
188,302
2
L
Cthulhu
9,355
936
43
4
1
185,000
0
W
Chernobog
9,958
996
50
5
1
168,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role