Player Matchup

Chiron
Chiron
 
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BlauerAffe
Fenrir
Level 106
God Stats
6W - 1L
1,629 SR
Queue Stats
197W - 195L
1,525 Elo+
Party 1
Vulcan
Vulcan
TRS x Officer
Vulcan
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 28L
1,633 Elo+
Party 1
Merlin
Merlin
TRSxBanger
Merlin
Level 147
God Stats
3W - 1L
1,567 SR
Queue Stats
72W - 35L
1,633 Elo+
Party 1
Team Averages
Level 114
1,539 SR
1,558 Elo+

VS

Team Averages
Level 37
1,564 SR
1,359 Elo+
Tiamat
Tiamat
Akumor
Tiamat
Level 27
God Stats
2W - 2L
1,807 SR
Queue Stats
138W - 173L
1,430 Elo+
Party 2
Zeus
Zeus
CrankyMac
Zeus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,417 Elo+
Solo
Ratatoskr
Ratatoskr
Darcan2
Ratatoskr
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 185L
1,429 Elo+
Party 2
Anubis
Anubis
Lamasaur
Anubis
Level 58
God Stats
0W - 1L
1,512 SR
Queue Stats
1W - 10L
1,189 Elo+
Party 3
The Morrigan
The Morrigan
xWorlay
The Morrigan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,327 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
11 / 1 / 14
10,301
936
12,604
12,261
5,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
 
Cthulhu
16
6 / 3 / 20
10,248
932
7,582
15,019
16,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
BlauerAffe
Fenrir
15
5 / 5 / 17
9,612
874
6,972
12,425
11,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
1 / 2 / 16
8,791
799
14,229
6,214
2,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
TRSxBanger
Merlin
17
9 / 3 / 15
10,077
916
15,189
13,724
5,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Akumor
Tiamat
13
3 / 7 / 5
7,809
710
7,001
11,913
8,522
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
14
2 / 5 / 4
7,641
695
6,232
9,295
3,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Darcan2
Ratatoskr
14
5 / 7 / 6
8,051
732
10,131
14,942
7,961
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
Lamasaur
Anubis
16
3 / 6 / 2
8,775
798
8,658
11,621
6,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
xWorlay
The Morrigan
13
0 / 7 / 7
7,207
655
6,449
10,920
4,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
37
32
Kills
13
14
Deaths
32
82
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
11
1
14
18
W
Cthulhu
 
Cthulhu
6
3
20
5.33
L
Tiamat
Akumor
Tiamat
3
7
5
0.79
W
Fenrir
BlauerAffe
Fenrir
5
5
17
2.7
L
Zeus
2
5
4
0.8
L
Ratatoskr
Darcan2
Ratatoskr
5
7
6
1.14
L
Anubis
Lamasaur
Anubis
3
6
2
0.67
W
1
2
16
4.5
W
Merlin
TRSxBanger
Merlin
9
3
15
5.5
L
The Morrigan
xWorlay
The Morrigan
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,576
Damage
38,471
59,643
Taken
58,691
42,223
Mitigated
32,188
23,549
Healing
11,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
12,604
4,279
4,388
5,040
12,261
5,646
1,713
5,979
6,282
0
25,974
W
Cthulhu
 
Cthulhu
7,582
317
1,529
1,990
15,019
16,387
566
5,002
10,017
10,425
0
L
Tiamat
Akumor
Tiamat
7,001
709
448
1,308
11,913
8,522
0
7,404
4,509
14,457
0
W
Fenrir
BlauerAffe
Fenrir
6,972
1,306
1,947
2,342
12,425
11,446
694
6,163
6,262
0
10,286
L
Zeus
6,232
177
672
1,461
9,295
3,747
0
5,629
3,666
16,980
0
L
Ratatoskr
Darcan2
Ratatoskr
10,131
1,265
564
3,192
14,942
7,961
0
8,726
6,216
0
14,731
L
Anubis
Lamasaur
Anubis
8,658
315
397
2,622
11,621
6,971
0
8,658
2,963
25,982
0
W
14,229
9,045
0
922
6,214
2,885
274
3,742
2,472
25,174
0
W
Merlin
TRSxBanger
Merlin
15,189
238
1,052
4,339
13,724
5,859
1,583
7,288
6,436
33,524
0
L
The Morrigan
xWorlay
The Morrigan
6,449
1,362
483
492
10,920
4,987
0
6,556
4,337
14,910
166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,029
Gold Earned
39,483
121
Minions Killed
94
0
Camps Cleared
0
1,072,515
Distance Traveled
917,874
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,301
936
32
3
0
219,470
0
W
Cthulhu
10,248
932
14
1
0
207,975
0
L
Tiamat
7,809
710
23
2
0
175,883
0
W
Fenrir
9,612
874
6
1
0
206,363
3
L
Zeus
7,641
695
21
2
0
178,757
0
L
Ratatoskr
8,051
732
6
1
0
220,684
0
L
Anubis
8,775
798
30
3
0
186,880
1
W
Vulcan
8,791
799
35
3
0
235,362
0
W
Merlin
10,077
916
34
3
0
203,345
0
L
The Morrigan
7,207
655
14
1
0
155,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role