Player Matchup

Sun Wukong
Sun Wukong
Gold III
Anyeru
Sun Wukong
Gold III
Level 83
God Stats
0W - 2L
1,485 SR
Queue Stats
202W - 196L
1,621 MMR
Party 3
Heimdallr
Heimdallr
Platinum II
GetFoamFingered
Heimdallr
Platinum II
Level 88
God Stats
4W - 14L
1,346 SR
Queue Stats
38W - 31L
1,908 MMR
Party 2
Xing Tian
Xing Tian
Platinum III
JeielCST
Xing Tian
Platinum III
Level 142
God Stats
1W - 3L
1,493 SR
Queue Stats
161W - 147L
1,623 MMR
Party 3
Cabrakan
Cabrakan
Platinum IV
OnyxV0id454_
Cabrakan
Platinum IV
Level 154
God Stats
11W - 20L
1,414 SR
Queue Stats
246W - 249L
1,779 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
doctorchody
Tsukuyomi
Silver I
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,477 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 117
1,448 SR
1,682 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,499 SR
1,661 MMR
Ao Kuang
Ao Kuang
Platinum II
 
Ao Kuang
Platinum II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Platinum III
Asynchronus
Olorun
Platinum III
Level 153
God Stats
6W - 6L
1,423 SR
Queue Stats
115W - 115L
1,730 MMR
Solo
Mulan
Mulan
Gold II
Kanan198
Mulan
Gold II
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 95L
1,687 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
PugLeader
Kuzenbo
Gold III
Level 128
God Stats
1W - 2L
1,574 SR
Queue Stats
65W - 62L
1,710 MMR
Party 1
Anhur
Anhur
Gold IV
ZANDREAL
Anhur
Gold IV
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 51L
1,678 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anyeru
Sun Wukong
12
0 / 6 / 0
7,299
456
8,013
18,585
10,283
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
GetFoamFingered
Heimdallr
12
0 / 3 / 0
7,165
448
4,505
10,322
3,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
JeielCST
Xing Tian
12
1 / 0 / 1
8,233
515
5,232
14,218
14,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
OnyxV0id454_
Cabrakan
11
0 / 6 / 2
7,044
440
7,045
12,997
8,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
doctorchody
Tsukuyomi
14
2 / 5 / 0
8,321
520
6,649
12,471
5,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AtlasBastetKali

VS

Bans
BakasuraHeraLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
7 / 2 / 3
9,156
572
12,319
17,164
8,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
16
6 / 1 / 3
10,146
634
10,602
10,648
5,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
Kanan198
Mulan
16
4 / 0 / 2
9,883
618
14,794
16,134
12,278
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
PugLeader
Kuzenbo
12
1 / 0 / 4
7,680
480
3,813
8,858
7,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
ZANDREAL
Anhur
14
2 / 0 / 1
8,453
528
7,655
7,900
2,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
20
20
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
2
3
4.25
L
Sun Wukong
Anyeru
Sun Wukong
0
6
0
0
W
Olorun
6
1
3
7.5
L
Heimdallr
GetFoamFingered
Heimdallr
0
3
0
0
L
Xing Tian
JeielCST
Xing Tian
1
0
1
1.5
W
Mulan
Kanan198
Mulan
4
0
2
5
L
Cabrakan
OnyxV0id454_
Cabrakan
0
6
2
0.17
W
Kuzenbo
PugLeader
Kuzenbo
1
0
4
3
W
Anhur
ZANDREAL
Anhur
2
0
1
2.5
L
Tsukuyomi
doctorchody
Tsukuyomi
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,444
Damage
49,183
68,593
Taken
60,704
42,662
Mitigated
35,919
17,196
Healing
33,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
12,319
4,692
0
10,202
17,164
8,418
0
3,325
13,701
52,175
16,677
L
Sun Wukong
Anyeru
Sun Wukong
8,013
1,912
0
6,912
18,585
10,283
830
3,588
14,997
0
58,001
W
Olorun
10,602
5,247
378
5,495
10,648
5,097
2,644
5,684
4,530
91,490
7,123
L
Heimdallr
GetFoamFingered
Heimdallr
4,505
3,134
0
2,642
10,322
3,820
0
2,417
7,905
0
52,469
L
Xing Tian
JeielCST
Xing Tian
5,232
728
0
1,897
14,218
14,767
0
4,356
9,862
34,614
0
W
Mulan
Kanan198
Mulan
14,794
2,332
0
10,024
16,134
12,278
1,189
847
15,287
188
88,760
L
Cabrakan
OnyxV0id454_
Cabrakan
7,045
672
0
1,078
12,997
8,407
0
8,615
4,382
50,517
0
W
Kuzenbo
PugLeader
Kuzenbo
3,813
1,700
2,050
2,835
8,858
7,305
0
1,308
7,512
18,813
0
W
Anhur
ZANDREAL
Anhur
7,655
4,024
0
2,250
7,900
2,821
2,139
549
7,311
0
67,825
L
Tsukuyomi
doctorchody
Tsukuyomi
6,649
1,534
0
4,667
12,471
5,385
0
5,027
7,444
0
66,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,062
Gold Earned
45,318
478
Minions Killed
557
0
Camps Cleared
0
1,482,890
Distance Traveled
1,551,731
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,156
572
87
5
0
338,844
3
L
Sun Wukong
7,299
456
107
7
0
299,802
2
W
Olorun
10,146
634
169
11
0
288,679
6
L
Heimdallr
7,165
448
100
6
0
250,941
0
L
Xing Tian
8,233
515
49
3
0
337,867
5
W
Mulan
9,883
618
164
10
0
309,698
3
L
Cabrakan
7,044
440
102
6
0
283,926
2
W
Kuzenbo
7,680
480
22
1
0
326,163
5
W
Anhur
8,453
528
115
7
0
288,347
7
L
Tsukuyomi
8,321
520
120
8
0
310,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role