Player Matchup

Osiris
Osiris
DivineIndra576
Osiris
Level 144
God Stats
3W - 6L
1,387 SR
Queue Stats
53W - 64L
1,283 Elo+
Solo
Zeus
Zeus
LoadedWeaponzz
Zeus
Level 116
God Stats
15W - 13L
1,582 SR
Queue Stats
78W - 97L
1,393 Elo+
Solo
Mercury
Mercury
MercifulBuddha96
Mercury
Level 128
God Stats
10W - 8L
1,556 SR
Queue Stats
433W - 439L
1,392 Elo+
Party 2
Ishtar
Ishtar
Pein102
Ishtar
Level 86
God Stats
7W - 3L
1,641 SR
Queue Stats
200W - 226L
1,356 Elo+
Party 2
Yemoja
Yemoja
kiss_kiss_kill
Yemoja
Level 18
God Stats
23W - 34L
1,351 SR
Queue Stats
31W - 48L
1,307 Elo+
Party 2
Team Averages
Level 98
1,504 SR
1,346 Elo+

VS

Team Averages
Level 60
1,525 SR
1,407 Elo+
Danzaburou
Danzaburou
IXI AZURE IXI
Danzaburou
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,708 Elo+
Party 1
Ao Kuang
Ao Kuang
IXI CEIL IXI
Ao Kuang
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 47L
1,315 Elo+
Party 1
Janus
Janus
Toxic_alan1234
Janus
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
261W - 265L
1,362 Elo+
Party 3
Cthulhu
Cthulhu
XIXSHACOXIX
Cthulhu
Level 25
God Stats
3W - 2L
1,743 SR
Queue Stats
58W - 68L
1,299 Elo+
Party 1
Shiva
Shiva
envy_frosty1
Shiva
Level 61
God Stats
8W - 8L
1,383 SR
Queue Stats
123W - 139L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,323
540
1,208
3,852
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 0 / 1
4,735
592
1,825
2,560
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
3 / 1 / 0
4,954
619
2,368
5,370
1,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
Pein102
Ishtar
6
0 / 1 / 0
3,761
470
1,849
3,628
1,351
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
4,050
506
1,519
2,873
1,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IXI AZURE IXI
Danzaburou
7
1 / 0 / 0
4,131
516
1,536
1,601
534
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
IXI CEIL IXI
Ao Kuang
7
2 / 1 / 0
4,439
555
1,708
4,652
1,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 1 / 0
4,175
522
1,269
2,839
865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
XIXSHACOXIX
Cthulhu
6
0 / 0 / 1
4,338
542
2,894
4,168
2,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

8
0 / 1 / 2
4,558
570
2,341
4,244
1,670
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
3
3
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Danzaburou
IXI AZURE IXI
Danzaburou
1
0
0
1
W
Ao Kuang
IXI CEIL IXI
Ao Kuang
2
1
0
2
L
0
0
1
0.5
L
3
1
0
3
L
Ishtar
Pein102
Ishtar
0
1
0
0
W
0
1
0
0
W
Cthulhu
XIXSHACOXIX
Cthulhu
0
0
1
0.5
W
0
1
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,769
Damage
9,748
18,283
Taken
17,504
7,441
Mitigated
6,539
4,972
Healing
5,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,208
410
0
1,737
3,852
2,411
0
1,000
2,852
0
17,420
W
Danzaburou
IXI AZURE IXI
Danzaburou
1,536
857
0
812
1,601
534
0
458
1,143
0
21,977
W
Ao Kuang
IXI CEIL IXI
Ao Kuang
1,708
531
0
2,391
4,652
1,356
80
523
3,973
13,854
0
L
1,825
556
0
500
2,560
830
0
1,030
1,416
25,938
0
L
2,368
1,116
0
495
5,370
1,723
0
1,120
4,178
0
29,665
L
Ishtar
Pein102
Ishtar
1,849
1,161
0
268
3,628
1,351
0
1,334
2,294
0
20,991
W
1,269
110
0
0
2,839
865
0
1,066
1,693
23,051
0
W
Cthulhu
XIXSHACOXIX
Cthulhu
2,894
193
42
1,324
4,168
2,114
0
1,061
3,107
11,669
0
W
2,341
474
0
640
4,244
1,670
733
0
4,244
0
23,302
L
1,519
377
1,423
549
2,873
1,126
0
1,201
1,672
7,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,823
Gold Earned
21,641
208
Minions Killed
196
0
Camps Cleared
0
656,618
Distance Traveled
734,125
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,323
540
39
5
0
99,874
2
W
Danzaburou
4,131
516
47
6
0
130,072
0
W
Ao Kuang
4,439
555
34
4
0
153,064
3
L
Zeus
4,735
592
58
7
0
136,893
0
L
Mercury
4,954
619
61
8
0
161,496
3
L
Ishtar
3,761
470
40
5
0
132,335
1
W
Janus
4,175
522
47
6
0
146,951
0
W
Cthulhu
4,338
542
28
4
0
154,142
4
W
Shiva
4,558
570
40
5
0
149,896
0
L
Yemoja
4,050
506
10
1
0
126,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role