Player Matchup

Chang'e
Chang'e
SenseiDeang
Chang'e
Level 28
God Stats
0W - 1L
1,380 SR
Queue Stats
2W - 3L
1,250 Elo+
Party 1
Ganesha
Ganesha
alexidis_1821
Ganesha
Level 61
God Stats
2W - 8L
1,535 SR
Queue Stats
32W - 47L
1,355 Elo+
Party 1
Bellona
Bellona
sapro01
Bellona
Level 50
God Stats
2W - 6L
1,397 SR
Queue Stats
29W - 47L
1,347 Elo+
Party 1
Team Averages
Level 46
1,437 SR
1,318 Elo+

VS

Team Averages
Level 72
1,400 SR
1,381 Elo+
Ishtar
Ishtar
SSJ3SergioGR557
Ishtar
Level 89
God Stats
4W - 7L
1,298 SR
Queue Stats
69W - 84L
1,419 Elo+
Party 2
Aphrodite
Aphrodite
Xity
Aphrodite
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 32L
1,293 Elo+
Solo
Horus
Horus
xavio8500
Horus
Level 22
God Stats
4W - 8L
1,403 SR
Queue Stats
21W - 27L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SenseiDeang
Chang'e
15
3 / 7 / 0
10,997
611
18,294
25,748
14,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ganesha
16
0 / 3 / 5
11,660
648
15,082
24,649
32,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
sapro01
Bellona
16
2 / 7 / 3
11,440
636
19,371
25,505
30,764
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 3
13,441
747
31,804
20,050
11,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Xity
Aphrodite
17
2 / 1 / 14
11,745
653
15,980
20,522
16,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
xavio8500
Horus
18
3 / 1 / 14
13,344
741
18,994
24,786
33,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
5
Kills
17
17
Deaths
5
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
12
3
3
4.5
L
Chang'e
SenseiDeang
Chang'e
3
7
0
0.43
W
Aphrodite
Xity
Aphrodite
2
1
14
9
L
Ganesha
0
3
5
0.83
L
Bellona
sapro01
Bellona
2
7
3
0.5
W
Horus
xavio8500
Horus
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,747
Damage
66,778
75,902
Taken
65,358
77,219
Mitigated
61,185
22,692
Healing
41,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,804
22,868
0
5,090
20,050
11,325
1,140
9,992
10,058
0
88,297
L
Chang'e
SenseiDeang
Chang'e
18,294
2,437
11,241
9,200
25,748
14,138
584
4,135
21,613
50,013
0
W
Aphrodite
Xity
Aphrodite
15,980
2,470
8,124
11,361
20,522
16,541
1,062
9,582
10,940
49,721
0
L
Ganesha
15,082
1,171
0
1,911
24,649
32,317
29
6,792
17,857
31,895
0
L
Bellona
sapro01
Bellona
19,371
5,190
0
340
25,505
30,764
761
5,442
20,063
0
43,902
W
Horus
xavio8500
Horus
18,994
7,766
8,211
8,516
24,786
33,319
387
14,360
10,426
127
36,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,097
Gold Earned
38,530
169
Minions Killed
196
5
Camps Cleared
9
881,585
Distance Traveled
869,564
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
13,441
747
107
6
6
283,331
1
L
Chang'e
10,997
611
95
5
3
263,897
4
W
Aphrodite
11,745
653
60
3
3
275,371
1
L
Ganesha
11,660
648
6
0
1
303,997
2
L
Bellona
11,440
636
68
4
1
313,691
2
W
Horus
13,344
741
29
2
0
310,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role