Player Matchup

Hel
Hel
Gold IV
Ascnnt
Hel
Gold IV
Level 48
God Stats
5W - 3L
1,750 SR
Queue Stats
48W - 57L
1,336 MMR
Party 2
Cupid
Cupid
Silver III
DeadProph
Cupid
Silver III
Level 108
God Stats
2W - 1L
1,268 SR
Queue Stats
29W - 38L
1,048 MMR
Party 1
Cabrakan
Cabrakan
Silver II
JustEemeli
Cabrakan
Silver II
Level 108
God Stats
13W - 5L
1,623 SR
Queue Stats
122W - 124L
943 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
McBraeyes
Baron Samedi
Silver II
Level 74
God Stats
11W - 14L
1,459 SR
Queue Stats
201W - 201L
959 MMR
Party 2
Arachne
Arachne
Silver II
Thaaran
Arachne
Silver II
Level 147
God Stats
3W - 5L
1,239 SR
Queue Stats
29W - 38L
1,048 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,468 SR
1,067 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,629 SR
1,075 MMR
Zeus
Zeus
Silver I
KAOSojosazules
Zeus
Silver I
Level 130
God Stats
47W - 26L
1,709 SR
Queue Stats
886W - 909L
1,186 MMR
Solo
Khepri
Khepri
Silver III
Pesic05
Khepri
Silver III
Level 103
God Stats
2W - 1L
1,857 SR
Queue Stats
20W - 30L
1,023 MMR
Solo
Sylvanus
Sylvanus
Gold V
TheFunkSoulBro
Sylvanus
Gold V
Level 160
God Stats
82W - 77L
1,523 SR
Queue Stats
411W - 422L
1,177 MMR
Solo
Cliodhna
Cliodhna
Silver III
Xkily
Cliodhna
Silver III
Level 68
God Stats
5W - 10L
1,331 SR
Queue Stats
191W - 198L
905 MMR
Solo
Izanami
Izanami
Silver II
chmur0n
Izanami
Silver II
Level 156
God Stats
40W - 20L
1,727 SR
Queue Stats
251W - 210L
1,082 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Ascnnt
Hel
20
4 / 2 / 12
14,143
544
22,038
27,794
21,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
DeadProph
Cupid
20
7 / 0 / 14
13,835
532
26,009
28,139
14,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
JustEemeli
Cabrakan
20
7 / 0 / 18
14,285
549
16,653
37,813
63,964
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
McBraeyes
Baron Samedi
20
13 / 5 / 11
14,812
570
35,637
35,497
35,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Arachne
Thaaran
Arachne
20
6 / 4 / 14
14,140
544
21,892
30,197
15,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
TsukuyomiThanatosGebRavana

VS

Bans
Hou YiKaliYmirBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 3
11,101
427
35,321
25,767
13,026
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
Pesic05
Khepri
13
0 / 10 / 3
9,764
376
7,551
32,270
44,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
19
4 / 9 / 4
13,424
516
21,871
36,294
24,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
Xkily
Cliodhna
18
4 / 5 / 3
12,179
468
24,202
26,875
13,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
chmur0n
Izanami
20
3 / 5 / 1
13,286
511
24,632
32,128
18,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
25
37
Kills
11
11
Deaths
37
69
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hel
Ascnnt
Hel
4
2
12
5
W
Cupid
DeadProph
Cupid
7
0
14
14
W
Cabrakan
JustEemeli
Cabrakan
7
0
18
16
L
0
8
3
0.19
W
Baron Samedi
McBraeyes
Baron Samedi
13
5
11
3.7
L
Khepri
Pesic05
Khepri
0
10
3
0.15
W
Arachne
Thaaran
Arachne
6
4
14
3.25
L
Sylvanus
4
9
4
0.67
L
Cliodhna
Xkily
Cliodhna
4
5
3
1.1
L
Izanami
chmur0n
Izanami
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,229
Damage
113,577
159,440
Taken
153,334
151,085
Mitigated
113,987
96,603
Healing
46,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Ascnnt
Hel
22,038
2,353
20,161
13,276
27,794
21,841
1,230
11,732
16,062
130,186
0
W
Cupid
DeadProph
Cupid
26,009
14,563
1,328
12,515
28,139
14,206
7,510
7,273
20,866
51
118,602
W
Cabrakan
JustEemeli
Cabrakan
16,653
2,327
6,888
12,948
37,813
63,964
637
14,007
23,806
49,718
0
L
35,321
4,448
234
6,441
25,767
13,026
0
14,364
11,403
128,788
0
W
Baron Samedi
McBraeyes
Baron Samedi
35,637
4,755
6,596
11,261
35,497
35,230
2,084
19,835
15,662
103,288
0
L
Khepri
Pesic05
Khepri
7,551
565
504
2,531
32,270
44,232
0
16,271
15,999
27,752
0
W
Arachne
Thaaran
Arachne
21,892
13,371
0
11,630
30,197
15,844
4,192
10,478
19,719
35
138,199
L
Sylvanus
21,871
7,910
2,504
10,837
36,294
24,599
809
18,449
17,845
95,993
20,218
L
Cliodhna
Xkily
Cliodhna
24,202
2,424
0
11,846
26,875
13,764
0
13,420
13,455
0
102,187
L
Izanami
chmur0n
Izanami
24,632
17,154
0
11,770
32,128
18,366
988
11,967
20,161
0
162,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,215
Gold Earned
59,754
652
Minions Killed
752
0
Camps Cleared
0
2,464,006
Distance Traveled
2,187,793
19
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,143
544
191
7
0
508,221
3
W
Cupid
13,835
532
140
5
0
517,935
7
W
Cabrakan
14,285
549
42
2
0
502,637
5
L
Zeus
11,101
427
188
7
0
430,284
7
W
Baron Samedi
14,812
570
141
5
0
446,280
0
L
Khepri
9,764
376
30
1
0
453,455
5
W
Arachne
14,140
544
138
5
0
488,933
4
L
Sylvanus
13,424
516
174
7
0
379,595
9
L
Cliodhna
12,179
468
122
5
0
503,289
4
L
Izanami
13,286
511
238
9
0
421,170
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role