Player Matchup

Chang'e
Chang'e
Alotta
Chang'e
Level 88
God Stats
5W - 1L
1,626 SR
Queue Stats
84W - 53L
1,673 Elo+
Party 1
Gilgamesh
Gilgamesh
FanyPackMustache
Gilgamesh
Level 147
God Stats
3W - 1L
1,659 SR
Queue Stats
144W - 88L
1,715 Elo+
Party 1
King Arthur
King Arthur
TheGilgamesh7
King Arthur
Level 127
God Stats
1W - 1L
1,639 SR
Queue Stats
175W - 134L
1,613 Elo+
Party 1
Team Averages
Level 121
1,641 SR
1,667 Elo+

VS

Team Averages
Level 107
1,527 SR
1,603 Elo+
Olorun
Olorun
Einxus
Olorun
Level 155
God Stats
1W - 2L
1,462 SR
Queue Stats
80W - 85L
1,494 Elo+
Solo
Thanatos
Thanatos
MariaNaruse
Thanatos
Level 105
God Stats
5W - 2L
1,619 SR
Queue Stats
45W - 34L
1,684 Elo+
Party 2
Atlas
Atlas
ShadowOpsX57
Atlas
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alotta
Chang'e
16
1 / 7 / 6
11,697
616
20,388
21,342
7,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
17
4 / 3 / 5
13,462
709
17,294
26,714
24,973
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
TheGilgamesh7
King Arthur
16
4 / 7 / 4
12,085
636
15,459
26,673
21,813
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Einxus
Olorun
18
7 / 2 / 8
13,523
712
26,083
18,905
11,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
MariaNaruse
Thanatos
18
9 / 5 / 5
13,513
711
21,558
20,716
11,802
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
1 / 2 / 13
11,903
626
17,816
25,075
27,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
9
Kills
17
17
Deaths
9
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Alotta
Chang'e
1
7
6
0.57
W
Olorun
Einxus
Olorun
7
2
8
5.5
L
Gilgamesh
4
3
5
2.17
W
Thanatos
MariaNaruse
Thanatos
9
5
5
2.3
W
1
2
13
3.75
L
King Arthur
TheGilgamesh7
King Arthur
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,141
Damage
65,457
74,729
Taken
64,696
54,284
Mitigated
51,101
16,053
Healing
21,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Alotta
Chang'e
20,388
1,042
3,468
6,045
21,342
7,498
0
12,141
8,892
57,508
0
W
Olorun
Einxus
Olorun
26,083
13,133
767
8,385
18,905
11,450
1,869
4,814
14,091
62,396
5,531
L
Gilgamesh
17,294
3,915
2,305
2,906
26,714
24,973
0
13,458
12,424
1,374
35,986
W
Thanatos
MariaNaruse
Thanatos
21,558
5,317
0
11,266
20,716
11,802
281
6,223
14,493
0
55,457
W
17,816
3,789
0
1,234
25,075
27,849
0
10,638
14,437
45,128
0
L
King Arthur
TheGilgamesh7
King Arthur
15,459
2,510
0
1,329
26,673
21,813
100
14,125
12,237
0
42,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,244
Gold Earned
38,939
163
Minions Killed
196
7
Camps Cleared
9
1,049,677
Distance Traveled
986,896
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,697
616
95
5
4
328,919
0
W
Olorun
13,523
712
76
4
2
298,332
2
L
Gilgamesh
13,462
709
22
1
1
374,333
0
W
Thanatos
13,513
711
75
4
6
336,773
1
W
Atlas
11,903
626
45
2
1
351,791
1
L
King Arthur
12,085
636
46
2
2
346,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role