Player Matchup

Da Ji
Da Ji
CavsGotBanned-_-
Da Ji
Level 27
God Stats
3W - 1L
1,582 SR
Queue Stats
43W - 37L
1,482 Elo+
Party 1
Sun Wukong
Sun Wukong
SsouJa
Sun Wukong
Level 84
God Stats
11W - 4L
1,663 SR
Queue Stats
89W - 76L
1,518 Elo+
Party 1
Poseidon
Poseidon
TwistedKombat_
Poseidon
Level 129
God Stats
15W - 11L
1,917 SR
Queue Stats
184W - 185L
1,561 Elo+
Party 1
Ares
Ares
XURKIIN
Ares
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 38L
1,450 Elo+
Party 1
Izanami
Izanami
ghost-style9
Izanami
Level 30
God Stats
2W - 1L
1,320 SR
Queue Stats
79W - 88L
1,439 Elo+
Party 1
Team Averages
Level 71
1,596 SR
1,490 Elo+

VS

Team Averages
Level 103
1,617 SR
1,424 Elo+
Achilles
Achilles
Blazen Phantom
Achilles
Level 141
God Stats
1W - 1L
1,829 SR
Queue Stats
13W - 20L
1,486 Elo+
Party 2
Ishtar
Ishtar
Mattakadz
Ishtar
Level 159
God Stats
1W - 4L
1,623 SR
Queue Stats
13W - 22L
1,451 Elo+
Party 2
Merlin
Merlin
MissJxFRAT
Merlin
Level 66
God Stats
49W - 61L
1,560 SR
Queue Stats
193W - 223L
1,286 Elo+
Solo
Cu Chulainn
Cu Chulainn
Revise nF
Cu Chulainn
Level 120
God Stats
0W - 2L
1,292 SR
Queue Stats
40W - 42L
1,433 Elo+
Party 2
Ao Kuang
Ao Kuang
clapper_hard
Ao Kuang
Level 29
God Stats
3W - 2L
1,780 SR
Queue Stats
107W - 99L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 6
8,457
497
6,677
13,195
5,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
SsouJa
Sun Wukong
15
7 / 3 / 3
10,143
597
12,634
18,041
14,167
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
17
6 / 1 / 3
10,573
622
9,802
8,472
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
XURKIIN
Ares
12
1 / 3 / 1
7,962
468
5,885
11,841
10,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
ghost-style9
Izanami
12
0 / 2 / 1
6,636
390
3,125
9,197
3,718
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
4 / 0 / 1
7,889
464
6,875
12,424
13,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Mattakadz
Ishtar
13
1 / 1 / 4
7,340
432
7,449
8,895
3,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Merlin
MissJxFRAT
Merlin
12
1 / 5 / 3
7,275
428
4,276
9,089
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Revise nF
Cu Chulainn
13
0 / 5 / 2
7,482
440
8,262
13,006
10,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
clapper_hard
Ao Kuang
15
4 / 6 / 3
8,998
529
9,925
18,230
9,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
17
Kills
10
11
Deaths
17
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
4
0
1
4.5
W
3
2
6
3
L
Ishtar
Mattakadz
Ishtar
1
1
4
3
L
Merlin
MissJxFRAT
Merlin
1
5
3
0.5
L
Cu Chulainn
Revise nF
Cu Chulainn
0
5
2
0.2
W
Sun Wukong
SsouJa
Sun Wukong
7
3
3
2.83
W
Poseidon
6
1
3
7.5
W
Ares
XURKIIN
Ares
1
3
1
0.5
L
Ao Kuang
clapper_hard
Ao Kuang
4
6
3
0.92
W
Izanami
ghost-style9
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,123
Damage
36,787
60,746
Taken
61,644
37,557
Mitigated
40,443
16,131
Healing
18,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
6,875
2,159
0
4,218
12,424
13,385
0
4,346
8,078
0
25,219
W
6,677
1,286
0
2,712
13,195
5,686
0
3,372
9,568
0
55,687
L
Ishtar
Mattakadz
Ishtar
7,449
5,332
0
3,885
8,895
3,805
898
3,706
5,189
0
65,640
L
Merlin
MissJxFRAT
Merlin
4,276
283
226
421
9,089
3,646
0
4,739
4,350
45,461
0
L
Cu Chulainn
Revise nF
Cu Chulainn
8,262
2,010
0
2,627
13,006
10,300
0
533
12,473
0
51,223
W
Sun Wukong
SsouJa
Sun Wukong
12,634
3,065
0
5,972
18,041
14,167
744
5,067
12,313
0
72,177
W
Poseidon
9,802
1,772
0
1,940
8,472
3,418
590
2,276
5,980
102,422
0
W
Ares
XURKIIN
Ares
5,885
602
396
3,236
11,841
10,568
36
669
11,092
25,773
0
L
Ao Kuang
clapper_hard
Ao Kuang
9,925
3,966
0
6,635
18,230
9,307
21
2,363
15,867
50,855
15,859
W
Izanami
ghost-style9
Izanami
3,125
1,623
0
1,875
9,197
3,718
0
836
8,291
0
44,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,771
Gold Earned
38,984
498
Minions Killed
409
0
Camps Cleared
0
1,664,852
Distance Traveled
1,514,306
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,889
464
46
3
0
314,367
6
W
Da Ji
8,457
497
87
5
0
360,180
4
L
Ishtar
7,340
432
98
6
0
286,604
4
L
Merlin
7,275
428
83
5
0
274,108
3
L
Cu Chulainn
7,482
440
76
4
0
330,271
1
W
Sun Wukong
10,143
597
127
7
0
325,982
5
W
Poseidon
10,573
622
174
10
0
342,606
7
W
Ares
7,962
468
25
1
0
320,540
2
L
Ao Kuang
8,998
529
106
6
0
308,956
2
W
Izanami
6,636
390
85
5
0
315,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role