Player Matchup

Anubis
Anubis
JustALegoshi
Anubis
Level 35
God Stats
52W - 41L
1,525 SR
Queue Stats
187W - 194L
1,393 Elo+
Solo
Artemis
Artemis
Krevyk
Artemis
Level 67
God Stats
18W - 12L
1,664 SR
Queue Stats
201W - 214L
1,473 Elo+
Party 1
Arachne
Arachne
Lilley1213
Arachne
Level 82
God Stats
19W - 20L
1,451 SR
Queue Stats
516W - 592L
1,422 Elo+
Party 1
Khepri
Khepri
TroPicGlitch128
Khepri
Level 88
God Stats
54W - 47L
1,511 SR
Queue Stats
516W - 578L
1,466 Elo+
Party 1
Guan Yu
Guan Yu
iFeaR Trigga
Guan Yu
Level 40
God Stats
40W - 19L
1,615 SR
Queue Stats
262W - 280L
1,473 Elo+
Party 1
Team Averages
Level 62
1,553 SR
1,445 Elo+

VS

Team Averages
Level 52
1,343 SR
1,356 Elo+
Thanatos
Thanatos
CZG_Average
Thanatos
Level 47
God Stats
10W - 8L
1,744 SR
Queue Stats
298W - 306L
1,470 Elo+
Party 2
Ymir
Ymir
SantoPierre
Ymir
Level 27
God Stats
1W - 4L
1,175 SR
Queue Stats
1W - 10L
1,037 Elo+
Party 3
Achilles
Achilles
SosaUpNext
Achilles
Level 101
God Stats
1W - 1L
1,401 SR
Queue Stats
75W - 76L
1,442 Elo+
Party 3
Hachiman
Hachiman
geran1702
Hachiman
Level 43
God Stats
9W - 20L
1,133 SR
Queue Stats
227W - 239L
1,406 Elo+
Solo
Janus
Janus
temp-509007
Janus
Level 43
God Stats
0W - 2L
1,263 SR
Queue Stats
46W - 68L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
10 / 1 / 6
11,890
566
18,209
9,950
5,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
Krevyk
Artemis
19
9 / 3 / 5
12,866
613
21,449
13,220
6,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Lilley1213
Arachne
17
1 / 2 / 10
10,831
516
9,052
16,873
7,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 1 / 12
10,749
512
4,531
13,705
15,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
iFeaR Trigga
Guan Yu
17
7 / 1 / 1
11,832
563
11,178
15,523
12,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CZG_Average
Thanatos
15
3 / 4 / 1
9,718
463
6,116
16,408
6,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 5 / 2
7,616
363
4,993
17,560
14,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
SosaUpNext
Achilles
13
2 / 5 / 1
8,740
416
9,589
19,560
16,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
geran1702
Hachiman
14
1 / 8 / 1
8,684
414
4,696
18,308
6,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 7 / 3
9,074
432
9,839
16,919
5,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
29
Kills
8
8
Deaths
29
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CZG_Average
Thanatos
3
4
1
0.88
W
Anubis
10
1
6
13
W
Artemis
Krevyk
Artemis
9
3
5
3.83
W
Arachne
Lilley1213
Arachne
1
2
10
3
L
0
5
2
0.2
L
Achilles
SosaUpNext
Achilles
2
5
1
0.5
W
2
1
12
8
L
Hachiman
geran1702
Hachiman
1
8
1
0.19
W
Guan Yu
iFeaR Trigga
Guan Yu
7
1
1
7.5
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,419
Damage
35,233
69,271
Taken
88,755
48,066
Mitigated
49,857
25,027
Healing
21,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CZG_Average
Thanatos
6,116
1,271
0
10,022
16,408
6,791
632
6,274
10,134
0
79,258
W
Anubis
18,209
651
348
4,816
9,950
5,761
620
2,780
6,943
87,392
0
W
Artemis
Krevyk
Artemis
21,449
13,383
0
5,079
13,220
6,838
3,836
3,832
9,286
0
114,211
W
Arachne
Lilley1213
Arachne
9,052
7,058
0
4,902
16,873
7,792
1,545
3,535
13,095
0
88,004
L
4,993
526
42
1,420
17,560
14,441
127
1,959
15,601
12,463
0
L
Achilles
SosaUpNext
Achilles
9,589
1,972
0
3,394
19,560
16,662
476
3,767
15,793
0
50,674
W
4,531
447
0
2,436
13,705
15,107
38
3,868
9,478
29,563
0
L
Hachiman
geran1702
Hachiman
4,696
1,530
0
3,834
18,308
6,190
1,161
3,074
15,234
0
56,853
W
Guan Yu
iFeaR Trigga
Guan Yu
11,178
1,691
511
6,935
15,523
12,568
2,617
1,098
13,828
0
78,651
L
9,839
664
319
2,134
16,919
5,773
0
7,666
9,253
69,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,168
Gold Earned
43,832
526
Minions Killed
427
0
Camps Cleared
0
1,963,932
Distance Traveled
1,827,803
29
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,718
463
133
6
0
425,330
0
W
Anubis
11,890
566
101
5
0
379,693
4
W
Artemis
12,866
613
154
7
0
333,200
2
W
Arachne
10,831
516
124
6
0
463,466
7
L
Ymir
7,616
363
11
1
0
367,021
0
L
Achilles
8,740
416
72
3
0
355,536
6
W
Khepri
10,749
512
29
1
0
403,250
11
L
Hachiman
8,684
414
104
5
0
332,562
4
W
Guan Yu
11,832
563
118
6
0
384,323
5
L
Janus
9,074
432
107
5
0
347,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role