Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
ErlanGrey
Hou Yi
Level 29
God Stats
3W - 0L
1,891 SR
Queue Stats
36W - 14L
1,760 Elo+
Party 1
Merlin
Merlin
IdoNotLikeToLose
Merlin
Level 143
God Stats
1W - 1L
1,986 SR
Queue Stats
148W - 124L
1,575 Elo+
Party 1
Ares
Ares
Innochka
Ares
Level 159
God Stats
15W - 2L
1,673 SR
Queue Stats
533W - 428L
1,608 Elo+
Party 1
Khepri
Khepri
ЗакисьАшотa
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 41L
1,729 Elo+
Party 1
Team Averages
Level 93
1,710 SR
1,635 Elo+

VS

Team Averages
Level 54
1,513 SR
1,453 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
BecomeFirePunch
Da Ji
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,218 Elo+
Party 2
Charybdis
Charybdis
canochacasaurio
Charybdis
Level 82
God Stats
6W - 4L
1,674 SR
Queue Stats
90W - 78L
1,459 Elo+
Party 3
Ra
Ra
monigote
Ra
Level 119
God Stats
5W - 3L
1,389 SR
Queue Stats
134W - 123L
1,590 Elo+
Party 3
Bellona
Bellona
sonic3920
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
8 / 0 / 2
7,198
720
10,508
5,665
2,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
ErlanGrey
Hou Yi
11
3 / 0 / 1
6,208
621
4,786
4,337
1,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 1 / 5
6,116
612
4,132
6,992
2,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
9
1 / 2 / 3
5,701
570
3,568
9,308
5,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
5 / 1 / 3
6,501
650
6,230
11,516
8,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
7
1 / 1 / 1
4,696
470
1,412
7,352
4,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
1 / 5 / 2
4,566
457
1,909
7,758
2,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
canochacasaurio
Charybdis
8
1 / 5 / 1
4,419
442
3,085
6,622
1,768
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 4 / 0
5,229
523
3,195
6,722
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
sonic3920
Bellona
8
0 / 6 / 1
4,549
455
4,120
11,384
8,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
21
Kills
4
4
Deaths
21
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
8
0
2
9
L
Kumbhakarna
 
Kumbhakarna
1
1
1
1.5
L
1
5
2
0.4
W
Hou Yi
ErlanGrey
Hou Yi
3
0
1
3.5
W
4
1
5
6.5
W
Ares
1
2
3
1.25
L
Charybdis
canochacasaurio
Charybdis
1
5
1
0.3
L
1
4
0
0.25
L
Bellona
sonic3920
Bellona
0
6
1
0.08
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,224
Damage
13,721
37,818
Taken
39,838
21,278
Mitigated
20,066
8,857
Healing
6,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
10,508
6,402
0
1,974
5,665
2,908
1,099
1,258
4,407
0
49,280
L
Kumbhakarna
 
Kumbhakarna
1,412
318
0
1,052
7,352
4,564
0
1,746
5,606
5,555
0
L
1,909
508
0
1,748
7,758
2,619
0
1,862
5,896
0
15,656
W
Hou Yi
ErlanGrey
Hou Yi
4,786
2,305
0
802
4,337
1,604
124
413
3,924
0
43,628
W
4,132
513
0
915
6,992
2,293
66
1,082
5,910
41,120
0
W
Ares
3,568
89
0
2,301
9,308
5,526
101
1,854
7,454
14,904
0
L
Charybdis
canochacasaurio
Charybdis
3,085
2,172
0
861
6,622
1,768
0
1,130
5,492
0
24,230
L
3,195
127
121
836
6,722
2,395
0
1,996
4,726
37,319
0
L
Bellona
sonic3920
Bellona
4,120
2,226
0
1,822
11,384
8,720
29
6,606
4,778
0
23,163
W
6,230
1,560
0
2,865
11,516
8,947
102
0
11,516
31,017
3,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,724
Gold Earned
23,459
285
Minions Killed
192
0
Camps Cleared
0
932,210
Distance Traveled
853,417
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,198
720
92
9
0
181,344
1
L
Kumbhakarna
4,696
470
11
1
0
179,376
2
L
Da Ji
4,566
457
37
4
0
169,228
1
W
Hou Yi
6,208
621
68
7
0
168,652
0
W
Merlin
6,116
612
66
7
0
193,677
3
W
Ares
5,701
570
15
2
0
187,636
1
L
Charybdis
4,419
442
36
4
0
158,088
0
L
Ra
5,229
523
72
7
0
185,286
3
L
Bellona
4,549
455
36
4
0
161,439
1
W
Khepri
6,501
650
44
4
0
200,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role