Player Matchup

Bacchus
Bacchus
ATimidRhino
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,550 Elo+
Party 1
Hou Yi
Hou Yi
DominaPolypus
Hou Yi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,550 Elo+
Party 1
Fenrir
Fenrir
ToskeTsubaru
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,550 Elo+
Party 1
Team Averages
Level 113
1,500 SR
1,550 Elo+

VS

Team Averages
Level 77
1,526 SR
1,389 Elo+
Sol
Sol
Imn0tcr3at1v3
Sol
Level 121
God Stats
18W - 19L
1,513 SR
Queue Stats
287W - 360L
1,376 Elo+
Solo
Medusa
Medusa
Mr Iemur
Medusa
Level 55
God Stats
42W - 33L
1,497 SR
Queue Stats
152W - 217L
1,375 Elo+
Solo
Bellona
Bellona
xPICKLEDBABY
Bellona
Level 54
God Stats
46W - 32L
1,568 SR
Queue Stats
115W - 125L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ATimidRhino
Bacchus
14
2 / 3 / 7
10,227
682
7,651
21,464
34,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 5 / 4
9,791
653
6,379
16,882
7,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
15
7 / 7 / 3
10,596
706
16,219
20,632
22,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 6
11,609
774
24,349
12,624
6,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Mr Iemur
Medusa
13
4 / 5 / 5
10,226
682
14,929
13,702
5,962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
xPICKLEDBABY
Bellona
17
4 / 2 / 10
11,987
799
7,450
17,233
17,902
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
10
Kills
15
15
Deaths
10
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ATimidRhino
Bacchus
2
3
7
1.83
L
1
5
4
0.6
W
7
3
6
3.33
W
Medusa
Mr Iemur
Medusa
4
5
5
1.3
L
Fenrir
7
7
3
1.21
W
Bellona
xPICKLEDBABY
Bellona
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,249
Damage
46,728
58,978
Taken
43,559
63,817
Mitigated
30,331
6,998
Healing
9,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ATimidRhino
Bacchus
7,651
1,071
0
1,523
21,464
34,045
0
7,497
13,967
20,013
0
L
6,379
2,689
394
3,201
16,882
7,759
766
5,713
11,169
0
46,829
W
24,349
10,816
0
5,880
12,624
6,467
1,031
1,970
10,397
57,915
5,698
W
Medusa
Mr Iemur
Medusa
14,929
6,456
0
966
13,702
5,962
1,854
2,434
11,003
0
38,899
L
Fenrir
16,219
3,320
0
1,880
20,632
22,013
0
9,115
11,517
0
26,001
W
Bellona
xPICKLEDBABY
Bellona
7,450
1,560
369
2,320
17,233
17,902
521
3,837
13,106
0
27,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,614
Gold Earned
33,822
127
Minions Killed
157
2
Camps Cleared
7
772,657
Distance Traveled
810,156
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,227
682
20
1
1
284,476
1
L
Hou Yi
9,791
653
89
6
0
236,621
0
W
Sol
11,609
774
79
5
2
247,857
1
W
Medusa
10,226
682
39
3
4
246,193
5
L
Fenrir
10,596
706
18
1
1
251,560
1
W
Bellona
11,987
799
39
3
1
316,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role