Player Matchup

Loki
Loki
NikosEos
Loki
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,068 Elo+
Party 1
Achilles
Achilles
OTFalcon
Achilles
Level 45
God Stats
4W - 8L
1,505 SR
Queue Stats
5W - 11L
1,275 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Yerum
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,354 Elo+
Party 1
Team Averages
Level 21
1,502 SR
1,233 Elo+

VS

Team Averages
Level 68
1,520 SR
1,482 Elo+
Discordia
Discordia
FunEu
Discordia
Level 20
God Stats
2W - 0L
1,785 SR
Queue Stats
17W - 11L
1,589 Elo+
Party 2
Nike
Nike
PRITIPSYKOO
Nike
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 89L
1,269 Elo+
Solo
Thanatos
Thanatos
Tramik96
Thanatos
Level 99
God Stats
1W - 0L
1,276 SR
Queue Stats
17W - 11L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
2 / 8 / 9
10,226
639
9,528
15,267
4,640
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
OTFalcon
Achilles
17
13 / 3 / 3
12,475
780
20,401
18,353
15,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Yerum
Morgan Le Fay
15
1 / 6 / 12
10,405
650
13,010
16,333
5,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FunEu
Discordia
15
3 / 4 / 10
11,360
710
10,636
9,791
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 7 / 11
10,888
681
7,179
20,177
16,049
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
Tramik96
Thanatos
19
13 / 5 / 4
14,298
894
22,604
21,702
11,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
42
16
Kills
17
17
Deaths
16
24
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
FunEu
Discordia
3
4
10
2
L
Loki
2
8
9
0.81
L
Achilles
OTFalcon
Achilles
13
3
3
4.83
W
1
7
11
0.93
W
Thanatos
Tramik96
Thanatos
13
5
4
3
L
Morgan Le Fay
Yerum
Morgan Le Fay
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,939
Damage
40,419
49,953
Taken
51,670
26,017
Mitigated
31,184
4,761
Healing
20,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
FunEu
Discordia
10,636
562
0
415
9,791
3,504
0
1,705
7,821
34,278
0
L
Loki
9,528
3,244
0
762
15,267
4,640
436
2,963
12,304
0
27,690
L
Achilles
OTFalcon
Achilles
20,401
4,582
0
1,730
18,353
15,744
539
3,866
14,487
0
38,360
W
7,179
625
0
2,370
20,177
16,049
0
6,600
13,188
0
34,115
W
Thanatos
Tramik96
Thanatos
22,604
8,282
0
17,560
21,702
11,631
2,523
5,450
15,811
0
59,373
L
Morgan Le Fay
Yerum
Morgan Le Fay
13,010
1,445
154
2,115
16,333
5,633
399
4,188
12,145
44,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,106
Gold Earned
36,546
152
Minions Killed
190
6
Camps Cleared
9
812,256
Distance Traveled
803,847
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,360
710
49
3
2
262,590
3
L
Loki
10,226
639
41
3
5
257,688
1
L
Achilles
12,475
780
44
3
0
311,904
0
W
Nike
10,888
681
64
4
2
250,339
1
W
Thanatos
14,298
894
77
5
5
290,918
5
L
Morgan Le Fay
10,405
650
67
4
1
242,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role