Player Matchup

Sobek
Sobek
GtFy-jeremy0112
Sobek
Level 138
God Stats
0W - 2L
1,654 SR
Queue Stats
25W - 27L
1,553 Elo+
Party 2
Vulcan
Vulcan
NeutrinoFacts
Vulcan
Level 18
God Stats
1W - 1L
1,734 SR
Queue Stats
35W - 22L
1,586 Elo+
Party 3
Chaac
Chaac
TiTiNe2994
Chaac
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,257 Elo+
Party 2
Ishtar
Ishtar
sligmaballz
Ishtar
Level 125
God Stats
2W - 5L
1,384 SR
Queue Stats
52W - 42L
1,585 Elo+
Party 3
Awilix
Awilix
tdawgbaby1
Awilix
Level 128
God Stats
24W - 13L
1,651 SR
Queue Stats
78W - 63L
1,581 Elo+
Party 3
Team Averages
Level 85
1,585 SR
1,513 Elo+

VS

Team Averages
Level 53
1,521 SR
1,613 Elo+
Pele
Pele
 
Pele
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Bot56543762
Scylla
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
ItsMeSchminn
Sun Wukong
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 1L
1,949 Elo+
Party 1
Baron Samedi
Baron Samedi
Seehands
Baron Samedi
Level 52
God Stats
5W - 5L
1,416 SR
Queue Stats
73W - 92L
1,391 Elo+
Party 4
Sol
Sol
TheAngelOfDas
Sol
Level 159
God Stats
7W - 2L
1,688 SR
Queue Stats
201W - 151L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,330
433
1,165
8,486
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 1
5,695
570
4,765
4,246
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
10
0 / 3 / 1
5,711
571
4,224
8,739
6,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
7
1 / 6 / 0
4,748
475
3,405
7,864
2,640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
tdawgbaby1
Awilix
10
2 / 2 / 1
6,125
613
3,957
7,791
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
5 / 2 / 1
6,683
668
8,071
9,323
3,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
1
0 / 0 / 0
3,650
365
0
0
0
Sun Wukong
ItsMeSchminn
Sun Wukong
11
2 / 0 / 8
6,631
663
3,669
6,725
4,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Seehands
Baron Samedi
12
2 / 0 / 0
6,609
661
3,794
7,467
3,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
7 / 2 / 3
7,080
708
9,929
8,099
2,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
16
16
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
2
1
2.75
W
Scylla
0
0
0
0
L
0
4
1
0.13
W
Sun Wukong
ItsMeSchminn
Sun Wukong
2
0
8
6
L
1
1
1
1.5
W
Baron Samedi
Seehands
Baron Samedi
2
0
0
2
W
7
2
3
4.25
L
Chaac
0
3
1
0.17
L
Ishtar
1
6
0
0.17
L
Awilix
tdawgbaby1
Awilix
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,516
Damage
25,463
37,126
Taken
31,614
17,323
Mitigated
13,943
10,277
Healing
13,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,071
2,416
0
2,485
9,323
3,769
0
2,920
6,403
0
50,685
W
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
1,165
354
291
2,308
8,486
4,580
0
5,347
3,139
8,036
0
W
Sun Wukong
ItsMeSchminn
Sun Wukong
3,669
1,104
243
3,545
6,725
4,397
641
1,871
4,854
0
18,474
L
4,765
1,948
0
321
4,246
1,373
0
0
4,246
38,101
0
W
Baron Samedi
Seehands
Baron Samedi
3,794
905
0
2,964
7,467
3,421
106
622
6,845
44,671
0
W
9,929
6,578
0
4,632
8,099
2,356
3,718
517
7,582
50,502
0
L
Chaac
4,224
950
0
3,684
8,739
6,051
0
3,794
4,945
0
38,067
L
Ishtar
3,405
2,240
0
785
7,864
2,640
0
4,314
3,550
0
22,811
L
Awilix
tdawgbaby1
Awilix
3,957
1,633
0
2,888
7,791
2,679
0
268
7,523
0
38,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,609
Gold Earned
30,653
278
Minions Killed
315
0
Camps Cleared
0
947,347
Distance Traveled
785,067
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,683
668
95
10
0
228,339
4
W
Scylla
3,650
365
0
0
0
0
0
L
Sobek
4,330
433
9
1
0
175,999
3
W
Sun Wukong
6,631
663
24
2
0
207,698
1
L
Vulcan
5,695
570
73
7
0
185,737
2
W
Baron Samedi
6,609
661
101
10
0
169,982
3
W
Sol
7,080
708
95
10
0
179,048
1
L
Chaac
5,711
571
75
8
0
181,872
0
L
Ishtar
4,748
475
42
4
0
169,454
2
L
Awilix
6,125
613
79
8
0
234,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role