Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Infrequents
Achilles
Level 25
God Stats
0W - 1L
1,830 SR
Queue Stats
4W - 5L
1,422 Elo+
Party 1
Zeus
Zeus
TubsRx
Zeus
Level 60
God Stats
1W - 3L
1,380 SR
Queue Stats
38W - 41L
1,434 Elo+
Party 1
Team Averages
Level 43
1,570 SR
1,452 Elo+

VS

Team Averages
Level 79
1,464 SR
1,418 Elo+
Anubis
Anubis
MussoliniThe3rd
Anubis
Level 104
God Stats
63W - 96L
1,446 SR
Queue Stats
172W - 350L
1,414 Elo+
Party 2
Nemesis
Nemesis
dre7237
Nemesis
Level 47
God Stats
3W - 4L
1,774 SR
Queue Stats
118W - 201L
1,367 Elo+
Party 2
Tiamat
Tiamat
xXSHEATHEXx
Tiamat
Level 85
God Stats
1W - 0L
1,170 SR
Queue Stats
14W - 12L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 6 / 2
7,150
596
6,666
13,922
4,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Infrequents
Achilles
11
1 / 3 / 1
7,318
610
4,566
11,441
12,976
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zeus
TubsRx
Zeus
12
2 / 6 / 1
7,952
663
8,259
10,128
3,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 7
9,153
763
12,393
10,906
5,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
dre7237
Nemesis
14
8 / 0 / 4
10,007
834
7,454
12,438
10,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
16
3 / 0 / 10
9,649
804
12,424
6,103
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
15
15
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
6
2
0.17
L
Achilles
Infrequents
Achilles
1
3
1
0.5
W
4
3
7
2.5
L
Zeus
TubsRx
Zeus
2
6
1
0.42
W
Nemesis
dre7237
Nemesis
8
0
4
10
W
Tiamat
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,491
Damage
32,271
35,491
Taken
29,447
21,532
Mitigated
20,438
4,481
Healing
10,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,666
4,027
0
2,520
13,922
4,880
96
9,990
3,661
0
19,938
L
Achilles
Infrequents
Achilles
4,566
1,998
401
694
11,441
12,976
0
8,135
3,137
0
9,398
W
12,393
276
0
3,755
10,906
5,504
43
3,801
6,619
33,485
0
L
Zeus
TubsRx
Zeus
8,259
1,736
0
866
10,128
3,676
0
6,980
3,029
25,473
0
W
Nemesis
dre7237
Nemesis
7,454
3,690
0
3,866
12,438
10,998
627
2,992
9,102
0
27,012
W
Tiamat
12,424
748
0
2,431
6,103
3,936
779
1,483
4,460
45,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,420
Gold Earned
28,809
104
Minions Killed
166
2
Camps Cleared
10
576,724
Distance Traveled
689,832
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,150
596
25
2
1
194,217
3
L
Achilles
7,318
610
11
1
0
191,723
2
W
Anubis
9,153
763
42
4
3
207,915
1
L
Zeus
7,952
663
68
6
1
190,784
2
W
Nemesis
10,007
834
41
3
3
236,434
0
W
Tiamat
9,649
804
83
7
4
245,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role