Player Matchup

Baron Samedi
Baron Samedi
Silver I
Milo_Diablo
Baron Samedi
Silver I
Level 68
God Stats
65W - 63L
1,554 SR
Queue Stats
212W - 233L
1,299 MMR
Solo
Xing Tian
Xing Tian
Silver I
PenguinDuster
Xing Tian
Silver I
Level 129
God Stats
1W - 3L
1,102 SR
Queue Stats
57W - 59L
1,161 MMR
Solo
Kali
Kali
Gold IV
TimelessJem1985
Kali
Gold IV
Level 155
God Stats
5W - 4L
1,503 SR
Queue Stats
375W - 369L
1,128 MMR
Solo
Cupid
Cupid
Gold V
ev Cataclysm
Cupid
Gold V
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 71L
1,292 MMR
Solo
Chang'e
Chang'e
Silver I
jtomaleri
Chang'e
Silver I
Level 123
God Stats
32W - 29L
1,532 SR
Queue Stats
98W - 105L
1,217 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,438 SR
1,219 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,626 SR
1,220 MMR
Ne Zha
Ne Zha
Silver I
CostlessHat
Ne Zha
Silver I
Level 156
God Stats
16W - 15L
1,650 SR
Queue Stats
111W - 112L
1,196 MMR
Solo
Sol
Sol
Silver V
LunarSky264
Sol
Silver V
Level 53
God Stats
4W - 3L
1,547 SR
Queue Stats
11W - 19L
1,127 MMR
Solo
Osiris
Osiris
Gold V
Razgriz Snow
Osiris
Gold V
Level 159
God Stats
2W - 2L
1,630 SR
Queue Stats
161W - 163L
1,323 MMR
Solo
Sylvanus
Sylvanus
Silver I
TomGankz
Sylvanus
Silver I
Level 138
God Stats
2W - 7L
1,432 SR
Queue Stats
250W - 260L
1,181 MMR
Solo
Artemis
Artemis
Bronze V
Uno Woo
Artemis
Bronze V
Level 145
God Stats
0W - 1L
1,869 SR
Queue Stats
2W - 8L
1,271 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Milo_Diablo
Baron Samedi
18
5 / 6 / 17
11,807
537
15,869
19,906
11,623
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
PenguinDuster
Xing Tian
16
4 / 1 / 17
11,453
521
8,556
21,727
26,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
13 / 1 / 13
14,123
642
27,494
26,713
14,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
5 / 4 / 8
12,045
548
12,911
16,780
7,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
jtomaleri
Chang'e
17
3 / 4 / 8
11,193
509
11,472
20,741
13,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
LancelotIzanamiAthenaYu Huang

VS

Bans
PoseidonNu WaKing ArthurCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
4 / 5 / 5
10,929
497
13,225
21,934
10,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 11 / 1
10,347
470
19,404
23,819
10,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
18
4 / 1 / 1
11,400
518
14,406
19,498
11,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
TomGankz
Sylvanus
12
2 / 8 / 1
8,825
401
9,090
28,282
24,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Uno Woo
Artemis
15
1 / 5 / 3
9,244
420
14,536
13,327
5,972
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
27
30
Kills
16
16
Deaths
30
63
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
4
5
5
1.3
L
5
11
1
0.5
W
Baron Samedi
Milo_Diablo
Baron Samedi
5
6
17
2.25
W
Xing Tian
PenguinDuster
Xing Tian
4
1
17
12.5
L
Osiris
4
1
1
4.5
W
13
1
13
19.5
L
Sylvanus
TomGankz
Sylvanus
2
8
1
0.31
L
Artemis
Uno Woo
Artemis
1
5
3
0.5
W
5
4
8
2.25
W
Chang'e
jtomaleri
Chang'e
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,302
Damage
70,661
105,867
Taken
106,860
73,172
Mitigated
63,334
46,353
Healing
31,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
13,225
3,698
0
7,903
21,934
10,454
181
6,160
15,774
31
96,979
L
19,404
7,065
129
7,252
23,819
10,863
1,824
8,032
15,787
85,399
9,555
W
Baron Samedi
Milo_Diablo
Baron Samedi
15,869
3,045
2,072
7,790
19,906
11,623
274
6,474
13,432
86,159
0
W
Xing Tian
PenguinDuster
Xing Tian
8,556
726
888
3,317
21,727
26,368
0
7,134
14,593
39,571
0
L
Osiris
14,406
5,508
0
6,658
19,498
11,130
389
10,405
9,093
0
96,848
W
27,494
11,954
0
10,094
26,713
14,289
0
8,816
17,897
0
134,390
L
Sylvanus
TomGankz
Sylvanus
9,090
1,887
1,795
6,293
28,282
24,915
0
7,439
20,843
38,029
0
L
Artemis
Uno Woo
Artemis
14,536
6,859
0
1,383
13,327
5,972
0
3,861
9,466
42
68,678
W
12,911
8,779
327
6,250
16,780
7,700
2,557
4,135
12,645
0
94,703
W
Chang'e
jtomaleri
Chang'e
11,472
854
3,424
12,191
20,741
13,192
798
1,333
19,408
79,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,621
Gold Earned
50,745
579
Minions Killed
577
0
Camps Cleared
0
2,045,501
Distance Traveled
1,841,587
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,929
497
121
6
0
395,114
0
L
Sol
10,347
470
134
6
0
335,361
4
W
Baron Samedi
11,807
537
87
4
0
370,330
6
W
Xing Tian
11,453
521
50
2
0
402,973
3
L
Osiris
11,400
518
161
7
0
426,259
2
W
Kali
14,123
642
159
7
0
500,525
1
L
Sylvanus
8,825
401
57
3
0
341,398
7
L
Artemis
9,244
420
104
5
0
343,455
6
W
Cupid
12,045
548
156
7
0
392,747
0
W
Chang'e
11,193
509
127
6
0
378,926
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role