Player Matchup

Tiamat
Tiamat
ESCORPION24
Tiamat
Level 160
God Stats
18W - 15L
1,557 SR
Queue Stats
1,207W - 1,292L
1,398 Elo+
Solo
Cu Chulainn
Cu Chulainn
EpicGamer2255
Cu Chulainn
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,097 Elo+
Solo
Ares
Ares
H0KIE P0KIE
Ares
Level 59
God Stats
1W - 1L
1,316 SR
Queue Stats
37W - 77L
1,262 Elo+
Party 1
The Morrigan
The Morrigan
Vladamirpuupin
The Morrigan
Level 85
God Stats
1W - 2L
1,168 SR
Queue Stats
38W - 75L
1,277 Elo+
Party 1
Cerberus
Cerberus
kill69 ua
Cerberus
Level 129
God Stats
11W - 4L
1,538 SR
Queue Stats
156W - 162L
1,329 Elo+
Solo
Team Averages
Level 91
1,416 SR
1,272 Elo+

VS

Team Averages
Level 103
1,509 SR
1,333 Elo+
Amaterasu
Amaterasu
Cringe2014
Amaterasu
Level 101
God Stats
5W - 3L
1,929 SR
Queue Stats
297W - 455L
1,362 Elo+
Party 2
Awilix
Awilix
Hyperdrol
Awilix
Level 115
God Stats
0W - 3L
1,100 SR
Queue Stats
241W - 321L
1,365 Elo+
Party 2
Bacchus
Bacchus
I ACZiN0 I
Bacchus
Level 98
God Stats
6W - 2L
1,555 SR
Queue Stats
438W - 509L
1,365 Elo+
Solo
Tsukuyomi
Tsukuyomi
JJEFFRO
Tsukuyomi
Level 157
God Stats
5W - 6L
1,460 SR
Queue Stats
333W - 360L
1,374 Elo+
Solo
Serqet
Serqet
hero413
Serqet
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 113L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
9 / 2 / 30
15,017
715
33,865
28,089
23,757
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
EpicGamer2255
Cu Chulainn
20
15 / 6 / 23
15,778
751
36,463
29,093
34,697
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 2 / 35
15,397
733
14,368
22,828
34,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Morrigan
Vladamirpuupin
The Morrigan
20
15 / 4 / 18
15,227
725
17,513
16,637
12,458
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
kill69 ua
Cerberus
19
5 / 6 / 22
12,857
612
13,415
31,429
41,911
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cringe2014
Amaterasu
19
1 / 9 / 11
11,101
529
9,754
32,865
28,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Hyperdrol
Awilix
17
4 / 13 / 9
11,791
561
19,562
28,224
16,013
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
I ACZiN0 I
Bacchus
20
4 / 5 / 14
13,697
652
20,646
22,554
39,172
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
JJEFFRO
Tsukuyomi
20
6 / 7 / 11
14,141
673
31,544
30,317
19,634
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Serqet
hero413
Serqet
18
5 / 13 / 4
12,310
586
14,446
27,304
36,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
69
47
Kills
20
20
Deaths
47
128
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Cringe2014
Amaterasu
1
9
11
0.72
W
Tiamat
9
2
30
12
W
Cu Chulainn
EpicGamer2255
Cu Chulainn
15
6
23
4.42
W
3
2
35
10.25
L
Awilix
Hyperdrol
Awilix
4
13
9
0.65
L
Bacchus
I ACZiN0 I
Bacchus
4
5
14
2.2
L
Tsukuyomi
JJEFFRO
Tsukuyomi
6
7
11
1.64
W
The Morrigan
Vladamirpuupin
The Morrigan
15
4
18
6
L
Serqet
hero413
Serqet
5
13
4
0.54
W
Cerberus
kill69 ua
Cerberus
5
6
22
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,624
Damage
95,952
128,076
Taken
141,264
147,615
Mitigated
139,626
36,135
Healing
37,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Cringe2014
Amaterasu
9,754
4,641
1,160
8,791
32,865
28,784
0
24,116
8,749
0
25,629
W
Tiamat
33,865
3,594
3,285
9,996
28,089
23,757
652
4,773
22,832
71,759
0
W
Cu Chulainn
EpicGamer2255
Cu Chulainn
36,463
7,186
576
2,791
29,093
34,697
1,672
3,040
24,888
9,400
55,065
W
14,368
2,193
1,631
3,771
22,828
34,792
1,370
4,785
16,952
23,092
0
L
Awilix
Hyperdrol
Awilix
19,562
6,129
1,883
3,149
28,224
16,013
97
17,184
10,914
0
29,717
L
Bacchus
I ACZiN0 I
Bacchus
20,646
1,365
1,945
5,937
22,554
39,172
0
12,934
9,620
47,774
0
L
Tsukuyomi
JJEFFRO
Tsukuyomi
31,544
5,601
898
11,405
30,317
19,634
829
16,376
13,941
0
74,213
W
The Morrigan
Vladamirpuupin
The Morrigan
17,513
3,302
2,448
2,430
16,637
12,458
2,803
2,911
13,280
34,905
556
L
Serqet
hero413
Serqet
14,446
5,785
471
1,665
27,304
36,023
736
12,302
15,002
0
20,380
W
Cerberus
kill69 ua
Cerberus
13,415
1,490
1,377
7,830
31,429
41,911
165
5,137
25,581
27,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,276
Gold Earned
63,040
206
Minions Killed
192
0
Camps Cleared
0
1,698,230
Distance Traveled
1,733,443
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,101
529
16
1
0
363,606
1
W
Tiamat
15,017
715
61
3
0
313,119
7
W
Cu Chulainn
15,778
751
46
2
0
354,474
0
W
Ares
15,397
733
16
1
0
388,631
2
L
Awilix
11,791
561
26
1
0
313,144
0
L
Bacchus
13,697
652
53
3
0
389,673
0
L
Tsukuyomi
14,141
673
80
4
0
368,623
2
W
The Morrigan
15,227
725
43
2
0
312,080
0
L
Serqet
12,310
586
17
1
0
298,397
2
W
Cerberus
12,857
612
40
2
0
329,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role