Player Matchup

Horus
Horus
Cowv1n
Horus
Level 62
God Stats
4W - 6L
1,503 SR
Queue Stats
24W - 22L
1,393 Elo+
Party 1
Rama
Rama
DThirteen
Rama
Level 138
God Stats
3W - 7L
1,376 SR
Queue Stats
40W - 37L
1,359 Elo+
Solo
Baron Samedi
Baron Samedi
Greedy Packs
Baron Samedi
Level 68
God Stats
3W - 4L
1,360 SR
Queue Stats
23W - 23L
1,367 Elo+
Party 1
Susano
Susano
Isaiah4071
Susano
Level 66
God Stats
0W - 4L
1,287 SR
Queue Stats
34W - 51L
1,354 Elo+
Solo
Nike
Nike
labombachavez
Nike
Level 40
God Stats
3W - 1L
1,894 SR
Queue Stats
74W - 62L
1,403 Elo+
Solo
Team Averages
Level 75
1,484 SR
1,375 Elo+

VS

Team Averages
Level 70
1,593 SR
1,445 Elo+
Horus
Horus
DumpsterBabyFDT
Horus
Level 60
God Stats
8W - 7L
1,726 SR
Queue Stats
330W - 327L
1,498 Elo+
Party 2
Bakasura
Bakasura
Hikahoo
Bakasura
Level 89
God Stats
40W - 27L
1,572 SR
Queue Stats
430W - 431L
1,504 Elo+
Party 2
Xbalanque
Xbalanque
KillahPineapple
Xbalanque
Level 39
God Stats
14W - 15L
1,467 SR
Queue Stats
37W - 55L
1,285 Elo+
Party 2
He Bo
He Bo
MickeyJVBG
He Bo
Level 80
God Stats
2W - 0L
1,712 SR
Queue Stats
158W - 153L
1,447 Elo+
Solo
Yu Huang
Yu Huang
Mozesty
Yu Huang
Level 84
God Stats
19W - 22L
1,488 SR
Queue Stats
515W - 477L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cowv1n
Horus
3
1 / 1 / 0
3,102
620
1,657
2,666
1,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
3
0 / 1 / 1
2,811
562
1,443
2,199
453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Greedy Packs
Baron Samedi
2
0 / 2 / 0
2,569
514
437
1,779
548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
Isaiah4071
Susano
4
0 / 0 / 0
2,860
572
383
1,236
382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 0 / 0
2,691
538
156
866
272

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 2
3,465
693
958
4,009
1,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Hikahoo
Bakasura
5
2 / 0 / 2
3,926
785
1,167
2,551
790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Xbalanque
KillahPineapple
Xbalanque
5
0 / 0 / 2
3,258
652
2,348
1,435
218
Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
6
0 / 0 / 0
3,530
706
424
1,442
312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yu Huang
Mozesty
Yu Huang
6
2 / 0 / 2
4,101
820
1,523
1,459
444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
4
4
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
Cowv1n
Horus
1
1
0
1
L
Rama
0
1
1
0.5
W
0
1
2
1
L
Baron Samedi
Greedy Packs
Baron Samedi
0
2
0
0
W
Bakasura
Hikahoo
Bakasura
2
0
2
3
L
Susano
Isaiah4071
Susano
0
0
0
0
W
Xbalanque
KillahPineapple
Xbalanque
0
0
2
1
W
He Bo
0
0
0
0
W
Yu Huang
Mozesty
Yu Huang
2
0
2
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,076
Damage
6,420
8,746
Taken
10,896
2,688
Mitigated
3,178
2,451
Healing
4,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Cowv1n
Horus
1,657
999
140
1,098
2,666
1,033
0
43
2,623
0
3,682
L
Rama
1,443
1,312
0
856
2,199
453
0
337
1,842
0
10,002
W
958
752
434
1,994
4,009
1,414
348
0
4,009
0
7,086
L
Baron Samedi
Greedy Packs
Baron Samedi
437
180
89
138
1,779
548
0
625
1,024
3,816
0
W
Bakasura
Hikahoo
Bakasura
1,167
992
0
528
2,551
790
0
0
2,551
0
13,856
L
Susano
Isaiah4071
Susano
383
54
0
130
1,236
382
0
518
718
0
6,793
W
Xbalanque
KillahPineapple
Xbalanque
2,348
827
0
642
1,435
218
1,050
0
1,435
0
15,476
W
He Bo
424
0
0
675
1,442
312
0
0
1,442
13,121
0
W
Yu Huang
Mozesty
Yu Huang
1,523
363
0
250
1,459
444
741
437
1,022
18,515
0
L
156
0
0
0
866
272
0
394
417
0
4,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,033
Gold Earned
18,280
53
Minions Killed
143
0
Camps Cleared
0
238,463
Distance Traveled
504,996
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,102
620
5
1
0
52,169
0
L
Rama
2,811
562
18
4
0
45,371
0
W
Horus
3,465
693
16
3
0
105,768
1
L
Baron Samedi
2,569
514
8
2
0
48,265
0
W
Bakasura
3,926
785
46
9
0
140,711
0
L
Susano
2,860
572
17
3
0
71,291
0
W
Xbalanque
3,258
652
24
5
0
77,528
0
W
He Bo
3,530
706
25
5
0
86,478
1
W
Yu Huang
4,101
820
32
6
0
94,511
0
L
Nike
2,691
538
5
1
0
21,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role