Player Matchup

Izanami
Izanami
Edgardiablo1
Izanami
Level 24
God Stats
2W - 0L
1,742 SR
Queue Stats
17W - 22L
1,305 Elo+
Party 2
Athena
Athena
Edgardiablo714
Athena
Level 46
God Stats
3W - 1L
1,423 SR
Queue Stats
53W - 48L
1,425 Elo+
Party 2
King Arthur
King Arthur
JoseCR7Real
King Arthur
Level 108
God Stats
24W - 33L
1,390 SR
Queue Stats
93W - 111L
1,378 Elo+
Party 2
Nemesis
Nemesis
JustWandisimo
Nemesis
Level 48
God Stats
5W - 5L
1,581 SR
Queue Stats
94W - 99L
1,460 Elo+
Party 2
Vulcan
Vulcan
yimby101
Vulcan
Level 80
God Stats
400W - 390L
1,436 SR
Queue Stats
400W - 392L
1,377 Elo+
Solo
Team Averages
Level 61
1,514 SR
1,389 Elo+

VS

Team Averages
Level 101
1,434 SR
1,261 Elo+
Discordia
Discordia
ElephantMoo2
Discordia
Level 88
God Stats
5W - 11L
1,315 SR
Queue Stats
221W - 252L
1,320 Elo+
Party 3
Achilles
Achilles
RealColdFate
Achilles
Level 109
God Stats
1W - 2L
1,521 SR
Queue Stats
4W - 12L
1,288 Elo+
Party 1
Ishtar
Ishtar
ShadeyExtremist
Ishtar
Level 160
God Stats
1W - 1L
1,541 SR
Queue Stats
6W - 17L
1,131 Elo+
Party 1
King Arthur
King Arthur
jinx53R
King Arthur
Level 19
God Stats
0W - 1L
1,270 SR
Queue Stats
1W - 4L
1,139 Elo+
Party 1
Athena
Athena
theadvanced21
Athena
Level 129
God Stats
8W - 7L
1,520 SR
Queue Stats
245W - 283L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Edgardiablo1
Izanami
20
3 / 4 / 4
13,770
530
13,601
17,690
8,445
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 3 / 10
12,154
467
7,755
21,448
22,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
JoseCR7Real
King Arthur
20
4 / 3 / 13
14,896
573
14,636
20,942
30,195
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
20
12 / 1 / 12
15,176
584
30,311
28,082
15,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
yimby101
Vulcan
20
10 / 3 / 4
14,952
575
32,072
15,597
8,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ElephantMoo2
Discordia
15
2 / 10 / 0
9,417
362
6,536
18,674
8,010
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Achilles
RealColdFate
Achilles
18
5 / 6 / 1
11,506
443
15,447
33,243
24,238
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 5 / 5
10,848
417
16,917
20,227
9,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
jinx53R
King Arthur
16
1 / 5 / 0
9,560
368
2,372
22,081
23,691
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 5 / 5
11,525
443
10,071
33,445
45,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
24
30
Kills
13
14
Deaths
31
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
Edgardiablo1
Izanami
3
4
4
1.25
W
1
3
10
2
L
Discordia
ElephantMoo2
Discordia
2
10
0
0.2
W
King Arthur
JoseCR7Real
King Arthur
4
3
13
3.5
W
Nemesis
12
1
12
18
L
Achilles
RealColdFate
Achilles
5
6
1
0.92
L
2
5
5
0.9
L
King Arthur
jinx53R
King Arthur
1
5
0
0.2
L
3
5
5
1.1
W
Vulcan
yimby101
Vulcan
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,375
Damage
51,343
103,759
Taken
127,670
85,552
Mitigated
110,593
17,765
Healing
12,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Edgardiablo1
Izanami
13,601
6,977
0
5,752
17,690
8,445
3,661
4,188
13,502
0
136,827
W
7,755
1,364
1,585
3,692
21,448
22,893
32
5,257
16,191
28,725
0
L
Discordia
ElephantMoo2
Discordia
6,536
577
0
1,818
18,674
8,010
230
6,482
12,192
46,294
0
W
King Arthur
JoseCR7Real
King Arthur
14,636
816
0
1,588
20,942
30,195
502
3,108
17,834
0
91,160
W
Nemesis
30,311
16,947
0
3,516
28,082
15,655
4,592
3,504
24,578
0
182,429
L
Achilles
RealColdFate
Achilles
15,447
5,044
0
3,225
33,243
24,238
26
9,078
24,165
0
86,782
L
16,917
8,523
575
2,123
20,227
9,345
1,402
6,882
13,345
0
99,173
L
King Arthur
jinx53R
King Arthur
2,372
238
0
756
22,081
23,691
32
5,641
16,440
0
42,812
L
10,071
2,529
545
3,486
33,445
45,309
120
11,907
21,538
42,058
0
W
Vulcan
yimby101
Vulcan
32,072
13,550
0
1,632
15,597
8,364
3,163
2,676
12,921
136,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,948
Gold Earned
52,856
741
Minions Killed
437
0
Camps Cleared
0
2,698,283
Distance Traveled
2,341,015
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,770
530
184
7
0
470,224
1
W
Athena
12,154
467
39
2
0
535,725
2
L
Discordia
9,417
362
64
2
0
415,868
0
W
King Arthur
14,896
573
156
6
0
515,081
3
W
Nemesis
15,176
584
178
7
0
609,076
0
L
Achilles
11,506
443
110
4
0
496,756
2
L
Ishtar
10,848
417
133
5
0
422,074
1
L
King Arthur
9,560
368
71
3
0
498,367
0
L
Athena
11,525
443
59
2
0
507,950
4
W
Vulcan
14,952
575
184
7
0
568,177
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role