Player Matchup

Lancelot
Lancelot
Jollyjoecool
Lancelot
Level 87
God Stats
1W - 5L
1,138 SR
Queue Stats
17W - 27L
1,298 Elo+
Solo
Cupid
Cupid
KimberlyNicole
Cupid
Level 85
God Stats
1W - 1L
1,801 SR
Queue Stats
6W - 21L
1,171 Elo+
Solo
Cthulhu
Cthulhu
Zzanz Abyss
Cthulhu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Team Averages
Level 70
1,480 SR
1,323 Elo+

VS

Team Averages
Level 47
1,543 SR
1,369 Elo+
Cthulhu
Cthulhu
A8polloTD
Cthulhu
Level 7
God Stats
4W - 3L
1,773 SR
Queue Stats
17W - 24L
1,379 Elo+
Party 1
Baron Samedi
Baron Samedi
Dankblade4269
Baron Samedi
Level 81
God Stats
9W - 8L
1,471 SR
Queue Stats
270W - 313L
1,382 Elo+
Party 1
Danzaburou
Danzaburou
Idogalpha
Danzaburou
Level 53
God Stats
11W - 10L
1,384 SR
Queue Stats
94W - 126L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Jollyjoecool
Lancelot
12
5 / 6 / 2
8,820
735
8,279
11,434
6,084
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 5 / 5
7,361
613
6,040
10,775
5,454
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Zzanz Abyss
Cthulhu
12
1 / 4 / 4
8,717
726
7,311
12,466
14,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A8polloTD
Cthulhu
13
3 / 5 / 8
9,423
785
4,451
14,546
14,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Dankblade4269
Baron Samedi
14
4 / 2 / 10
9,183
765
12,793
9,666
7,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Idogalpha
Danzaburou
15
8 / 0 / 7
10,030
836
12,208
11,148
5,411
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
6
Kills
15
15
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
A8polloTD
Cthulhu
3
5
8
1.4
W
Baron Samedi
Dankblade4269
Baron Samedi
4
2
10
4.5
W
Danzaburou
Idogalpha
Danzaburou
8
0
7
11.5
L
Lancelot
Jollyjoecool
Lancelot
5
6
2
1
L
0
5
5
0.5
L
Cthulhu
Zzanz Abyss
Cthulhu
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,630
Damage
29,452
34,675
Taken
35,360
25,805
Mitigated
26,599
3,683
Healing
12,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
A8polloTD
Cthulhu
4,451
965
352
1,256
14,546
14,033
224
2,177
12,369
14,542
0
W
Baron Samedi
Dankblade4269
Baron Samedi
12,793
1,105
2,346
4,199
9,666
7,155
259
2,741
6,925
38,021
0
W
Danzaburou
Idogalpha
Danzaburou
12,208
8,171
0
4,626
11,148
5,411
1,148
3,220
7,928
0
38,536
L
Lancelot
Jollyjoecool
Lancelot
8,279
3,783
195
324
11,434
6,084
0
6,508
4,926
0
18,864
L
6,040
3,262
829
1,274
10,775
5,454
0
5,785
4,990
0
20,127
L
Cthulhu
Zzanz Abyss
Cthulhu
7,311
933
110
951
12,466
14,267
0
4,951
7,515
18,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,898
Gold Earned
28,636
89
Minions Killed
120
0
Camps Cleared
9
558,111
Distance Traveled
617,401
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,423
785
24
2
0
199,746
0
W
Baron Samedi
9,183
765
45
4
8
214,963
1
W
Danzaburou
10,030
836
51
4
1
202,692
0
L
Lancelot
8,820
735
16
1
0
174,504
0
L
Cupid
7,361
613
42
4
0
196,200
0
L
Cthulhu
8,717
726
31
3
0
187,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role