Player Matchup

Ishtar
Ishtar
Ins4ne_WizZard
Ishtar
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
328W - 347L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
PLAYS3J
Gilgamesh
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 31L
1,236 Elo+
Solo
Sol
Sol
Saash_S
Sol
Level 129
God Stats
14W - 20L
1,506 SR
Queue Stats
314W - 331L
1,453 Elo+
Party 1
Team Averages
Level 126
1,502 SR
1,384 Elo+

VS

Team Averages
Level 106
1,553 SR
1,448 Elo+
Ishtar
Ishtar
Bananarz
Ishtar
Level 121
God Stats
5W - 7L
1,350 SR
Queue Stats
29W - 30L
1,489 Elo+
Party 2
Baron Samedi
Baron Samedi
FIZZNPOP
Baron Samedi
Level 129
God Stats
1W - 0L
1,755 SR
Queue Stats
36W - 41L
1,505 Elo+
Party 2
Achilles
Achilles
Pancho__0604_
Achilles
Level 69
God Stats
3W - 1L
1,554 SR
Queue Stats
123W - 198L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
6,900
690
5,073
9,290
4,103
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
PLAYS3J
Gilgamesh
10
1 / 4 / 1
6,667
667
5,055
12,734
7,547
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sol
11
1 / 2 / 2
6,932
693
8,201
7,707
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bananarz
Ishtar
13
6 / 1 / 4
8,313
831
6,569
4,237
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
FIZZNPOP
Baron Samedi
14
3 / 1 / 8
8,261
826
13,922
9,905
5,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Pancho__0604_
Achilles
11
2 / 2 / 3
7,286
729
5,972
11,264
13,106
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
11
11
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Bananarz
Ishtar
6
1
4
8
W
Baron Samedi
FIZZNPOP
Baron Samedi
3
1
8
7
L
2
5
1
0.5
L
Gilgamesh
PLAYS3J
Gilgamesh
1
4
1
0.38
W
Achilles
Pancho__0604_
Achilles
2
2
3
1.75
L
Sol
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,329
Damage
26,463
29,731
Taken
25,406
14,668
Mitigated
20,277
4,361
Healing
9,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Bananarz
Ishtar
6,569
3,379
0
127
4,237
1,773
704
617
3,620
0
20,396
W
Baron Samedi
FIZZNPOP
Baron Samedi
13,922
982
2,244
5,595
9,905
5,398
30
4,098
5,807
40,487
0
L
5,073
2,419
0
923
9,290
4,103
0
4,241
5,049
0
17,619
L
Gilgamesh
PLAYS3J
Gilgamesh
5,055
1,380
120
535
12,734
7,547
0
6,474
6,260
0
16,087
W
Achilles
Pancho__0604_
Achilles
5,972
1,061
0
1,160
11,264
13,106
274
3,817
7,447
0
14,863
L
Sol
8,201
2,012
0
2,783
7,707
3,018
0
3,493
4,214
28,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,499
Gold Earned
23,860
112
Minions Killed
100
5
Camps Cleared
5
560,353
Distance Traveled
566,907
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,313
831
28
3
1
173,354
0
W
Baron Samedi
8,261
826
61
6
4
185,689
4
L
Ishtar
6,900
690
37
4
1
186,009
2
L
Gilgamesh
6,667
667
19
2
2
194,595
0
W
Achilles
7,286
729
11
1
0
207,864
1
L
Sol
6,932
693
56
6
2
179,749
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role