Player Matchup

Yu Huang
Yu Huang
AlphasReTurn
Yu Huang
Level 117
God Stats
1W - 2L
1,795 SR
Queue Stats
136W - 125L
1,577 Elo+
Party 1
Tiamat
Tiamat
itstippity
Tiamat
Level 59
God Stats
1W - 1L
1,662 SR
Queue Stats
49W - 39L
1,636 Elo+
Party 1
Lancelot
Lancelot
lit shrimp
Lancelot
Level 125
God Stats
2W - 1L
1,772 SR
Queue Stats
31W - 14L
1,630 Elo+
Party 1
Team Averages
Level 100
1,743 SR
1,614 Elo+

VS

Team Averages
Level 78
1,594 SR
1,543 Elo+
Baron Samedi
Baron Samedi
Koda_Bear_2018
Baron Samedi
Level 68
God Stats
59W - 47L
1,641 SR
Queue Stats
95W - 81L
1,564 Elo+
Party 2
Chiron
Chiron
un0_u_luvit
Chiron
Level 101
God Stats
10W - 16L
1,374 SR
Queue Stats
73W - 90L
1,452 Elo+
Solo
Guan Yu
Guan Yu
xXx116unashamed
Guan Yu
Level 64
God Stats
15W - 5L
1,767 SR
Queue Stats
22W - 17L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AlphasReTurn
Yu Huang
16
1 / 7 / 3
11,237
624
15,460
18,031
5,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
itstippity
Tiamat
16
2 / 3 / 1
10,923
607
7,983
16,008
13,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
lit shrimp
Lancelot
14
2 / 8 / 3
10,483
582
17,024
17,555
5,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Koda_Bear_2018
Baron Samedi
17
5 / 2 / 12
12,404
689
13,462
14,197
7,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
17
7 / 3 / 7
12,334
685
15,305
15,088
7,210
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

18
6 / 0 / 11
13,408
745
19,988
28,034
36,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
18
18
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
AlphasReTurn
Yu Huang
1
7
3
0.36
W
Baron Samedi
Koda_Bear_2018
Baron Samedi
5
2
12
5.5
L
Tiamat
itstippity
Tiamat
2
3
1
0.83
L
Lancelot
lit shrimp
Lancelot
2
8
3
0.44
W
Chiron
7
3
7
3.5
W
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,467
Damage
48,755
51,594
Taken
57,319
25,374
Mitigated
51,793
5,588
Healing
26,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
AlphasReTurn
Yu Huang
15,460
1,344
0
750
18,031
5,880
0
4,380
13,651
49,085
0
W
Baron Samedi
Koda_Bear_2018
Baron Samedi
13,462
199
2,122
4,493
14,197
7,974
340
6,209
7,988
51,378
0
L
Tiamat
itstippity
Tiamat
7,983
1,167
0
3,695
16,008
13,945
0
3,540
12,468
20,973
0
L
Lancelot
lit shrimp
Lancelot
17,024
4,298
0
1,143
17,555
5,549
0
5,786
11,769
0
34,842
W
Chiron
15,305
4,509
1,533
4,235
15,088
7,210
799
5,912
9,146
0
51,012
W
19,988
1,891
1,506
12,676
28,034
36,609
250
12,170
15,864
0
53,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,643
Gold Earned
38,146
156
Minions Killed
190
5
Camps Cleared
11
925,435
Distance Traveled
1,027,197
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
11,237
624
75
4
3
283,958
4
W
Baron Samedi
12,404
689
87
5
2
327,740
2
L
Tiamat
10,923
607
29
2
1
316,821
1
L
Lancelot
10,483
582
52
3
1
324,656
8
W
Chiron
12,334
685
55
3
7
324,538
4
W
Guan Yu
13,408
745
48
3
2
374,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role