Player Matchup

Neith
Neith
Lurtsyz
Neith
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 23L
1,818 Elo+
Party 2
Bastet
Bastet
SlipperyDeer771
Bastet
Level 15
God Stats
5W - 0L
1,804 SR
Queue Stats
22W - 4L
1,858 Elo+
Party 2
Raijin
Raijin
TerminOEra
Raijin
Level 16
God Stats
7W - 1L
1,694 SR
Queue Stats
30W - 2L
1,845 Elo+
Party 2
Team Averages
Level 32
1,666 SR
1,841 Elo+

VS

Team Averages
Level 70
1,661 SR
1,685 Elo+
Hades
Hades
Alzumei
Hades
Level 35
God Stats
0W - 2L
1,603 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Bellona
Bellona
Spongemonkey441
Bellona
Level 28
God Stats
8W - 3L
1,500 SR
Queue Stats
176W - 76L
1,790 Elo+
Party 1
Khepri
Khepri
Steakman1
Khepri
Level 147
God Stats
1W - 1L
1,881 SR
Queue Stats
113W - 52L
1,766 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lurtsyz
Neith
17
3 / 2 / 14
12,665
704
25,755
14,030
7,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
9 / 2 / 8
13,325
740
17,987
18,016
15,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
TerminOEra
Raijin
17
6 / 3 / 8
12,715
706
20,213
12,721
6,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Alzumei
Hades
15
2 / 10 / 3
10,854
603
9,293
18,887
12,920
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 4 / 2
12,213
679
16,673
30,319
37,265
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Steakman1
Khepri
14
0 / 4 / 5
10,695
594
7,075
21,560
28,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
18
Kills
7
7
Deaths
18
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hades
Alzumei
Hades
2
10
3
0.35
W
Neith
Lurtsyz
Neith
3
2
14
5
W
9
2
8
6.5
L
5
4
2
1.5
L
Khepri
Steakman1
Khepri
0
4
5
0.63
W
Raijin
TerminOEra
Raijin
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,955
Damage
33,041
44,767
Taken
70,766
29,282
Mitigated
78,739
21,818
Healing
14,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Alzumei
Hades
9,293
1,276
740
2,568
18,887
12,920
0
4,574
14,016
35,840
0
W
Neith
Lurtsyz
Neith
25,755
11,633
0
5,966
14,030
7,484
1,432
5,669
8,361
0
60,071
W
17,987
6,753
1,291
9,410
18,016
15,207
688
5,817
12,199
0
38,708
L
16,673
6,483
2,464
7,124
30,319
37,265
0
8,465
21,284
551
40,320
L
Khepri
Steakman1
Khepri
7,075
644
0
1,298
21,560
28,554
0
6,185
15,041
24,776
0
W
Raijin
TerminOEra
Raijin
20,213
3,008
0
5,151
12,721
6,591
703
6,016
6,705
63,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,705
Gold Earned
33,762
216
Minions Killed
163
13
Camps Cleared
2
912,232
Distance Traveled
790,722
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,854
603
64
4
1
214,917
3
W
Neith
12,665
704
72
4
2
296,820
3
W
Bastet
13,325
740
35
2
3
335,169
3
L
Bellona
12,213
679
67
4
0
301,064
0
L
Khepri
10,695
594
32
2
1
274,741
3
W
Raijin
12,715
706
109
6
8
280,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role