Player Matchup

Geb
Geb
BlvckDoMo
Geb
Level 105
God Stats
13W - 20L
1,371 SR
Queue Stats
215W - 318L
1,239 Elo+
Solo
Awilix
Awilix
HarambesGhostMF
Awilix
Level 114
God Stats
0W - 2L
1,189 SR
Queue Stats
22W - 48L
1,320 Elo+
Party 1
He Bo
He Bo
JohnnyLicksLips
He Bo
Level 60
God Stats
0W - 4L
1,037 SR
Queue Stats
131W - 195L
1,318 Elo+
Party 1
Team Averages
Level 93
1,199 SR
1,292 Elo+

VS

Team Averages
Level 73
1,383 SR
1,357 Elo+
Morgan Le Fay
Morgan Le Fay
Duck-Kayto
Morgan Le Fay
Level 126
God Stats
10W - 23L
1,406 SR
Queue Stats
266W - 388L
1,329 Elo+
Solo
Baron Samedi
Baron Samedi
I Stay Fried371
Baron Samedi
Level 31
God Stats
1W - 1L
1,335 SR
Queue Stats
4W - 1L
1,330 Elo+
Party 2
Rama
Rama
killersxragex21
Rama
Level 62
God Stats
8W - 12L
1,410 SR
Queue Stats
9W - 16L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
6,014
601
3,242
12,920
8,948
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 5 / 1
6,365
637
6,676
12,532
4,519
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 4 / 0
6,490
649
5,660
9,328
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Duck-Kayto
Morgan Le Fay
12
5 / 1 / 4
7,565
757
12,013
9,305
3,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
I Stay Fried371
Baron Samedi
11
0 / 1 / 6
6,591
659
7,693
5,637
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 1 / 4
7,934
793
9,229
8,871
3,697
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
11
11
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Morgan Le Fay
Duck-Kayto
Morgan Le Fay
5
1
4
7
L
1
5
1
0.3
W
Baron Samedi
I Stay Fried371
Baron Samedi
0
1
6
3
L
2
4
0
0.5
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,578
Damage
28,935
34,780
Taken
23,813
16,874
Mitigated
10,589
2,316
Healing
10,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,242
332
0
138
12,920
8,948
0
7,264
5,423
12,786
0
W
Morgan Le Fay
Duck-Kayto
Morgan Le Fay
12,013
2,220
98
3,707
9,305
3,961
169
3,057
6,248
29,755
0
L
6,676
2,194
0
1,960
12,532
4,519
0
6,809
5,309
0
17,090
W
Baron Samedi
I Stay Fried371
Baron Samedi
7,693
911
1,776
2,147
5,637
2,931
201
2,844
2,793
20,745
0
L
5,660
255
0
218
9,328
3,407
0
4,860
4,239
10,417
0
W
9,229
7,653
0
3,049
8,871
3,697
1,183
3,788
5,083
0
20,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,869
Gold Earned
22,090
45
Minions Killed
110
0
Camps Cleared
8
532,148
Distance Traveled
522,822
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,014
601
9
1
0
170,925
0
W
Morgan Le Fay
7,565
757
50
5
3
181,137
4
L
Awilix
6,365
637
21
2
0
179,377
2
W
Baron Samedi
6,591
659
23
2
3
167,965
0
L
He Bo
6,490
649
15
2
0
181,846
2
W
Rama
7,934
793
37
4
2
173,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role