Player Matchup

Merlin
Merlin
ImaGudWlf
Merlin
Level 59
God Stats
4W - 6L
1,111 SR
Queue Stats
11W - 21L
1,090 Elo+
Party 1
Ishtar
Ishtar
LegacyLattice29
Ishtar
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Ymir
Ymir
WintersBegin
Ymir
Level 18
God Stats
1W - 2L
1,316 SR
Queue Stats
8W - 18L
1,132 Elo+
Party 1
Team Averages
Level 31
1,309 SR
1,241 Elo+

VS

Team Averages
Level 57
1,414 SR
1,402 Elo+
Vulcan
Vulcan
ElNuevo1983
Vulcan
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 56L
1,211 Elo+
Solo
Cerberus
Cerberus
crypto69
Cerberus
Level 98
God Stats
2W - 3L
1,242 SR
Queue Stats
95W - 100L
1,498 Elo+
Party 2
Set
Set
lilchongus
Set
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 98L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ImaGudWlf
Merlin
14
3 / 3 / 2
9,717
648
15,031
10,488
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 5 / 3
9,061
604
12,832
13,806
5,877
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 6 / 2
9,846
656
4,193
20,372
15,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
4 / 5 / 8
10,841
723
8,132
13,817
6,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
crypto69
Cerberus
16
5 / 0 / 9
11,520
768
13,061
19,180
21,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 0 / 9
11,409
761
17,799
13,472
12,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
14
14
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Vulcan
4
5
8
1.6
L
Merlin
ImaGudWlf
Merlin
3
3
2
1.33
L
1
5
3
0.5
L
1
6
2
0.33
W
Cerberus
crypto69
Cerberus
5
0
9
9.5
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,056
Damage
38,992
44,666
Taken
46,469
25,487
Mitigated
40,853
5,867
Healing
15,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
8,132
2,130
0
4,251
13,817
6,614
885
4,904
8,913
33,163
0
L
Merlin
ImaGudWlf
Merlin
15,031
846
0
747
10,488
3,927
111
4,590
5,765
48,803
0
L
12,832
8,905
0
2,527
13,806
5,877
333
5,694
7,811
0
37,334
L
4,193
716
0
2,593
20,372
15,683
0
11,106
8,697
12,066
0
W
Cerberus
crypto69
Cerberus
13,061
898
767
7,164
19,180
21,816
447
8,513
10,667
44,505
0
W
17,799
5,735
0
3,809
13,472
12,423
1,235
7,508
5,964
0
54,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,624
Gold Earned
33,770
160
Minions Killed
220
3
Camps Cleared
8
667,411
Distance Traveled
841,265
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,841
723
42
3
0
252,940
0
L
Merlin
9,717
648
80
5
1
243,595
3
L
Ishtar
9,061
604
58
4
2
195,862
0
L
Ymir
9,846
656
22
1
0
227,954
1
W
Cerberus
11,520
768
102
7
3
307,537
4
W
Set
11,409
761
76
5
5
280,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role