Player Matchup

Izanami
Izanami
McDnl
Izanami
Level 20
God Stats
3W - 3L
1,411 SR
Queue Stats
22W - 35L
1,479 Elo+
Party 2
Geb
Geb
MikeCoxLong9000
Geb
Level 17
God Stats
3W - 3L
1,616 SR
Queue Stats
19W - 37L
1,415 Elo+
Party 2
Scylla
Scylla
MrPillowator
Scylla
Level 68
God Stats
8W - 6L
1,576 SR
Queue Stats
37W - 45L
1,440 Elo+
Party 2
Pele
Pele
PropCatch
Pele
Level 18
God Stats
10W - 9L
1,533 SR
Queue Stats
25W - 35L
1,440 Elo+
Party 2
Nike
Nike
Schweizers
Nike
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 34L
1,373 Elo+
Party 2
Team Averages
Level 27
1,527 SR
1,429 Elo+

VS

Team Averages
Level 56
1,634 SR
1,481 Elo+
Bellona
Bellona
BIessedI
Bellona
Level 49
God Stats
1W - 0L
1,810 SR
Queue Stats
60W - 54L
1,558 Elo+
Party 1
Lancelot
Lancelot
CP6UHATOP
Lancelot
Level 157
God Stats
14W - 10L
1,576 SR
Queue Stats
53W - 51L
1,459 Elo+
Solo
Ravana
Ravana
Frédwards
Ravana
Level 28
God Stats
12W - 6L
1,572 SR
Queue Stats
27W - 23L
1,480 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
P0kemart
Morgan Le Fay
Level 24
God Stats
1W - 1L
1,839 SR
Queue Stats
38W - 32L
1,480 Elo+
Party 1
Neith
Neith
x2Merciless
Neith
Level 20
God Stats
7W - 7L
1,374 SR
Queue Stats
27W - 28L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
McDnl
Izanami
19
6 / 5 / 6
13,302
475
19,579
16,191
7,848
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 11 / 10
10,476
374
5,337
27,563
21,723
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
18
8 / 5 / 8
13,438
480
26,768
21,943
9,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pele
19
6 / 12 / 5
12,765
456
14,206
34,012
14,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 8 / 6
13,133
469
16,291
25,881
30,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BIessedI
Bellona
20
13 / 5 / 6
16,703
597
29,683
54,248
62,604
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
CP6UHATOP
Lancelot
20
11 / 5 / 8
15,749
562
26,389
30,639
17,727
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Frédwards
Ravana
20
6 / 4 / 16
14,417
515
14,094
24,397
46,662
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
P0kemart
Morgan Le Fay
20
4 / 5 / 9
14,113
504
12,390
17,866
9,338
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 6 / 5
14,936
533
18,976
17,570
8,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
85
25
Kills
41
41
Deaths
25
35
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bellona
BIessedI
Bellona
13
5
6
3.2
W
Lancelot
CP6UHATOP
Lancelot
11
5
8
3
W
Ravana
Frédwards
Ravana
6
4
16
3.5
L
Izanami
McDnl
Izanami
6
5
6
1.8
L
1
11
10
0.55
L
Scylla
8
5
8
2.4
W
Morgan Le Fay
P0kemart
Morgan Le Fay
4
5
9
1.7
L
Pele
6
12
5
0.71
L
4
8
6
0.88
W
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,181
Damage
101,532
125,590
Taken
144,720
83,774
Mitigated
145,301
15,111
Healing
63,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BIessedI
Bellona
29,683
14,474
0
32,677
54,248
62,604
1,810
9,734
44,262
1,396
147,121
W
Lancelot
CP6UHATOP
Lancelot
26,389
3,593
0
11,130
30,639
17,727
2,753
8,595
22,044
0
145,774
W
Ravana
Frédwards
Ravana
14,094
3,240
823
9,519
24,397
46,662
2,329
6,240
18,157
0
43,064
L
Izanami
McDnl
Izanami
19,579
11,124
0
1,892
16,191
7,848
1,539
1,555
14,636
0
83,327
L
5,337
580
0
0
27,563
21,723
0
2,618
24,945
38,447
0
L
Scylla
26,768
3,101
245
4,154
21,943
9,676
469
3,061
18,882
90,511
0
W
Morgan Le Fay
P0kemart
Morgan Le Fay
12,390
1,319
337
4,765
17,866
9,338
1,276
6,566
11,113
116,352
0
L
Pele
14,206
3,142
0
4,805
34,012
14,151
0
2,935
31,077
0
100,441
L
16,291
3,812
0
4,015
25,881
30,376
278
3,714
22,167
0
77,585
W
18,976
10,727
0
4,442
17,570
8,970
8,829
4,599
12,971
0
134,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,114
Gold Earned
75,918
544
Minions Killed
807
0
Camps Cleared
0
2,485,115
Distance Traveled
2,533,360
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,703
597
214
8
0
492,050
2
W
Lancelot
15,749
562
164
6
0
560,847
6
W
Ravana
14,417
515
49
2
0
516,897
1
L
Izanami
13,302
475
153
5
0
502,799
1
L
Geb
10,476
374
35
1
0
522,574
0
L
Scylla
13,438
480
123
4
0
492,810
3
W
Morgan Le Fay
14,113
504
162
6
0
505,053
0
L
Pele
12,765
456
115
4
0
486,216
3
L
Nike
13,133
469
118
4
0
480,716
4
W
Neith
14,936
533
218
8
0
458,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role